local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 133106313 L1_1 = {} monsters = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 313011 L2_1.npc_id = 20139 L3_1 = {} L3_1.x = -847.045 L3_1.y = 190.952 L3_1.z = 1290.448 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 269.358 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.area_id = 8 L1_1[1] = L2_1 npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 313001 L2_1.gadget_id = 70710091 L3_1 = {} L3_1.x = -846.997 L3_1.y = 189.979 L3_1.z = 1290.403 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.007 L3_1.y = 271.186 L3_1.z = 359.716 L2_1.rot = L3_1 L2_1.level = 32 L2_1.area_id = 8 L3_1 = {} L3_1.config_id = 313002 L3_1.gadget_id = 70211131 L4_1 = {} L4_1.x = -848.459 L4_1.y = 190.504 L4_1.z = 1290.417 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 267.24 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 26 L3_1.chest_drop_id = 2001700 L3_1.drop_count = 1 L3_1.isOneoff = true L3_1.persistent = true L4_1 = {} L4_1.name = "chest" L4_1.exp = 1 L3_1.explore = L4_1 L3_1.area_id = 8 L4_1 = {} L4_1.config_id = 313003 L4_1.gadget_id = 70210055 L5_1 = {} L5_1.x = -848.364 L5_1.y = 190.533 L5_1.z = 1290.36 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 270.0 L5_1.y = 87.027 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 32 L4_1.persistent = true L4_1.area_id = 8 L5_1 = {} L5_1.config_id = 313004 L5_1.gadget_id = 70210055 L6_1 = {} L6_1.x = -812.28 L6_1.y = 188.062 L6_1.z = 1292.666 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 270.0 L6_1.y = 85.403 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 32 L5_1.persistent = true L5_1.area_id = 8 L6_1 = {} L6_1.config_id = 313005 L6_1.gadget_id = 70210055 L7_1 = {} L7_1.x = -834.686 L7_1.y = 190.948 L7_1.z = 1305.302 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 270.0 L7_1.y = 47.444 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 32 L6_1.persistent = true L6_1.area_id = 8 L7_1 = {} L7_1.config_id = 313006 L7_1.gadget_id = 70210055 L8_1 = {} L8_1.x = -875.424 L8_1.y = 210.294 L8_1.z = 1270.379 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 270.0 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 32 L7_1.persistent = true L7_1.area_id = 8 L8_1 = {} L8_1.config_id = 313007 L8_1.gadget_id = 70210055 L9_1 = {} L9_1.x = -921.931 L9_1.y = 183.484 L9_1.z = 1280.992 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 270.0 L9_1.y = 349.916 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 32 L8_1.persistent = true L8_1.area_id = 8 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1313008 L2_1.name = "VARIABLE_CHANGE_313008" L3_1 = EventType L3_1 = L3_1.EVENT_VARIABLE_CHANGE L2_1.event = L3_1 L2_1.source = "count" L2_1.condition = "condition_EVENT_VARIABLE_CHANGE_313008" L2_1.action = "action_EVENT_VARIABLE_CHANGE_313008" L3_1 = {} L3_1.config_id = 1313009 L3_1.name = "GADGET_STATE_CHANGE_313009" L4_1 = EventType L4_1 = L4_1.EVENT_GADGET_STATE_CHANGE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "" L3_1.action = "action_EVENT_GADGET_STATE_CHANGE_313009" L3_1.trigger_count = 0 L1_1[1] = L2_1 L1_1[2] = L3_1 triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.configId = 1 L2_1.name = "count" L2_1.value = 0 L2_1.no_refresh = true L1_1[1] = L2_1 variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 313001 L5_1 = 313003 L6_1 = 313004 L7_1 = 313005 L8_1 = 313006 L9_1 = 313007 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "VARIABLE_CHANGE_313008" L5_1 = "GADGET_STATE_CHANGE_313009" L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.triggers = L3_1 L3_1 = {} L4_1 = 313011 L3_1[1] = L4_1 L2_1.npcs = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "count" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 5 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_313008 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 313002 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_gadget" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.PlayCutScene L3_2 = A0_2 L4_2 = 310631301 L5_2 = 0 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : play_cutscene" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_313008 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "count" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_313009 = L1_1