local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 133106590 L1_1 = {} L1_1.gadget_id = 590004 L2_1 = {} monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 590001 L3_1.gadget_id = 70330019 L4_1 = {} L4_1.x = -138.129 L4_1.y = 282.699 L4_1.z = 1411.78 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 45.212 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 36 L3_1.persistent = true L3_1.area_id = 19 L4_1 = {} L4_1.config_id = 590002 L4_1.gadget_id = 70330019 L5_1 = {} L5_1.x = -133.71 L5_1.y = 282.699 L5_1.z = 1407.195 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 44.499 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 36 L4_1.persistent = true L4_1.area_id = 19 L5_1 = {} L5_1.config_id = 590003 L5_1.gadget_id = 70330019 L6_1 = {} L6_1.x = -134.932 L6_1.y = 284.263 L6_1.z = 1413.876 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 315.04 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 36 L5_1.persistent = true L5_1.area_id = 19 L6_1 = {} L6_1.config_id = 590004 L6_1.gadget_id = 70211111 L7_1 = {} L7_1.x = -129.342 L7_1.y = 285.816 L7_1.z = 1415.612 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 226.086 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 26 L6_1.drop_tag = "\232\167\163\232\176\156\228\184\173\231\186\167\231\146\131\230\156\136" L6_1.showcutscene = true L6_1.isOneoff = true L6_1.persistent = true L7_1 = {} L7_1.name = "chest" L7_1.exp = 1 L6_1.explore = L7_1 L6_1.area_id = 19 L7_1 = {} L7_1.config_id = 590008 L7_1.gadget_id = 70330019 L8_1 = {} L8_1.x = -131.263 L8_1.y = 284.263 L8_1.z = 1410.226 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 315.04 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 36 L7_1.persistent = true L7_1.area_id = 19 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 gadgets = L2_1 L2_1 = {} regions = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1590005 L3_1.name = "GADGET_STATE_CHANGE_590005" L4_1 = EventType L4_1 = L4_1.EVENT_GADGET_STATE_CHANGE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_590005" L3_1.action = "action_EVENT_GADGET_STATE_CHANGE_590005" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1590006 L4_1.name = "GADGET_STATE_CHANGE_590006" L5_1 = EventType L5_1 = L5_1.EVENT_GADGET_STATE_CHANGE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "" L4_1.action = "action_EVENT_GADGET_STATE_CHANGE_590006" L5_1 = {} L5_1.config_id = 1590007 L5_1.name = "GADGET_CREATE_590007" L6_1 = EventType L6_1 = L6_1.EVENT_GADGET_CREATE L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_GADGET_CREATE_590007" L5_1.action = "action_EVENT_GADGET_CREATE_590007" L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 triggers = L2_1 L2_1 = {} L3_1 = {} L3_1.configId = 1 L3_1.name = "start" L3_1.value = 0 L3_1.no_refresh = true L2_1[1] = L3_1 variables = L2_1 L2_1 = {} L2_1.suite = 1 L2_1.end_suite = 0 L2_1.rand_suite = false init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 590001 L6_1 = 590002 L7_1 = 590003 L8_1 = 590008 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "GADGET_STATE_CHANGE_590005" L6_1 = "GADGET_STATE_CHANGE_590006" L7_1 = "GADGET_CREATE_590007" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L2_1[1] = L3_1 suites = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "start" L2_2 = L2_2(L3_2, L4_2) L3_2 = suites L3_2 = L3_2[1] L3_2 = L3_2.gadgets L3_2 = #L3_2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_590005 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 L3_2 = GadgetState L3_2 = L3_2.GearStart if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "start" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) else L2_2 = A1_2.param1 L3_2 = GadgetState L3_2 = L3_2.Default if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "start" L5_2 = -1 L2_2(L3_2, L4_2, L5_2) end end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "start" L2_2 = L2_2(L3_2, L4_2) L3_2 = suites L3_2 = L3_2[1] L3_2 = L3_2.gadgets L3_2 = #L3_2 if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L5_2 = L1_1.gadget_id L4_2.config_id = L5_2 L2_2(L3_2, L4_2) end L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_590005 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 1008 L5_2 = 1 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_590006 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = L1_1.gadget_id L3_2 = A1_2.param1 if L2_2 ~= L3_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GADGET_CREATE_590007 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 1008 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_CREATE_590007 = L2_1