local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1 L0_1 = {} L0_1.group_id = 133106307 L1_1 = {} L2_1 = {} L2_1.config_id = 307003 L2_1.monster_id = 21020301 L3_1 = {} L3_1.x = -844.743 L3_1.y = 245.043 L3_1.z = 579.435 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 181.244 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 24 L2_1.drop_id = 1000100 L2_1.pose_id = 401 L2_1.area_id = 7 L3_1 = {} L3_1.config_id = 307004 L3_1.monster_id = 21030401 L4_1 = {} L4_1.x = -863.721 L4_1.y = 243.736 L4_1.z = 570.594 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 102.675 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 24 L3_1.drop_id = 1000100 L3_1.area_id = 7 L4_1 = {} L4_1.config_id = 307005 L4_1.monster_id = 21010501 L5_1 = {} L5_1.x = -862.798 L5_1.y = 244.214 L5_1.z = 565.866 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 69.505 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 24 L4_1.drop_id = 1000100 L4_1.disableWander = true L4_1.pose_id = 32 L4_1.area_id = 7 L5_1 = {} L5_1.config_id = 307006 L5_1.monster_id = 21011001 L6_1 = {} L6_1.x = -830.252 L6_1.y = 254.386 L6_1.z = 574.832 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 229.601 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 24 L5_1.drop_id = 1000100 L5_1.disableWander = true L5_1.pose_id = 32 L5_1.area_id = 7 L6_1 = {} L6_1.config_id = 307010 L6_1.monster_id = 21011001 L7_1 = {} L7_1.x = -832.858 L7_1.y = 255.008 L7_1.z = 581.767 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 247.273 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 24 L6_1.drop_id = 1000100 L6_1.disableWander = true L6_1.pose_id = 32 L6_1.area_id = 7 L7_1 = {} L7_1.config_id = 307011 L7_1.monster_id = 21010501 L8_1 = {} L8_1.x = -863.777 L8_1.y = 245.513 L8_1.z = 562.17 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 61.008 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 24 L7_1.drop_id = 1000100 L7_1.disableWander = true L7_1.pose_id = 32 L7_1.area_id = 7 L8_1 = {} L8_1.config_id = 307012 L8_1.monster_id = 21011201 L9_1 = {} L9_1.x = -843.107 L9_1.y = 244.784 L9_1.z = 572.194 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 155.317 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 24 L8_1.drop_id = 1000100 L8_1.pose_id = 9013 L8_1.area_id = 7 L9_1 = {} L9_1.config_id = 307015 L9_1.monster_id = 21020501 L10_1 = {} L10_1.x = -844.034 L10_1.y = 242.712 L10_1.z = 559.101 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 325.53 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 18 L9_1.drop_id = 1000100 L9_1.area_id = 7 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 307001 L2_1.gadget_id = 70300083 L3_1 = {} L3_1.x = -858.301 L3_1.y = 244.047 L3_1.z = 578.028 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 348.437 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 24 L2_1.area_id = 7 L3_1 = {} L3_1.config_id = 307002 L3_1.gadget_id = 70300083 L4_1 = {} L4_1.x = -851.197 L4_1.y = 244.355 L4_1.z = 579.468 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 348.437 L4_1.z = 5.656 L3_1.rot = L4_1 L3_1.level = 24 L3_1.area_id = 7 L4_1 = {} L4_1.config_id = 307007 L4_1.gadget_id = 70220035 L5_1 = {} L5_1.x = -830.983 L5_1.y = 254.62 L5_1.z = 576.706 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 243.826 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 24 L4_1.area_id = 7 L5_1 = {} L5_1.config_id = 307008 L5_1.gadget_id = 70300088 L6_1 = {} L6_1.x = -864.918 L6_1.y = 243.668 L6_1.z = 569.017 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 24 L5_1.area_id = 7 L6_1 = {} L6_1.config_id = 307009 L6_1.gadget_id = 70300088 L7_1 = {} L7_1.x = -825.552 L7_1.y = 254.89 L7_1.z = 580.438 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 132.897 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 24 L6_1.area_id = 7 L7_1 = {} L7_1.config_id = 307013 L7_1.gadget_id = 70300089 L8_1 = {} L8_1.x = -842.037 L8_1.y = 244.705 L8_1.z = 569.781 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 24 L7_1.area_id = 7 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1307014 L2_1.name = "ANY_MONSTER_DIE_307014" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_307014" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_307014" L3_1 = {} L3_1.config_id = 1307017 L3_1.name = "ANY_GADGET_DIE_307017" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_GADGET_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_GADGET_DIE_307017" L3_1.action = "action_EVENT_ANY_GADGET_DIE_307017" L4_1 = {} L4_1.config_id = 1307018 L4_1.name = "ANY_GADGET_DIE_307018" L5_1 = EventType L5_1 = L5_1.EVENT_ANY_GADGET_DIE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_ANY_GADGET_DIE_307018" L4_1.action = "action_EVENT_ANY_GADGET_DIE_307018" L5_1 = {} L5_1.config_id = 1307019 L5_1.name = "VARIABLE_CHANGE_307019" L6_1 = EventType L6_1 = L6_1.EVENT_VARIABLE_CHANGE L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_VARIABLE_CHANGE_307019" L5_1.action = "action_EVENT_VARIABLE_CHANGE_307019" L6_1 = {} L6_1.config_id = 1307020 L6_1.name = "ANY_MONSTER_DIE_307020" L7_1 = EventType L7_1 = L7_1.EVENT_ANY_MONSTER_DIE L6_1.event = L7_1 L6_1.source = "" L6_1.condition = "condition_EVENT_ANY_MONSTER_DIE_307020" L6_1.action = "action_EVENT_ANY_MONSTER_DIE_307020" L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.configId = 1 L2_1.name = "questNum" L2_1.value = 0 L2_1.no_refresh = false L1_1[1] = L2_1 variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 307003 L6_1 = 307004 L7_1 = 307005 L8_1 = 307006 L9_1 = 307010 L10_1 = 307011 L11_1 = 307012 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L4_1[7] = L11_1 L3_1.monsters = L4_1 L4_1 = {} L5_1 = 307001 L6_1 = 307002 L7_1 = 307007 L8_1 = 307008 L9_1 = 307009 L10_1 = 307013 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_307014" L6_1 = "ANY_GADGET_DIE_307017" L7_1 = "ANY_GADGET_DIE_307018" L8_1 = "VARIABLE_CHANGE_307019" L9_1 = "ANY_MONSTER_DIE_307020" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_307014 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = {} L2_2.x = -853 L2_2.y = 243 L2_2.z = 572 L3_2 = ScriptLib L3_2 = L3_2.ShowReminderRadius L4_2 = A0_2 L5_2 = 400004 L6_2 = L2_2 L7_2 = 50 L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2) if 0 ~= L3_2 then L3_2 = ScriptLib L3_2 = L3_2.PrintContextLog L4_2 = A0_2 L5_2 = "@@ LUA_WARNING : active_reminder_ui_bypos" L3_2(L4_2, L5_2) L3_2 = -1 return L3_2 end L3_2 = {} L3_2.x = -853 L3_2.y = 243 L3_2.z = 572 L4_2 = ScriptLib L4_2 = L4_2.ScenePlaySound L5_2 = A0_2 L6_2 = {} L6_2.play_pos = L3_2 L6_2.sound_name = "LevelHornSound001" L6_2.play_type = 1 L6_2.is_broadcast = false L4_2 = L4_2(L5_2, L6_2) if 0 ~= L4_2 then L4_2 = ScriptLib L4_2 = L4_2.PrintContextLog L5_2 = A0_2 L6_2 = "@@ LUA_WARNING : active_soundplay" L4_2(L5_2, L6_2) L4_2 = -1 return L4_2 end L4_2 = ScriptLib L4_2 = L4_2.CreateMonster L5_2 = A0_2 L6_2 = {} L6_2.config_id = 307015 L6_2.delay_time = 1 L4_2 = L4_2(L5_2, L6_2) if 0 ~= L4_2 then L4_2 = ScriptLib L4_2 = L4_2.PrintContextLog L5_2 = A0_2 L6_2 = "@@ LUA_WARNING : create_monster" L4_2(L5_2, L6_2) L4_2 = -1 return L4_2 end L4_2 = 0 return L4_2 end action_EVENT_ANY_MONSTER_DIE_307014 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 307001 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_GADGET_DIE_307017 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "questNum" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_GADGET_DIE_307017 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 307002 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_GADGET_DIE_307018 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "questNum" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_GADGET_DIE_307018 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "questNum" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 3 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_307019 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "1331063071" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_307019 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 307015 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_307020 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "questNum" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_307020 = L1_1