local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1 L0_1 = {} L0_1.group_id = 133211014 L1_1 = {} L2_1 = {} L2_1.config_id = 14001 L2_1.monster_id = 20060301 L3_1 = {} L3_1.x = -4059.661 L3_1.y = 269.817 L3_1.z = -2231.223 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.drop_id = 1000100 L2_1.pose_id = 101 L2_1.area_id = 13 L3_1 = {} L3_1.config_id = 14002 L3_1.monster_id = 20060301 L4_1 = {} L4_1.x = -4059.278 L4_1.y = 270.133 L4_1.z = -2234.605 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.drop_id = 1000100 L3_1.pose_id = 101 L3_1.area_id = 13 L4_1 = {} L4_1.config_id = 14003 L4_1.monster_id = 20060301 L5_1 = {} L5_1.x = -4062.69 L5_1.y = 271.33 L5_1.z = -2232.943 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.drop_id = 1000100 L4_1.pose_id = 101 L4_1.area_id = 13 L5_1 = {} L5_1.config_id = 14004 L5_1.monster_id = 20060201 L6_1 = {} L6_1.x = -4057.745 L6_1.y = 270.024 L6_1.z = -2241.277 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.drop_id = 1000100 L5_1.pose_id = 101 L5_1.area_id = 13 L6_1 = {} L6_1.config_id = 14005 L6_1.monster_id = 20060201 L7_1 = {} L7_1.x = -4059.864 L7_1.y = 270.491 L7_1.z = -2235.38 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.drop_id = 1000100 L6_1.pose_id = 101 L6_1.area_id = 13 L7_1 = {} L7_1.config_id = 14006 L7_1.monster_id = 20060201 L8_1 = {} L8_1.x = -4066.556 L8_1.y = 272.629 L8_1.z = -2230.733 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L7_1.drop_id = 1000100 L7_1.pose_id = 101 L7_1.area_id = 13 L8_1 = {} L8_1.config_id = 14020 L8_1.monster_id = 20060101 L9_1 = {} L9_1.x = -4054.308 L9_1.y = 267.811 L9_1.z = -2232.928 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 0.0 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L8_1.drop_id = 1000100 L8_1.pose_id = 101 L8_1.area_id = 13 L9_1 = {} L9_1.config_id = 14021 L9_1.monster_id = 20060101 L10_1 = {} L10_1.x = -4057.954 L10_1.y = 269.387 L10_1.z = -2233.046 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 0.0 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 1 L9_1.drop_id = 1000100 L9_1.pose_id = 101 L9_1.area_id = 13 L10_1 = {} L10_1.config_id = 14022 L10_1.monster_id = 20060101 L11_1 = {} L11_1.x = -4056.978 L11_1.y = 269.459 L11_1.z = -2237.888 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 0.0 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 1 L10_1.drop_id = 1000100 L10_1.pose_id = 101 L10_1.area_id = 13 L11_1 = {} L11_1.config_id = 14023 L11_1.monster_id = 20060301 L12_1 = {} L12_1.x = -4054.979 L12_1.y = 267.773 L12_1.z = -2230.234 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 0.0 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 1 L11_1.drop_id = 1000100 L11_1.pose_id = 101 L11_1.area_id = 13 L12_1 = {} L12_1.config_id = 14024 L12_1.monster_id = 20060301 L13_1 = {} L13_1.x = -4058.394 L13_1.y = 268.942 L13_1.z = -2228.579 L12_1.pos = L13_1 L13_1 = {} L13_1.x = 0.0 L13_1.y = 0.0 L13_1.z = 0.0 L12_1.rot = L13_1 L12_1.level = 1 L12_1.drop_id = 1000100 L12_1.pose_id = 101 L12_1.area_id = 13 L13_1 = {} L13_1.config_id = 14025 L13_1.monster_id = 20060201 L14_1 = {} L14_1.x = -4053.445 L14_1.y = 267.744 L14_1.z = -2236.906 L13_1.pos = L14_1 L14_1 = {} L14_1.x = 0.0 L14_1.y = 0.0 L14_1.z = 0.0 L13_1.rot = L14_1 L13_1.level = 1 L13_1.drop_id = 1000100 L13_1.pose_id = 101 L13_1.area_id = 13 