local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1 L0_1 = {} L0_1.group_id = 133210046 L1_1 = {} L2_1 = {} L2_1.config_id = 46001 L2_1.monster_id = 28020801 L3_1 = {} L3_1.x = -3710.097 L3_1.y = 200.317 L3_1.z = -1042.554 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 333.062 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 30 L2_1.drop_tag = "\232\181\176\229\133\189" L2_1.disableWander = true L2_1.pose_id = 2 L2_1.area_id = 17 L1_1[1] = L2_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 46002 L2_1.gadget_id = 70360277 L3_1 = {} L3_1.x = -3712.089 L3_1.y = 200.294 L3_1.z = -1045.867 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 91.098 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 30 L2_1.mark_flag = 101 L2_1.area_id = 17 L3_1 = {} L3_1.config_id = 46003 L3_1.gadget_id = 70360273 L4_1 = {} L4_1.x = -3717.17 L4_1.y = 200.271 L4_1.z = -1054.133 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 30.711 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 30 L3_1.mark_flag = 1 L3_1.area_id = 17 L4_1 = {} L4_1.config_id = 46004 L4_1.gadget_id = 70360273 L5_1 = {} L5_1.x = -3717.892 L5_1.y = 199.989 L5_1.z = -1064.111 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 30 L4_1.mark_flag = 2 L4_1.area_id = 17 L5_1 = {} L5_1.config_id = 46005 L5_1.gadget_id = 70360274 L6_1 = {} L6_1.x = -3680.76 L6_1.y = 200.27 L6_1.z = -1076.133 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 30 L5_1.mark_flag = 6 L5_1.area_id = 17 L6_1 = {} L6_1.config_id = 46006 L6_1.gadget_id = 70290158 L7_1 = {} L7_1.x = -3676.278 L7_1.y = 200.342 L7_1.z = -1075.705 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 30 L6_1.area_id = 17 L7_1 = {} L7_1.config_id = 46007 L7_1.gadget_id = 70210101 L8_1 = {} L8_1.x = -3676.272 L8_1.y = 200.641 L8_1.z = -1076.403 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 287.912 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 26 L7_1.drop_tag = "\230\144\156\229\136\174\231\130\185\232\167\163\232\176\156\233\129\151\231\137\169\231\168\187\229\166\187" L7_1.persistent = true L7_1.area_id = 17 L8_1 = {} L8_1.config_id = 46008 L8_1.gadget_id = 70360276 L9_1 = {} L9_1.x = -3676.278 L9_1.y = 200.374 L9_1.z = -1075.705 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 0.0 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 30 L8_1.area_id = 17 L9_1 = {} L9_1.config_id = 46011 L9_1.gadget_id = 70360273 L10_1 = {} L10_1.x = -3709.268 L10_1.y = 202.609 L10_1.z = -1066.484 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 292.175 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 30 L9_1.mark_flag = 3 L9_1.area_id = 17 L10_1 = {} L10_1.config_id = 46012 L10_1.gadget_id = 70360273 L11_1 = {} L11_1.x = -3691.468 L11_1.y = 200.294 L11_1.z = -1058.184 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 245.91 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 30 L10_1.mark_flag = 4 L10_1.area_id = 17 L11_1 = {} L11_1.config_id = 46013 L11_1.gadget_id = 70360273 L12_1 = {} L12_1.x = -3683.41 L12_1.y = 199.584 L12_1.z = -1066.72 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 313.539 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 30 L11_1.mark_flag = 5 L11_1.area_id = 17 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1046009 L2_1.name = "ANY_MONSTER_DIE_46009" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_46009" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_46009" L3_1 = {} L3_1.config_id = 1046010 L3_1.name = "GADGET_STATE_CHANGE_46010" L4_1 = EventType L4_1 = L4_1.EVENT_GADGET_STATE_CHANGE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_46010" L3_1.action = "action_EVENT_GADGET_STATE_CHANGE_46010" L4_1 = {} L4_1.config_id = 1046014 L4_1.name = "GADGET_STATE_CHANGE_46014" L5_1 = EventType L5_1 = L5_1.EVENT_GADGET_STATE_CHANGE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_46014" L4_1.action = "action_EVENT_GADGET_STATE_CHANGE_46014" L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.io_type = 1 