local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1 L0_1 = {} L0_1.group_id = 133212135 L1_1 = {} L1_1.groupID = 133212135 L1_1.shooter = 135008 L2_1 = {} L3_1 = 135008 L4_1 = 135006 L5_1 = 135009 L6_1 = 135010 L7_1 = 135011 L8_1 = 135012 L9_1 = 135015 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L1_1.repeater = L2_1 L1_1.target = 135013 function L2_1(A0_2) local L1_2, L2_2, L3_2, L4_2 L1_2 = ScriptLib L1_2 = L1_2.GetGadgetStateByConfigId L2_2 = A0_2 L3_2 = 133212135 L4_2 = 135008 L1_2 = L1_2(L2_2, L3_2, L4_2) if 202 ~= L1_2 then L1_2 = false return L1_2 end L1_2 = ScriptLib L1_2 = L1_2.GetGadgetStateByConfigId L2_2 = A0_2 L3_2 = 133212135 L4_2 = 135009 L1_2 = L1_2(L2_2, L3_2, L4_2) if 202 ~= L1_2 then L1_2 = false return L1_2 end L1_2 = ScriptLib L1_2 = L1_2.GetGadgetStateByConfigId L2_2 = A0_2 L3_2 = 133212135 L4_2 = 135010 L1_2 = L1_2(L2_2, L3_2, L4_2) if 201 ~= L1_2 then L1_2 = false return L1_2 end L1_2 = ScriptLib L1_2 = L1_2.GetGadgetStateByConfigId L2_2 = A0_2 L3_2 = 133212135 L4_2 = 135011 L1_2 = L1_2(L2_2, L3_2, L4_2) if 301 ~= L1_2 then L1_2 = false return L1_2 end L1_2 = ScriptLib L1_2 = L1_2.GetGadgetStateByConfigId L2_2 = A0_2 L3_2 = 133212135 L4_2 = 135012 L1_2 = L1_2(L2_2, L3_2, L4_2) if 201 ~= L1_2 then L1_2 = false return L1_2 end L1_2 = ScriptLib L1_2 = L1_2.GetGadgetStateByConfigId L2_2 = A0_2 L3_2 = 133212135 L4_2 = 135006 L1_2 = L1_2(L2_2, L3_2, L4_2) if 202 ~= L1_2 then L1_2 = false return L1_2 end L1_2 = ScriptLib L1_2 = L1_2.GetGadgetStateByConfigId L2_2 = A0_2 L3_2 = 133212135 L4_2 = 135015 L1_2 = L1_2(L2_2, L3_2, L4_2) if 202 ~= L1_2 then L1_2 = false return L1_2 end L1_2 = ScriptLib L1_2 = L1_2.GetGroupVariableValueByGroup L2_2 = A0_2 L3_2 = "playcutscene" L4_2 = 133212135 L1_2 = L1_2(L2_2, L3_2, L4_2) if L1_2 ~= 0 then L1_2 = false return L1_2 end L1_2 = true return L1_2 end CheckSuccess = L2_1 function L2_1(A0_2) local L1_2, L2_2, L3_2, L4_2 L1_2 = ScriptLib L1_2 = L1_2.GetGadgetStateByConfigId L2_2 = A0_2 L3_2 = 133212135 L4_2 = 135008 L1_2 = L1_2(L2_2, L3_2, L4_2) if 202 ~= L1_2 then L1_2 = false return L1_2 end L1_2 = ScriptLib L1_2 = L1_2.GetGadgetStateByConfigId L2_2 = A0_2 L3_2 = 133212135 L4_2 = 135009 L1_2 = L1_2(L2_2, L3_2, L4_2) if 202 ~= L1_2 then L1_2 = false return L1_2 end L1_2 = ScriptLib L1_2 = L1_2.GetGadgetStateByConfigId L2_2 = A0_2 L3_2 = 133212135 L4_2 = 135010 L1_2 = L1_2(L2_2, L3_2, L4_2) if 201 ~= L1_2 then L1_2 = false return L1_2 end L1_2 = ScriptLib L1_2 = L1_2.GetGadgetStateByConfigId L2_2 = A0_2 L3_2 = 133212135 L4_2 = 135011 L1_2 = L1_2(L2_2, L3_2, L4_2) if 301 ~= L1_2 then L1_2 = false return L1_2 end L1_2 = ScriptLib L1_2 = L1_2.GetGadgetStateByConfigId L2_2 = A0_2 L3_2 = 133212135 L4_2 = 135012 L1_2 = L1_2(L2_2, L3_2, L4_2) if 201 ~= L1_2 then L1_2 = false return L1_2 end L1_2 = ScriptLib L1_2 = L1_2.GetGadgetStateByConfigId L2_2 = A0_2 L3_2 = 133212135 L4_2 = 135006 L1_2 = L1_2(L2_2, L3_2, L4_2) if 202 ~= L1_2 then L1_2 = false return L1_2 end L1_2 = ScriptLib L1_2 = L1_2.GetGadgetStateByConfigId L2_2 = A0_2 L3_2 = 133212135 L4_2 = 135015 L1_2 = L1_2(L2_2, L3_2, L4_2) if 202 ~= L1_2 then L1_2 = false return L1_2 end L1_2 = true return L1_2 end CheckSuccess02 = L2_1 L2_1 = {} monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 135001 L3_1.gadget_id = 70500000 L4_1 = {} L4_1.x = -3854.279 L4_1.y = 209.807 L4_1.z = -2181.927 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 27 L3_1.point_type = 9167 L3_1.isOneoff = true L3_1.persistent = true L3_1.area_id = 13 L4_1 = {} L4_1.config_id = 135003 L4_1.gadget_id = 70330100 L5_1 = {} L5_1.x = -3906.624 L5_1.y = 225.903 L5_1.z = -2189.485 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 27 L4_1.area_id = 13 L5_1 = {} L5_1.config_id = 135004 L5_1.gadget_id = 70330100 L6_1 = {} L6_1.x = -3861.482 L6_1.y = 225.131 L6_1.z = -2212.581 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 27 L5_1.area_id = 13 L6_1 = {} L6_1.config_id = 135005 L6_1.gadget_id = 70330100 L7_1 = {} L7_1.x = -3902.399 L7_1.y = 208.332 L7_1.z = -2194.087 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 27 L6_1.area_id = 13 L7_1 = {} L7_1.config_id = 135006 L7_1.gadget_id = 70290115 L8_1 = {} L8_1.x = -3902.79 L8_1.y = 208.21 L8_1.z = -2193.67 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 357.154 L8_1.y = 196.839 L8_1.z = 0.182 L7_1.rot = L8_1 L7_1.level = 27 L7_1.persistent = true L7_1.is_use_point_array = true L7_1.area_id = 13 L8_1 = {} L8_1.config_id = 135007 L8_1.gadget_id = 70330100 L9_1 = {} L9_1.x = -3838.598 L9_1.y = 205.948 L9_1.z = -2212.759 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 322.25 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 27 L8_1.area_id = 13 L9_1 = {} L9_1.config_id = 135008 L9_1.gadget_id = 70290114 L10_1 = {} L10_1.x = -3911.646 L10_1.y = 243.957 L10_1.z = -2226.715 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 357.194 L10_1.y = 95.539 L10_1.z = 25.367 L9_1.rot = L10_1 L9_1.level = 27 L9_1.persistent = true L9_1.is_use_point_array = true L9_1.area_id = 13 L10_1 = {} L10_1.config_id = 135009 L10_1.gadget_id = 70290115 L11_1 = {} L11_1.x = -3906.818 L11_1.y = 226.312 L11_1.z = -2189.096 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 353.56 L11_1.y = 205.279 L11_1.z = 2.744 L10_1.rot = L11_1 L10_1.level = 27 L10_1.persistent = true L10_1.is_use_point_array = true L10_1.area_id = 13 L11_1 = {} L11_1.config_id = 135010 L11_1.gadget_id = 70290115 L12_1 = {} L12_1.x = -3860.988 L12_1.y = 225.962 L12_1.z = -2211.283 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 1.342 L12_1.y = 348.12 L12_1.z = 0.148 L11_1.rot = L12_1 L11_1.level = 27 L11_1.persistent = true L11_1.is_use_point_array = true L11_1.area_id = 13 L12_1 = {} L12_1.config_id = 135011 L12_1.gadget_id = 70290115 L13_1 = {} L13_1.x = -3876.363 L13_1.y = 223.918 L13_1.z = -2141.72 L12_1.pos = L13_1 L13_1 = {} L13_1.x = 5.0 L13_1.y = 156.684 L13_1.z = 1.087 L12_1.rot = L13_1 L12_1.level = 27 L12_1.persistent = true L12_1.is_use_point_array = true L12_1.area_id = 13 L13_1 = {} L13_1.config_id = 135012 L13_1.gadget_id = 70290115 L14_1 = {} L14_1.x = -3870.182 L14_1.y = 208.916 L14_1.z = -2156.077 L13_1.pos = L14_1 L14_1 = {} L14_1.x = 0.0 L14_1.y = 222.172 L14_1.z = 0.0 L13_1.rot = L14_1 L13_1.level = 27 L13_1.persistent = true L13_1.is_use_point_array = true L13_1.area_id = 13 L14_1 = {} L14_1.config_id = 135013 L14_1.gadget_id = 70950143 L15_1 = {} L15_1.x = -3854.591 L15_1.y = 197.677 L15_1.z = -2179.513 L14_1.pos = L15_1 L15_1 = {} L15_1.x = 0.0 L15_1.y = 0.0 L15_1.z = 0.0 L14_1.rot = L15_1 L14_1.level = 27 L14_1.area_id = 13 L15_1 = {} L15_1.config_id = 135015 L15_1.gadget_id = 70290115 L16_1 = {} L16_1.x = -3838.38 L16_1.y = 206.7 L16_1.z = -2212.67 L15_1.pos = L16_1 L16_1 = {} L16_1.x = 355.911 L16_1.y = 59.262 L16_1.z = 3.49 L15_1.rot = L16_1 L15_1.level = 27 L15_1.persistent = true L15_1.is_use_point_array = true L15_1.area_id = 13 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L2_1[9] = L11_1 L2_1[10] = L12_1 L2_1[11] = L13_1 L2_1[12] = L14_1 L2_1[13] = L15_1 gadgets = L2_1 L2_1 = {} regions = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1135002 L3_1.name = "ANY_GADGET_DIE_135002" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_GADGET_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_GADGET_DIE_135002" L3_1.action = "action_EVENT_ANY_GADGET_DIE_135002" L4_1 = {} L4_1.config_id = 1135014 L4_1.name = "VARIABLE_CHANGE_135014" L5_1 = EventType L5_1 = L5_1.EVENT_VARIABLE_CHANGE L4_1.event = L5_1 L4_1.source = "ShootTrigger" L4_1.condition = "condition_EVENT_VARIABLE_CHANGE_135014" L4_1.action = "action_EVENT_VARIABLE_CHANGE_135014" L4_1.trigger_count = 0 L5_1 = {} L5_1.config_id = 1135016 L5_1.name = "QUEST_START_135016" L6_1 = EventType L6_1 = L6_1.EVENT_QUEST_START L5_1.event = L6_1 L5_1.source = "7212906" L5_1.condition = "" L5_1.action = "action_EVENT_QUEST_START_135016" L5_1.trigger_count = 0 L6_1 = {} L6_1.config_id = 1135017 L6_1.name = "GATHER_135017" L7_1 = EventType L7_1 = L7_1.EVENT_GATHER L6_1.event = L7_1 L6_1.source = "135001" L6_1.condition = "condition_EVENT_GATHER_135017" L6_1.action = "action_EVENT_GATHER_135017" L6_1.trigger_count = 0 L7_1 = {} L7_1.config_id = 1135018 L7_1.name = "QUEST_START_135018" L8_1 = EventType L8_1 = L8_1.EVENT_QUEST_START L7_1.event = L8_1 L7_1.source = "7213007" L7_1.condition = "" L7_1.action = "action_EVENT_QUEST_START_135018" L7_1.trigger_count = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 triggers = L2_1 L2_1 = {} L3_1 = {} L3_1.configId = 1 L3_1.name = "playcutscene" L3_1.value = 0 L3_1.no_refresh = false L4_1 = {} L4_1.configId = 2 L4_1.name = "reminder" L4_1.value = 0 L4_1.no_refresh = true L2_1[1] = L3_1 L2_1[2] = L4_1 variables = L2_1 L2_1 = {} L2_1.suite = 1 L2_1.end_suite = 0 L2_1.rand_suite = false init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 135001 L6_1 = 135003 L7_1 = 135004 L8_1 = 135005 L9_1 = 135006 L10_1 = 135007 L11_1 = 135008 L12_1 = 135009 L13_1 = 135010 L14_1 = 135011 L15_1 = 135012 L16_1 = 135013 L17_1 = 135015 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L4_1[7] = L11_1 L4_1[8] = L12_1 L4_1[9] = L13_1 L4_1[10] = L14_1 L4_1[11] = L15_1 L4_1[12] = L16_1 L4_1[13] = L17_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_GADGET_DIE_135002" L6_1 = "VARIABLE_CHANGE_135014" L7_1 = "QUEST_START_135016" L8_1 = "GATHER_135017" L9_1 = "QUEST_START_135018" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L2_1[1] = L3_1 suites = L2_1 function L2_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 135013 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_GADGET_DIE_135002 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "7213008_finish" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_GADGET_DIE_135002 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_135014 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = -1 return L2_2 end L2_2 = CheckSuccess L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 == true then L2_2 = ScriptLib L2_2 = L2_2.PlayCutScene L3_2 = A0_2 L4_2 = 321213501 L5_2 = 0 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : play_cutscene" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "playcutscene" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AddEntityGlobalFloatValueByConfigId L3_2 = A0_2 L4_2 = {} L5_2 = 135008 L4_2[1] = L5_2 L5_2 = "_CHECK_FIRE_BULLET" L6_2 = 2 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = 0 return L2_2 else L2_2 = ScriptLib L2_2 = L2_2.AddEntityGlobalFloatValueByConfigId L3_2 = A0_2 L4_2 = {} L5_2 = 135008 L4_2[1] = L5_2 L5_2 = "_CHECK_FIRE_BULLET" L6_2 = 1 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = 0 return L2_2 end end action_EVENT_VARIABLE_CHANGE_135014 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 135006 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 135009 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 135010 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 135011 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 135012 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 135015 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 135008 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_QUEST_START_135016 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "reminder" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GATHER_135017 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 321230071 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_reminder_ui" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GATHER_135017 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "reminder" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_QUEST_START_135018 = L2_1 L2_1 = require L3_1 = "BlackBoxPlay/EnergyAmplifier" L2_1(L3_1)