local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 133213210 L1_1 = {} L2_1 = {} L2_1.config_id = 210001 L2_1.monster_id = 25010601 L3_1 = {} L3_1.x = -3115.935 L3_1.y = 200.963 L3_1.z = -3258.52 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 359.076 L3_1.y = 287.063 L3_1.z = 356.91 L2_1.rot = L3_1 L2_1.level = 25 L2_1.drop_tag = "\231\155\151\229\174\157\229\155\162" L2_1.disableWander = true L2_1.pose_id = 9002 L2_1.area_id = 12 L3_1 = {} L3_1.config_id = 210004 L3_1.monster_id = 25030301 L4_1 = {} L4_1.x = -3118.775 L4_1.y = 201.079 L4_1.z = -3258.587 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 2.273 L4_1.y = 78.909 L4_1.z = 2.288 L3_1.rot = L4_1 L3_1.level = 27 L3_1.drop_tag = "\231\155\151\229\174\157\229\155\162" L3_1.pose_id = 9006 L3_1.area_id = 12 L4_1 = {} L4_1.config_id = 210005 L4_1.monster_id = 25100201 L5_1 = {} L5_1.x = -3126.758 L5_1.y = 201.373 L5_1.z = -3260.057 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 357.089 L5_1.y = 188.198 L5_1.z = 1.387 L4_1.rot = L5_1 L4_1.level = 27 L4_1.drop_tag = "\233\171\152\233\152\182\230\173\166\229\163\171" L4_1.pose_id = 1002 L4_1.area_id = 12 L5_1 = {} L5_1.config_id = 210007 L5_1.monster_id = 25080101 L6_1 = {} L6_1.x = -3137.493 L6_1.y = 200.543 L6_1.z = -3257.011 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 3.194 L6_1.y = 25.832 L6_1.z = 359.559 L5_1.rot = L6_1 L5_1.level = 27 L5_1.drop_tag = "\230\181\170\228\186\186\230\173\166\229\163\171" L5_1.pose_id = 1004 L5_1.area_id = 12 L6_1 = {} L6_1.config_id = 210008 L6_1.monster_id = 25010301 L7_1 = {} L7_1.x = -3135.496 L7_1.y = 200.793 L7_1.z = -3253.376 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 356.946 L7_1.y = 194.933 L7_1.z = 1.036 L6_1.rot = L7_1 L6_1.level = 27 L6_1.drop_tag = "\231\155\151\229\174\157\229\155\162" L6_1.pose_id = 9006 L6_1.area_id = 12 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 210002 L2_1.gadget_id = 70211002 L3_1 = {} L3_1.x = -3118.723 L3_1.y = 200.367 L3_1.z = -3248.434 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 2.683 L3_1.y = 359.958 L3_1.z = 358.21 L2_1.rot = L3_1 L2_1.level = 26 L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187" L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 12 L3_1 = {} L3_1.config_id = 210006 L3_1.gadget_id = 70900393 L4_1 = {} L4_1.x = -3117.967 L4_1.y = 200.96 L4_1.z = -3257.339 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 359.958 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 27 L4_1 = GadgetState L4_1 = L4_1.GearStart L3_1.state = L4_1 L3_1.area_id = 12 L1_1[1] = L2_1 L1_1[2] = L3_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1210003 L2_1.name = "ANY_MONSTER_DIE_210003" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_210003" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_210003" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 210001 L5_1 = 210004 L6_1 = 210005 L7_1 = 210007 L8_1 = 210008 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 210002 L5_1 = 210006 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_210003" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_210003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 210002 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 4001 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_210003 = L1_1