local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 133212124 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 124001 L3_1.monster_id = 25010201 L4_1 = {} L4_1.x = -4245.018 L4_1.y = 199.078 L4_1.z = -2513.888 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 27 L3_1.drop_tag = "\231\155\151\229\174\157\229\155\162" L3_1.disableWander = true L4_1 = {} L5_1 = 1101 L4_1[1] = L5_1 L3_1.affix = L4_1 L3_1.pose_id = 9003 L3_1.area_id = 13 L4_1 = {} L4_1.config_id = 124004 L4_1.monster_id = 25100201 L5_1 = {} L5_1.x = -4248.488 L5_1.y = 196.679 L5_1.z = -2530.085 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 27 L4_1.drop_tag = "\233\171\152\233\152\182\230\173\166\229\163\171" L5_1 = {} L6_1 = 1101 L5_1[1] = L6_1 L4_1.affix = L5_1 L4_1.pose_id = 1001 L4_1.area_id = 13 L5_1 = {} L5_1.config_id = 124005 L5_1.monster_id = 25010701 L6_1 = {} L6_1.x = -4245.066 L6_1.y = 196.347 L6_1.z = -2526.298 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 27 L5_1.drop_tag = "\231\155\151\229\174\157\229\155\162" L6_1 = {} L7_1 = 1101 L6_1[1] = L7_1 L5_1.affix = L6_1 L5_1.pose_id = 2 L5_1.area_id = 13 L6_1 = {} L6_1.config_id = 124007 L6_1.monster_id = 25010201 L7_1 = {} L7_1.x = -4250.451 L7_1.y = 200.416 L7_1.z = -2515.086 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 27 L6_1.drop_tag = "\231\155\151\229\174\157\229\155\162" L6_1.disableWander = true L7_1 = {} L8_1 = 1101 L7_1[1] = L8_1 L6_1.affix = L7_1 L6_1.pose_id = 9003 L6_1.area_id = 13 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.monsters = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 124002 L3_1.gadget_id = 70211002 L4_1 = {} L4_1.x = -4244.245 L4_1.y = 195.994 L4_1.z = -2532.72 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 350.939 L4_1.y = 343.673 L4_1.z = 346.448 L3_1.rot = L4_1 L3_1.level = 26 L3_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187" L4_1 = GadgetState L4_1 = L4_1.ChestLocked L3_1.state = L4_1 L3_1.isOneoff = true L3_1.persistent = true L4_1 = {} L4_1.name = "chest" L4_1.exp = 1 L3_1.explore = L4_1 L3_1.area_id = 13 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1124003 L3_1.name = "ANY_MONSTER_DIE_124003" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_124003" L3_1.action = "action_EVENT_ANY_MONSTER_DIE_124003" L2_1[1] = L3_1 L1_1.triggers = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1