local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1 L0_1 = {} L0_1.group_id = 133213187 L1_1 = {} L1_1.inner_region = 187003 L1_1.outer_region = 187003 L1_1.related_region = 187003 L1_1.group_id = 133213187 L2_1 = {} L3_1 = {} L3_1.config_id = 187001 L3_1.monster_id = 20040601 L4_1 = {} L4_1.x = -3040.19 L4_1.y = 200.107 L4_1.z = -3178.668 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 36 L3_1.drop_id = 1000100 L3_1.area_id = 12 L2_1[1] = L3_1 monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 187002 L3_1.gadget_id = 70210106 L4_1 = {} L4_1.x = -3036.362 L4_1.y = 200.174 L4_1.z = -3182.963 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 342.291 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 26 L3_1.drop_tag = "\230\151\160\231\155\184\228\185\139\231\129\171" L3_1.showcutscene = true L3_1.persistent = true L4_1 = {} L4_1.monster_config_id = 187001 L4_1.resin = 40 L4_1.life_time = 600 L4_1.take_num = 100 L3_1.boss_chest = L4_1 L3_1.area_id = 12 L2_1[1] = L3_1 gadgets = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 187003 L4_1 = RegionShape L4_1 = L4_1.SPHERE L3_1.shape = L4_1 L3_1.radius = 35 L4_1 = {} L4_1.x = -3039.965 L4_1.y = 200.146 L4_1.z = -3178.802 L3_1.pos = L4_1 L3_1.area_id = 12 L2_1[1] = L3_1 regions = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1187011 L3_1.name = "ANY_MONSTER_DIE_187011" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_187011" L3_1.action = "action_EVENT_ANY_MONSTER_DIE_187011" L2_1[1] = L3_1 triggers = L2_1 L2_1 = {} variables = L2_1 L2_1 = {} L2_1.suite = 1 L2_1.end_suite = 0 L2_1.rand_suite = false init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L5_1 = 187001 L4_1[1] = L5_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L5_1 = 187003 L4_1[1] = L5_1 L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_187011" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L2_1[1] = L3_1 suites = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_187011 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 187002 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_gadget" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_187011 = L2_1 L2_1 = require L3_1 = "V2_0/SetPerformanceOptimizationWithRegion_V2.0" L2_1(L3_1)