local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 133213005 L1_1 = {} L2_1 = {} L2_1.config_id = 5001 L2_1.monster_id = 21010101 L3_1 = {} L3_1.x = -3150.679 L3_1.y = 200.357 L3_1.z = -3533.976 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 357.907 L3_1.y = 285.502 L3_1.z = 1.476 L2_1.rot = L3_1 L2_1.level = 27 L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L2_1.disableWander = true L2_1.pose_id = 9013 L2_1.area_id = 12 L3_1 = {} L3_1.config_id = 5004 L3_1.monster_id = 21010101 L4_1 = {} L4_1.x = -3150.165 L4_1.y = 200.335 L4_1.z = -3527.682 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 13.588 L4_1.y = 232.207 L4_1.z = 16.763 L3_1.rot = L4_1 L3_1.level = 27 L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L3_1.disableWander = true L3_1.pose_id = 9013 L3_1.area_id = 12 L4_1 = {} L4_1.config_id = 5005 L4_1.monster_id = 22010101 L5_1 = {} L5_1.x = -3156.618 L5_1.y = 200.986 L5_1.z = -3531.24 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 8.323 L5_1.y = 75.993 L5_1.z = 346.288 L4_1.rot = L5_1 L4_1.level = 27 L4_1.drop_tag = "\230\183\177\230\184\138\230\179\149\229\184\136" L4_1.area_id = 12 L5_1 = {} L5_1.config_id = 5006 L5_1.monster_id = 21010201 L6_1 = {} L6_1.x = -3147.593 L6_1.y = 200.243 L6_1.z = -3530.888 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 13.588 L6_1.y = 232.207 L6_1.z = 16.763 L5_1.rot = L6_1 L5_1.level = 27 L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L5_1.disableWander = true L5_1.pose_id = 9013 L5_1.area_id = 12 L6_1 = {} L6_1.config_id = 5012 L6_1.monster_id = 22010401 L7_1 = {} L7_1.x = -3152.422 L7_1.y = 200.357 L7_1.z = -3530.743 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 5.349 L7_1.y = 92.929 L7_1.z = 0.273 L6_1.rot = L7_1 L6_1.level = 27 L6_1.drop_tag = "\230\183\177\230\184\138\230\179\149\229\184\136" L6_1.disableWander = true L6_1.pose_id = 9013 L6_1.area_id = 12 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 5002 L2_1.gadget_id = 70211002 L3_1 = {} L3_1.x = -3147.981 L3_1.y = 200.243 L3_1.z = -3528.826 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 357.278 L3_1.y = 235.78 L3_1.z = 0.769 L2_1.rot = L3_1 L2_1.level = 26 L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187" L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 12 L3_1 = {} L3_1.config_id = 5007 L3_1.gadget_id = 70300089 L4_1 = {} L4_1.x = -3150.29 L4_1.y = 200.334 L4_1.z = -3530.753 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 351.154 L4_1.y = 359.977 L4_1.z = 0.3 L3_1.rot = L4_1 L3_1.level = 27 L3_1.area_id = 12 L4_1 = {} L4_1.config_id = 5008 L4_1.gadget_id = 70900393 L5_1 = {} L5_1.x = -3150.893 L5_1.y = 200.367 L5_1.z = -3536.717 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 27 L5_1 = GadgetState L5_1 = L5_1.GearStart L4_1.state = L5_1 L4_1.area_id = 12 L5_1 = {} L5_1.config_id = 5009 L5_1.gadget_id = 70900393 L6_1 = {} L6_1.x = -3145.219 L6_1.y = 200.144 L6_1.z = -3531.392 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 27 L6_1 = GadgetState L6_1 = L6_1.GearStart L5_1.state = L6_1 L5_1.area_id = 12 L6_1 = {} L6_1.config_id = 5010 L6_1.gadget_id = 70900393 L7_1 = {} L7_1.x = -3150.159 L7_1.y = 200.335 L7_1.z = -3524.918 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 27 L7_1 = GadgetState L7_1 = L7_1.GearStart L6_1.state = L7_1 L6_1.area_id = 12 L7_1 = {} L7_1.config_id = 5011 L7_1.gadget_id = 70900393 L8_1 = {} L8_1.x = -3155.429 L8_1.y = 200.796 L8_1.z = -3530.532 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 27 L8_1 = GadgetState L8_1 = L8_1.GearStart L7_1.state = L8_1 L7_1.area_id = 12 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1005003 L2_1.name = "ANY_MONSTER_DIE_5003" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_5003" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_5003" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 5001 L5_1 = 5004 L6_1 = 5005 L7_1 = 5006 L8_1 = 5012 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 5002 L5_1 = 5007 L6_1 = 5008 L7_1 = 5009 L8_1 = 5010 L9_1 = 5011 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_5003" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_5003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 5002 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 4000 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_5003 = L1_1