local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 133211002 L1_1 = {} L2_1 = {} L2_1.config_id = 2001 L2_1.monster_id = 23010301 L3_1 = {} L3_1.x = -3948.495 L3_1.y = 200.278 L3_1.z = -1109.016 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 329.094 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 35 L2_1.drop_id = 1000100 L2_1.disableWander = true L2_1.area_id = 17 L3_1 = {} L3_1.config_id = 2002 L3_1.monster_id = 23010601 L4_1 = {} L4_1.x = -3944.11 L4_1.y = 200.233 L4_1.z = -1109.235 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 294.801 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 35 L3_1.drop_id = 1000100 L3_1.disableWander = true L3_1.area_id = 17 L4_1 = {} L4_1.config_id = 2003 L4_1.monster_id = 23010201 L5_1 = {} L5_1.x = -3940.388 L5_1.y = 200.137 L5_1.z = -1116.708 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 22.18 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 35 L4_1.drop_id = 1000100 L4_1.area_id = 17 L5_1 = {} L5_1.config_id = 2006 L5_1.monster_id = 23010101 L6_1 = {} L6_1.x = -3945.724 L6_1.y = 200.236 L6_1.z = -1107.435 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 310.472 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 35 L5_1.drop_id = 1000100 L5_1.disableWander = true L5_1.area_id = 17 L6_1 = {} L6_1.config_id = 2007 L6_1.monster_id = 23010401 L7_1 = {} L7_1.x = -3951.426 L7_1.y = 200.138 L7_1.z = -1115.983 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 16.331 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 35 L6_1.drop_id = 1000100 L6_1.area_id = 17 L7_1 = {} L7_1.config_id = 2008 L7_1.monster_id = 23010501 L8_1 = {} L8_1.x = -3944.101 L8_1.y = 200.0 L8_1.z = -1121.234 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 14.178 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 35 L7_1.drop_id = 1000100 L7_1.area_id = 17 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1002004 L2_1.name = "ANY_MONSTER_DIE_2004" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_2004" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_2004" L3_1 = {} L3_1.config_id = 1002005 L3_1.name = "ANY_MONSTER_DIE_2005" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_2005" L3_1.action = "action_EVENT_ANY_MONSTER_DIE_2005" L1_1[1] = L2_1 L1_1[2] = L3_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 2001 L5_1 = 2002 L6_1 = 2006 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_2004" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 2003 L6_1 = 2007 L7_1 = 2008 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_2005" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_2004 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133211002 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = {} L2_2.x = -3929.485 L2_2.y = 200 L2_2.z = -1124.133 L3_2 = ScriptLib L3_2 = L3_2.ShowReminderRadius L4_2 = A0_2 L5_2 = 1110317 L6_2 = L2_2 L7_2 = 60 L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2) if 0 ~= L3_2 then L3_2 = ScriptLib L3_2 = L3_2.PrintContextLog L4_2 = A0_2 L5_2 = "@@ LUA_WARNING : active_reminder_ui_bypos" L3_2(L4_2, L5_2) L3_2 = -1 return L3_2 end L3_2 = 0 return L3_2 end action_EVENT_ANY_MONSTER_DIE_2004 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_2005 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "1202002" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_2005 = L1_1