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 L1_1[12] = L13_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 14007 L2_1.gadget_id = 70330064 L3_1 = {} L3_1.x = -4055.184 L3_1.y = 268.574 L3_1.z = -2236.867 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.interact_id = 35 L2_1.area_id = 13 L3_1 = {} L3_1.config_id = 14008 L3_1.gadget_id = 70290158 L4_1 = {} L4_1.x = -4059.425 L4_1.y = 269.746 L4_1.z = -2249.718 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.isOneoff = true L3_1.persistent = true L3_1.area_id = 13 L4_1 = {} L4_1.config_id = 14009 L4_1.gadget_id = 70290096 L5_1 = {} L5_1.x = -4057.598 L5_1.y = 267.576 L5_1.z = -2222.214 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.isOneoff = true L4_1.persistent = true L4_1.area_id = 13 L5_1 = {} L5_1.config_id = 14010 L5_1.gadget_id = 70290096 L6_1 = {} L6_1.x = -4041.021 L6_1.y = 281.722 L6_1.z = -2244.17 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 5.508 L6_1.y = 359.547 L6_1.z = 355.287 L5_1.rot = L6_1 L5_1.level = 1 L5_1.isOneoff = true L5_1.persistent = true L5_1.area_id = 13 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 gadgets = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 14011 L3_1 = RegionShape L3_1 = L3_1.SPHERE L2_1.shape = L3_1 L2_1.radius = 40 L3_1 = {} L3_1.x = -4066.441 L3_1.y = 273.819 L3_1.z = -2239.183 L2_1.pos = L3_1 L2_1.area_id = 13 L3_1 = {} L3_1.config_id = 14015 L4_1 = RegionShape L4_1 = L4_1.SPHERE L3_1.shape = L4_1 L3_1.radius = 40 L4_1 = {} L4_1.x = -4066.441 L4_1.y = 273.819 L4_1.z = -2239.183 L3_1.pos = L4_1 L3_1.area_id = 13 L4_1 = {} L4_1.config_id = 14027 L5_1 = RegionShape L5_1 = L5_1.SPHERE L4_1.shape = L5_1 L4_1.radius = 40 L5_1 = {} L5_1.x = -4066.441 L5_1.y = 273.819 L5_1.z = -2239.183 L4_1.pos = L5_1 L4_1.area_id = 13 L5_1 = {} L5_1.config_id = 14030 L6_1 = RegionShape L6_1 = L6_1.SPHERE L5_1.shape = L6_1 L5_1.radius = 40 L6_1 = {} L6_1.x = -4066.441 L6_1.y = 273.819 L6_1.z = -2239.183 L5_1.pos = L6_1 L5_1.area_id = 13 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1014011 L2_1.name = "ENTER_REGION_14011" L3_1 = EventType L3_1 = L3_1.EVENT_ENTER_REGION L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ENTER_REGION_14011" L2_1.action = "action_EVENT_ENTER_REGION_14011" L2_1.trigger_count = 0 L3_1 = {} L3_1.config_id = 1014012 L3_1.name = "GADGET_STATE_CHANGE_14012" L4_1 = EventType L4_1 = L4_1.EVENT_GADGET_STATE_CHANGE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_14012" L3_1.action = "action_EVENT_GADGET_STATE_CHANGE_14012" L3_1.trigger_count = 3 L3_1.tag = "901" L4_1 = {} L4_1.config_id = 1014013 L4_1.name = "VARIABLE_CHANGE_14013" L5_1 = EventType L5_1 = L5_1.EVENT_VARIABLE_CHANGE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_VARIABLE_CHANGE_14013" L4_1.action = "action_EVENT_VARIABLE_CHANGE_14013" L5_1 = {} L5_1.config_id = 1014014 L5_1.name = "ANY_MONSTER_DIE_14014" L6_1 = EventType L6_1 = L6_1.EVENT_ANY_MONSTER_DIE L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_ANY_MONSTER_DIE_14014" L5_1.action = "action_EVENT_ANY_MONSTER_DIE_14014" L6_1 = {} L6_1.config_id = 1014015 L6_1.name = "ENTER_REGION_14015" L7_1 = EventType L7_1 = L7_1.EVENT_ENTER_REGION L6_1.event = L7_1 L6_1.source = "" L6_1.condition = "condition_EVENT_ENTER_REGION_14015" L6_1.action = "action_EVENT_ENTER_REGION_14015" L6_1.trigger_count = 0 L7_1 = {} L7_1.config_id = 1014016 L7_1.name = "VARIABLE_CHANGE_14016" L8_1 = EventType L8_1 = L8_1.EVENT_VARIABLE_CHANGE L7_1.event = L8_1 L7_1.source = "" L7_1.condition = "condition_EVENT_VARIABLE_CHANGE_14016" L7_1.action = "action_EVENT_VARIABLE_CHANGE_14016" L8_1 = {} L8_1.config_id = 1014017 L8_1.name = "VARIABLE_CHANGE_14017" L9_1 = EventType L9_1 = L9_1.EVENT_VARIABLE_CHANGE L8_1.event = L9_1 L8_1.source = "" L8_1.condition = "condition_EVENT_VARIABLE_CHANGE_14017" L8_1.action = "action_EVENT_VARIABLE_CHANGE_14017" L9_1 = {} L9_1.config_id = 1014018 L9_1.name = "VARIABLE_CHANGE_14018" L10_1 = EventType L10_1 = L10_1.EVENT_VARIABLE_CHANGE L9_1.event = L10_1 L9_1.source = "" L9_1.condition = "condition_EVENT_VARIABLE_CHANGE_14018" L9_1.action = "action_EVENT_VARIABLE_CHANGE_14018" L10_1 = {} L10_1.config_id = 1014019 L10_1.name = "CHALLENGE_FAIL_14019" L11_1 = EventType L11_1 = L11_1.EVENT_CHALLENGE_FAIL L10_1.event = L11_1 L10_1.source = "101" L10_1.condition = "condition_EVENT_CHALLENGE_FAIL_14019" L10_1.action = "action_EVENT_CHALLENGE_FAIL_14019" L10_1.trigger_count = 0 L11_1 = {} L11_1.config_id = 1014026 L11_1.name = "ANY_MONSTER_DIE_14026" L12_1 = EventType L12_1 = L12_1.EVENT_ANY_MONSTER_DIE L11_1.event = L12_1 L11_1.source = "" L11_1.condition = "condition_EVENT_ANY_MONSTER_DIE_14026" L11_1.action = "action_EVENT_ANY_MONSTER_DIE_14026" L12_1 = {} L12_1.config_id = 1014027 L12_1.name = "ENTER_REGION_14027" L13_1 = EventType L13_1 = L13_1.EVENT_ENTER_REGION L12_1.event = L13_1 L12_1.source = "" L12_1.condition = "condition_EVENT_ENTER_REGION_14027" L12_1.action = "action_EVENT_ENTER_REGION_14027" L12_1.trigger_count = 0 L13_1 = {} L13_1.config_id = 1014028 L13_1.name = "ANY_MONSTER_DIE_14028" L14_1 = EventType L14_1 = L14_1.EVENT_ANY_MONSTER_DIE L13_1.event = L14_1 L13_1.source = "" L13_1.condition = "condition_EVENT_ANY_MONSTER_DIE_14028" L13_1.action = "action_EVENT_ANY_MONSTER_DIE_14028" L14_1 = {} L14_1.config_id = 1014029 L14_1.name = "CHALLENGE_FAIL_14029" L15_1 = EventType L15_1 = L15_1.EVENT_CHALLENGE_FAIL L14_1.event = L15_1 L14_1.source = "101" L14_1.condition = "condition_EVENT_CHALLENGE_FAIL_14029" L14_1.action = "action_EVENT_CHALLENGE_FAIL_14029" L14_1.trigger_count = 0 L15_1 = {} L15_1.config_id = 1014030 L15_1.name = "ENTER_REGION_14030" L16_1 = EventType L16_1 = L16_1.EVENT_ENTER_REGION L15_1.event = L16_1 L15_1.source = "" L15_1.condition = "condition_EVENT_ENTER_REGION_14030" L15_1.action = "action_EVENT_ENTER_REGION_14030" L16_1 = {} L16_1.config_id = 1014031 L16_1.name = "ANY_MONSTER_DIE_14031" L17_1 = EventType L17_1 = L17_1.EVENT_ANY_MONSTER_DIE L16_1.event = L17_1 L16_1.source = "" L16_1.condition = "condition_EVENT_ANY_MONSTER_DIE_14031" L16_1.action = "action_EVENT_ANY_MONSTER_DIE_14031" L16_1.trigger_count = 12 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 L1_1[12] = L13_1 L1_1[13] = L14_1 L1_1[14] = L15_1 L1_1[15] = L16_1 triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.configId = 1 L2_1.name = "flag" L2_1.value = 0 L2_1.no_refresh = true L3_1 = {} L3_1.configId = 2 L3_1.name = "PuzzleFinish" L3_1.value = 0 L3_1.no_refresh = true L4_1 = {} L4_1.configId = 3 L4_1.name = "number" L4_1.value = 3 L4_1.no_refresh = true L5_1 = {} L5_1.configId = 4 L5_1.name = "challenge" L5_1.value = 0 L5_1.no_refresh = true L6_1 = {} L6_1.configId = 5 L6_1.name = "monster" L6_1.value = 12 L6_1.no_refresh = true L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 5 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 14007 L5_1 = 14008 L6_1 = 14009 L7_1 = 14010 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.gadgets = L3_1 L3_1 = {} L4_1 = 14011 L5_1 = 14015 L6_1 = 14027 L7_1 = 14030 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.regions = L3_1 L3_1 = {} L4_1 = "ENTER_REGION_14011" L5_1 = "GADGET_STATE_CHANGE_14012" L6_1 = "VARIABLE_CHANGE_14013" L7_1 = "ANY_MONSTER_DIE_14014" L8_1 = "ENTER_REGION_14015" L9_1 = "VARIABLE_CHANGE_14016" L10_1 = "VARIABLE_CHANGE_14017" L11_1 = "VARIABLE_CHANGE_14018" L12_1 = "CHALLENGE_FAIL_14019" L13_1 = "ENTER_REGION_14027" L14_1 = "CHALLENGE_FAIL_14029" L15_1 = "ENTER_REGION_14030" L16_1 = "ANY_MONSTER_DIE_14031" L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L3_1[9] = L12_1 L3_1[10] = L13_1 L3_1[11] = L14_1 L3_1[12] = L15_1 L3_1[13] = L16_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 14001 L6_1 = 14002 L7_1 = 14004 L8_1 = 14006 L9_1 = 14021 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_14026" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L6_1 = 14022 L7_1 = 14023 L8_1 = 14024 L9_1 = 14025 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L5_1[4] = L9_1 L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L6_1 = "ANY_MONSTER_DIE_14028" L5_1[1] = L6_1 L4_1.triggers = L5_1 L4_1.rand_weight = 100 L5_1 = {} L6_1 = {} L7_1 = 14003 L8_1 = 14005 L9_1 = 14020 L6_1[1] = L7_1 L6_1[2] = L8_1 L6_1[3] = L9_1 L5_1.monsters = L6_1 L6_1 = {} L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L5_1.triggers = L6_1 L5_1.rand_weight = 100 L6_1 = {} L7_1 = {} L6_1.monsters = L7_1 L7_1 = {} L6_1.gadgets = L7_1 L7_1 = {} L6_1.regions = L7_1 L7_1 = {} L6_1.triggers = L7_1 L6_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 14011 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_14011 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "PuzzleFinish" L2_2 = L2_2(L3_2, L4_2) if 0 == L2_2 then L2_2 = ScriptLib L2_2 = L2_2.ExpeditionChallengeEnterRegion L3_2 = A0_2 L4_2 = false L2_2(L3_2, L4_2) else L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "PuzzleFinish" L2_2 = L2_2(L3_2, L4_2) if 1 == L2_2 then L2_2 = ScriptLib L2_2 = L2_2.ExpeditionChallengeEnterRegion L3_2 = A0_2 L4_2 = true L2_2(L3_2, L4_2) end end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_14011 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param2 if 14008 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.GearStart L3_2 = A1_2.param1 if L2_2 == L3_2 then L2_2 = GadgetState L2_2 = L2_2.Default L3_2 = A1_2.param3 if L2_2 == L3_2 then L2_2 = true return L2_2 end end else L2_2 = A1_2.param2 if 14009 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.GearStart L3_2 = A1_2.param1 if L2_2 == L3_2 then L2_2 = GadgetState L2_2 = L2_2.Default L3_2 = A1_2.param3 if L2_2 == L3_2 then L2_2 = true return L2_2 end end else L2_2 = A1_2.param2 if 14010 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.GearStart L3_2 = A1_2.param1 if L2_2 == L3_2 then L2_2 = GadgetState L2_2 = L2_2.Default L3_2 = A1_2.param3 if L2_2 == L3_2 then L2_2 = true return L2_2 end end end end end L2_2 = false return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_14012 