local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1 L0_1 = {} L0_1.group_id = 133107122 L1_1 = {} L2_1 = {} L2_1.config_id = 122001 L2_1.monster_id = 25070101 L3_1 = {} L3_1.x = -375.445 L3_1.y = 243.065 L3_1.z = 729.252 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 132.3 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 35 L2_1.drop_id = 1000100 L3_1 = {} L4_1 = 1007 L5_1 = 1010 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.affix = L3_1 L2_1.area_id = 8 L3_1 = {} L3_1.config_id = 122002 L3_1.monster_id = 25030301 L4_1 = {} L4_1.x = -356.202 L4_1.y = 241.502 L4_1.z = 732.103 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 217.3 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 35 L3_1.drop_id = 1000100 L4_1 = {} L5_1 = 1007 L4_1[1] = L5_1 L3_1.affix = L4_1 L3_1.area_id = 8 L4_1 = {} L4_1.config_id = 122003 L4_1.monster_id = 25010401 L5_1 = {} L5_1.x = -371.506 L5_1.y = 241.687 L5_1.z = 735.745 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 149.822 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 35 L4_1.drop_id = 1000100 L5_1 = {} L6_1 = 1010 L7_1 = 1019 L5_1[1] = L6_1 L5_1[2] = L7_1 L4_1.affix = L5_1 L4_1.area_id = 8 L5_1 = {} L5_1.config_id = 122005 L5_1.monster_id = 25010501 L6_1 = {} L6_1.x = -361.445 L6_1.y = 241.149 L6_1.z = 737.978 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 187.9 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 35 L5_1.drop_id = 1000100 L6_1 = {} L7_1 = 1010 L8_1 = 1019 L6_1[1] = L7_1 L6_1[2] = L8_1 L5_1.affix = L6_1 L5_1.area_id = 8 L6_1 = {} L6_1.config_id = 122006 L6_1.monster_id = 25060101 L7_1 = {} L7_1.x = -364.63 L7_1.y = 241.386 L7_1.z = 733.073 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 188.2 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 35 L6_1.drop_id = 1000100 L6_1.area_id = 8 L7_1 = {} L7_1.config_id = 122008 L7_1.monster_id = 25060101 L8_1 = {} L8_1.x = -368.947 L8_1.y = 241.58 L8_1.z = 732.616 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 172.581 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 35 L7_1.drop_id = 1000100 L7_1.area_id = 8 L8_1 = {} L8_1.config_id = 122009 L8_1.monster_id = 25020201 L9_1 = {} L9_1.x = -367.2 L9_1.y = 241.31 L9_1.z = 735.294 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 178.3 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 35 L8_1.drop_id = 1000100 L9_1 = {} L10_1 = 1010 L9_1[1] = L10_1 L8_1.affix = L9_1 L8_1.area_id = 8 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1122004 L2_1.name = "ANY_MONSTER_DIE_122004" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_122004" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_122004" L3_1 = {} L3_1.config_id = 1122007 L3_1.name = "ANY_MONSTER_DIE_122007" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_122007" L3_1.action = "action_EVENT_ANY_MONSTER_DIE_122007" L4_1 = {} L4_1.config_id = 1122010 L4_1.name = "MONSTER_BATTLE_122010" L5_1 = EventType L5_1 = L5_1.EVENT_MONSTER_BATTLE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "" L4_1.action = "action_EVENT_MONSTER_BATTLE_122010" L4_1.trigger_count = 0 L5_1 = {} L5_1.config_id = 1122011 L5_1.name = "MONSTER_BATTLE_122011" L6_1 = EventType L6_1 = L6_1.EVENT_MONSTER_BATTLE L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "" L5_1.action = "action_EVENT_MONSTER_BATTLE_122011" L5_1.trigger_count = 0 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L2_1.ban_refresh = true L3_1 = {} L4_1 = {} L5_1 = 122006 L6_1 = 122008 L7_1 = 122009 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_122007" L6_1 = "MONSTER_BATTLE_122010" L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L3_1.ban_refresh = true L4_1 = {} L5_1 = {} L6_1 = 122001 L7_1 = 122002 L8_1 = 122003 L9_1 = 122005 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L5_1[4] = L9_1 L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L6_1 = "ANY_MONSTER_DIE_122004" L7_1 = "MONSTER_BATTLE_122011" L5_1[1] = L6_1 L5_1[2] = L7_1 L4_1.triggers = L5_1 L4_1.rand_weight = 100 L4_1.ban_refresh = true L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_122004 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "133107122" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_122004 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_122007 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133107122 L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_122007 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 1110179 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_reminder_ui" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_BATTLE_122010 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 1110180 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_reminder_ui" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_BATTLE_122011 = L1_1