local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.group_id = 133108123 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 123001 L2_1.gadget_id = 70220021 L3_1 = {} L3_1.x = 226.096 L3_1.y = 238.421 L3_1.z = 139.613 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 43.206 L3_1.y = 313.29 L3_1.z = 323.563 L2_1.rot = L3_1 L2_1.level = 1 L2_1.area_id = 9 L3_1 = {} L3_1.config_id = 123002 L3_1.gadget_id = 70220021 L4_1 = {} L4_1.x = 215.468 L4_1.y = 238.165 L4_1.z = 141.096 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 55.07 L4_1.y = 307.932 L4_1.z = 339.282 L3_1.rot = L4_1 L3_1.level = 1 L3_1.area_id = 9 L4_1 = {} L4_1.config_id = 123003 L4_1.gadget_id = 70220021 L5_1 = {} L5_1.x = 222.064 L5_1.y = 235.116 L5_1.z = 154.064 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 186.097 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.area_id = 9 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 123001 L5_1 = 123002 L6_1 = 123003 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1