local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.group_id = 133213046 L1_1 = {} L2_1 = {} L2_1.config_id = 46001 L2_1.monster_id = 22010401 L3_1 = {} L3_1.x = -3163.182 L3_1.y = 200.43 L3_1.z = -3458.686 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 228.937 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 26 L2_1.drop_tag = "\230\183\177\230\184\138\230\179\149\229\184\136" L2_1.disableWander = true L2_1.area_id = 12 L3_1 = {} L3_1.config_id = 46002 L3_1.monster_id = 22010401 L4_1 = {} L4_1.x = -3168.593 L4_1.y = 200.557 L4_1.z = -3454.872 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 179.662 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 26 L3_1.drop_tag = "\230\183\177\230\184\138\230\179\149\229\184\136" L3_1.disableWander = true L3_1.area_id = 12 L1_1[1] = L2_1 L1_1[2] = L3_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 46005 L3_1 = RegionShape L3_1 = L3_1.SPHERE L2_1.shape = L3_1 L2_1.radius = 10 L3_1 = {} L3_1.x = -3167.382 L3_1.y = 200.692 L3_1.z = -3460.681 L2_1.pos = L3_1 L2_1.area_id = 12 L1_1[1] = L2_1 regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1046005 L2_1.name = "ENTER_REGION_46005" L3_1 = EventType L3_1 = L3_1.EVENT_ENTER_REGION L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ENTER_REGION_46005" L2_1.action = "action_EVENT_ENTER_REGION_46005" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 46003 L3_1.monster_id = 25080301 L4_1 = {} L4_1.x = -3166.308 L4_1.y = 199.072 L4_1.z = -3452.052 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 192.121 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 28 L3_1.drop_tag = "\230\181\170\228\186\186\230\173\166\229\163\171" L3_1.pose_id = 1 L3_1.area_id = 12 L2_1[1] = L3_1 L1_1.monsters = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 46004 L3_1.gadget_id = 70360001 L4_1 = {} L4_1.x = -3165.543 L4_1.y = 200.325 L4_1.z = -3459.894 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 32 L4_1 = GadgetState L4_1 = L4_1.ChestTrap L3_1.state = L4_1 L3_1.isOneoff = true L3_1.persistent = true L3_1.area_id = 12 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1046006 L3_1.name = "ANY_MONSTER_DIE_46006" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_46006" L3_1.action = "action_EVENT_ANY_MONSTER_DIE_46006" L2_1[1] = L3_1 L1_1.triggers = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L4_1 = 46005 L3_1[1] = L4_1 L2_1.regions = L3_1 L3_1 = {} L4_1 = "ENTER_REGION_46005" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 46001 L6_1 = 46002 L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 46005 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_46005 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133213046 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_46005 = L1_1