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "flag" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_14012 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "flag" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 3 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_14013 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "PuzzleFinish" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133211014 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_14013 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCountByGroupId L3_2 = A0_2 L4_2 = 133211014 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_14014 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.FinishExpeditionChallenge L3_2 = A0_2 L2_2(L3_2) L2_2 = ScriptLib L2_2 = L2_2.GoToGroupSuite L3_2 = A0_2 L4_2 = 133211014 L5_2 = 5 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_14014 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 14015 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "PuzzleFinish" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "challenge" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_14015 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2 L2_2 = nil L3_2 = ScriptLib L3_2 = L3_2.GetGroupVariableValueByGroup L4_2 = A0_2 L5_2 = "monster" L6_2 = 133211014 L3_2 = L3_2(L4_2, L5_2, L6_2) j = L3_2 L3_2 = ScriptLib L3_2 = L3_2.CreateFatherChallenge L4_2 = A0_2 L5_2 = 102 L6_2 = 111175 L7_2 = 9999 L8_2 = {} L8_2.success = 1 L8_2.fail = 1 L8_2.fail_on_wipe = true L3_2(L4_2, L5_2, L6_2, L7_2, L8_2) L3_2 = ScriptLib L3_2 = L3_2.AttachChildChallenge L4_2 = A0_2 L5_2 = 102 L6_2 = 203 L7_2 = 111173 L8_2 = {} L9_2 = 133211014 L10_2 = j L8_2[1] = L9_2 L8_2[2] = L10_2 L9_2 = {} L10_2 = {} L10_2.success = 1 L10_2.fail = 1 L3_2(L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2) L3_2 = ScriptLib L3_2 = L3_2.StartFatherChallenge L4_2 = A0_2 L5_2 = 102 L3_2(L4_2, L5_2) L3_2 = ScriptLib L3_2 = L3_2.AddExtraGroupSuite L4_2 = A0_2 L5_2 = 133211014 L6_2 = 2 L3_2(L4_2, L5_2, L6_2) L3_2 = 0 return L3_2 end action_EVENT_ENTER_REGION_14015 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "flag" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_14016 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "number" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_14016 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "flag" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_14017 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "number" L5_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_14017 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "flag" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 3 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_14018 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "number" L5_2 = 0 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_14018 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "PuzzleFinish" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_CHALLENGE_FAIL_14019 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "challenge" L5_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_FAIL_14019 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCountByGroupId L3_2 = A0_2 L4_2 = 133211014 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_14026 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133211014 