L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = {} L4_1.config_id = 46002 L4_1.state = 0 L5_1 = {} L5_1.config_id = 46003 L5_1.state = 0 L6_1 = {} L6_1.config_id = 46004 L6_1.state = 0 L7_1 = {} L7_1.config_id = 46005 L7_1.state = 0 L8_1 = {} L8_1.config_id = 46011 L8_1.state = 0 L9_1 = {} L9_1.config_id = 46012 L9_1.state = 0 L10_1 = {} L10_1.config_id = 46013 L10_1.state = 0 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L2_1.gadgets = L3_1 L3_1 = {} L4_1 = {} L4_1.config_id = 46001 L3_1[1] = L4_1 L2_1.monsters = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_46009" L3_1[1] = L4_1 L2_1.triggers = L3_1 L3_1 = {} L2_1.npcs = L3_1 L3_1 = {} L2_1.variables = L3_1 L1_1[1] = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L4_1.config_id = 46006 L4_1.state = 0 L5_1 = {} L5_1.config_id = 46008 L5_1.state = 0 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "GADGET_STATE_CHANGE_46010" L3_1[1] = L4_1 L2_1.triggers = L3_1 L3_1 = {} L2_1.npcs = L3_1 L3_1 = {} L2_1.variables = L3_1 L1_1[2] = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L4_1.config_id = 46007 L4_1.state = 0 L3_1[1] = L4_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "GADGET_STATE_CHANGE_46014" L3_1[1] = L4_1 L2_1.triggers = L3_1 L3_1 = {} L2_1.npcs = L3_1 L3_1 = {} L2_1.variables = L3_1 L1_1[3] = L2_1 L2_1 = {} L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L3_1 = {} L2_1.npcs = L3_1 L3_1 = {} L2_1.variables = L3_1 L1_1[4] = L2_1 suite_disk = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 46001 L3_1[1] = L4_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 46002 L5_1 = 46003 L6_1 = 46004 L7_1 = 46005 L8_1 = 46011 L9_1 = 46012 L10_1 = 46013 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_46009" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 46006 L6_1 = 46008 L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "GADGET_STATE_CHANGE_46010" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L6_1 = 46007 L5_1[1] = L6_1 L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L6_1 = "GADGET_STATE_CHANGE_46014" L5_1[1] = L6_1 L4_1.triggers = L5_1 L4_1.rand_weight = 100 L5_1 = {} L6_1 = {} L5_1.monsters = L6_1 L6_1 = {} L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L5_1.triggers = L6_1 L5_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param2 if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_46009 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraFlowSuite L3_2 = A0_2 L4_2 = 133210046 L5_2 = 2 L6_2 = FlowSuiteOperatePolicy L6_2 = L6_2.DEFAULT L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.SetFlowSuite L3_2 = A0_2 L4_2 = 133210046 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_46009 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param2 if 46006 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.GearStart L3_2 = A1_2.param1 if L2_2 == L3_2 then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_46010 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 6016 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.KillEntityByConfigId L3_2 = A0_2 L4_2 = {} L4_2.config_id = 46008 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_entity_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.KillEntityByConfigId L3_2 = A0_2 L4_2 = {} L4_2.config_id = 46006 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_entity_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetFlowSuite L3_2 = A0_2 L4_2 = 133210046 L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.AddExtraFlowSuite L3_2 = A0_2 L4_2 = 133210046 L5_2 = 3 L6_2 = FlowSuiteOperatePolicy L6_2 = L6_2.COMPLETE L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_46010 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param2 if 46007 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.ChestOpened L3_2 = A1_2.param1 if L2_2 == L3_2 then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_46014 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetFlowSuite L3_2 = A0_2 L4_2 = 133210046 L5_2 = 4 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_46014 = L1_1