local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1 L0_1 = {} L0_1.group_id = 133106902 L1_1 = {} L2_1 = {} L2_1.config_id = 902005 L2_1.monster_id = 24010101 L3_1 = {} L3_1.x = -204.188 L3_1.y = 234.817 L3_1.z = 1232.547 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 132.798 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 35 L2_1.drop_id = 1000100 L2_1.disableWander = true L2_1.pose_id = 101 L2_1.area_id = 8 L1_1[1] = L2_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 902001 L2_1.gadget_id = 70710202 L3_1 = {} L3_1.x = -129.005 L3_1.y = 224.088 L3_1.z = 1256.612 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 91.425 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 32 L2_1.area_id = 8 L3_1 = {} L3_1.config_id = 902002 L3_1.gadget_id = 70710202 L4_1 = {} L4_1.x = -118.828 L4_1.y = 224.859 L4_1.z = 1258.729 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 59.94 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 32 L3_1.area_id = 8 L4_1 = {} L4_1.config_id = 902003 L4_1.gadget_id = 70710202 L5_1 = {} L5_1.x = -168.108 L5_1.y = 234.589 L5_1.z = 1245.26 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 56.597 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 32 L4_1.area_id = 8 L5_1 = {} L5_1.config_id = 902004 L5_1.gadget_id = 70710202 L6_1 = {} L6_1.x = -124.132 L6_1.y = 223.92 L6_1.z = 1256.811 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 79.007 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 32 L5_1.area_id = 8 L6_1 = {} L6_1.config_id = 902010 L6_1.gadget_id = 70710202 L7_1 = {} L7_1.x = -103.254 L7_1.y = 227.469 L7_1.z = 1264.374 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 32.961 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 32 L6_1.area_id = 8 L7_1 = {} L7_1.config_id = 902011 L7_1.gadget_id = 70710202 L8_1 = {} L8_1.x = -100.307 L8_1.y = 227.452 L8_1.z = 1269.826 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 31.312 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 32 L7_1.area_id = 6 L8_1 = {} L8_1.config_id = 902012 L8_1.gadget_id = 70710202 L9_1 = {} L9_1.x = -151.945 L9_1.y = 231.533 L9_1.z = 1248.872 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 6.226 L9_1.y = 71.129 L9_1.z = 5.482 L8_1.rot = L9_1 L8_1.level = 32 L8_1.area_id = 8 L9_1 = {} L9_1.config_id = 902013 L9_1.gadget_id = 70710202 L10_1 = {} L10_1.x = -143.345 L10_1.y = 228.758 L10_1.z = 1254.05 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 66.921 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 32 L9_1.area_id = 8 L10_1 = {} L10_1.config_id = 902014 L10_1.gadget_id = 70710202 L11_1 = {} L11_1.x = -149.144 L11_1.y = 230.766 L11_1.z = 1251.383 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 58.02 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 32 L10_1.area_id = 8 L11_1 = {} L11_1.config_id = 902015 L11_1.gadget_id = 70710202 L12_1 = {} L12_1.x = -175.498 L12_1.y = 234.589 L12_1.z = 1237.225 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 52.832 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 32 L11_1.area_id = 8 L12_1 = {} L12_1.config_id = 902016 L12_1.gadget_id = 70710202 L13_1 = {} L13_1.x = -181.816 L13_1.y = 234.589 L13_1.z = 1233.545 L12_1.pos = L13_1 L13_1 = {} L13_1.x = 0.0 L13_1.y = 62.089 L13_1.z = 0.0 L12_1.rot = L13_1 L12_1.level = 32 L12_1.area_id = 8 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 gadgets = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 902006 L3_1 = RegionShape L3_1 = L3_1.SPHERE L2_1.shape = L3_1 L2_1.radius = 15 L3_1 = {} L3_1.x = -115.093 L3_1.y = 226.247 L3_1.z = 1264.131 L2_1.pos = L3_1 L2_1.area_id = 8 L3_1 = {} L3_1.config_id = 902007 L4_1 = RegionShape L4_1 = L4_1.SPHERE L3_1.shape = L4_1 L3_1.radius = 8 L4_1 = {} L4_1.x = -148.758 L4_1.y = 230.666 L4_1.z = 1252.845 L3_1.pos = L4_1 L3_1.area_id = 8 L4_1 = {} L4_1.config_id = 902008 L5_1 = RegionShape L5_1 = L5_1.SPHERE L4_1.shape = L5_1 L4_1.radius = 10 L5_1 = {} L5_1.x = -175.77 L5_1.y = 234.589 L5_1.z = 1239.574 L4_1.pos = L5_1 L4_1.area_id = 8 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1902006 L2_1.name = "ENTER_REGION_902006" L3_1 = EventType L3_1 = L3_1.EVENT_ENTER_REGION L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ENTER_REGION_902006" L2_1.action = "action_EVENT_ENTER_REGION_902006" L2_1.trigger_count = 0 L3_1 = {} L3_1.config_id = 1902007 L3_1.name = "ENTER_REGION_902007" L4_1 = EventType L4_1 = L4_1.EVENT_ENTER_REGION L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ENTER_REGION_902007" L3_1.action = "action_EVENT_ENTER_REGION_902007" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1902008 L4_1.name = "ENTER_REGION_902008" L5_1 = EventType L5_1 = L5_1.EVENT_ENTER_REGION L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_ENTER_REGION_902008" L4_1.action = "action_EVENT_ENTER_REGION_902008" L4_1.trigger_count = 0 L5_1 = {} L5_1.config_id = 1902009 L5_1.name = "ANY_MONSTER_DIE_902009" L6_1 = EventType L6_1 = L6_1.EVENT_ANY_MONSTER_DIE L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_ANY_MONSTER_DIE_902009" L5_1.action = "action_EVENT_ANY_MONSTER_DIE_902009" L5_1.trigger_count = 0 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L2_1.ban_refresh = true L3_1 = {} L4_1 = {} L5_1 = 902005 L4_1[1] = L5_1 L3_1.monsters = L4_1 L4_1 = {} L5_1 = 902001 L6_1 = 902002 L7_1 = 902003 L8_1 = 902004 L9_1 = 902010 L10_1 = 902011 L11_1 = 902012 L12_1 = 902013 L13_1 = 902014 L14_1 = 902015 L15_1 = 902016 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L4_1[7] = L11_1 L4_1[8] = L12_1 L4_1[9] = L13_1 L4_1[10] = L14_1 L4_1[11] = L15_1 L3_1.gadgets = L4_1 L4_1 = {} L5_1 = 902006 L6_1 = 902007 L7_1 = 902008 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.regions = L4_1 L4_1 = {} L5_1 = "ENTER_REGION_902006" L6_1 = "ENTER_REGION_902007" L7_1 = "ENTER_REGION_902008" L8_1 = "ANY_MONSTER_DIE_902009" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L3_1.ban_refresh = true L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 902006 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_902006 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "13310690201" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_902006 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 902007 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_902007 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "13310690202" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_902007 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 902008 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_902008 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "13310690203" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_902008 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_902009 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "13310690204" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_902009 = L1_1