L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_14026 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 14027 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "PuzzleFinish" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "challenge" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_14027 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2 L2_2 = nil L3_2 = ScriptLib L3_2 = L3_2.GetGroupVariableValueByGroup L4_2 = A0_2 L5_2 = "number" L6_2 = 133211014 L3_2 = L3_2(L4_2, L5_2, L6_2) i = L3_2 L3_2 = ScriptLib L3_2 = L3_2.CreateFatherChallenge L4_2 = A0_2 L5_2 = 101 L6_2 = 111175 L7_2 = 9999 L8_2 = {} L8_2.success = 1 L8_2.fail = 1 L8_2.fail_on_wipe = true L3_2(L4_2, L5_2, L6_2, L7_2, L8_2) L3_2 = ScriptLib L3_2 = L3_2.AttachChildChallenge L4_2 = A0_2 L5_2 = 101 L6_2 = 202 L7_2 = 111174 L8_2 = {} L9_2 = 7 L10_2 = 901 L11_2 = i L8_2[1] = L9_2 L8_2[2] = L10_2 L8_2[3] = L11_2 L9_2 = {} L10_2 = {} L10_2.success = 0 L10_2.fail = 0 L3_2(L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2) L3_2 = ScriptLib L3_2 = L3_2.AttachChildChallenge L4_2 = A0_2 L5_2 = 101 L6_2 = 201 L7_2 = 111173 L8_2 = {} L9_2 = 133211014 L10_2 = 12 L8_2[1] = L9_2 L8_2[2] = L10_2 L9_2 = {} L10_2 = {} L10_2.success = 1 L10_2.fail = 1 L3_2(L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2) L3_2 = ScriptLib L3_2 = L3_2.StartFatherChallenge L4_2 = A0_2 L5_2 = 101 L3_2(L4_2, L5_2) L3_2 = ScriptLib L3_2 = L3_2.SetGroupVariableValue L4_2 = A0_2 L5_2 = "challenge" L6_2 = 1 L3_2 = L3_2(L4_2, L5_2, L6_2) if 0 ~= L3_2 then L3_2 = ScriptLib L3_2 = L3_2.PrintContextLog L4_2 = A0_2 L5_2 = "@@ LUA_WARNING : set_groupVariable" L3_2(L4_2, L5_2) L3_2 = -1 return L3_2 end L3_2 = 0 return L3_2 end action_EVENT_ENTER_REGION_14027 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCountByGroupId L3_2 = A0_2 L4_2 = 133211014 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_14028 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133211014 L5_2 = 4 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_14028 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "PuzzleFinish" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_CHALLENGE_FAIL_14029 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "challenge" L5_2 = 0 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_FAIL_14029 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 14030 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_14030 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 7006 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_14030 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 14001 ~= L2_2 then L2_2 = A1_2.param1 if 14002 ~= L2_2 then L2_2 = A1_2.param1 if 14003 ~= L2_2 then L2_2 = A1_2.param1 if 14004 ~= L2_2 then L2_2 = A1_2.param1 if 14005 ~= L2_2 then L2_2 = A1_2.param1 if 14006 ~= L2_2 then L2_2 = A1_2.param1 if 14020 ~= L2_2 then L2_2 = A1_2.param1 if 14021 ~= L2_2 then L2_2 = A1_2.param1 if 14023 ~= L2_2 then L2_2 = A1_2.param1 if 14024 ~= L2_2 then L2_2 = A1_2.param1 if 14022 ~= L2_2 then L2_2 = A1_2.param1 if 14025 ~= L2_2 then goto lbl_39 end end end end end end end end end end end end L2_2 = true do return L2_2 end ::lbl_39:: L2_2 = false return L2_2 end condition_EVENT_ANY_MONSTER_DIE_14031 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "monster" L5_2 = -1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_14031 = L1_1