local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1 L0_1 = {} L0_1.group_id = 133105148 L1_1 = {} L2_1 = {} L2_1.config_id = 186 L2_1.monster_id = 21030201 L3_1 = {} L3_1.x = 987.775 L3_1.y = 255.988 L3_1.z = -164.014 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 295.778 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 24 L2_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161" L2_1.pose_id = 9012 L2_1.area_id = 9 L3_1 = {} L3_1.config_id = 187 L3_1.monster_id = 21010501 L4_1 = {} L4_1.x = 983.565 L4_1.y = 256.016 L4_1.z = -164.45 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 60.932 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 24 L3_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L3_1.pose_id = 9003 L3_1.area_id = 9 L1_1[1] = L2_1 L1_1[2] = L3_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 249 L2_1.gadget_id = 70310006 L3_1 = {} L3_1.x = 986.369 L3_1.y = 255.981 L3_1.z = -163.279 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 5.964 L3_1.y = 0.0 L3_1.z = 3.871 L2_1.rot = L3_1 L2_1.level = 25 L2_1.area_id = 9 L3_1 = {} L3_1.config_id = 393 L3_1.gadget_id = 70211012 L4_1 = {} L4_1.x = 986.505 L4_1.y = 256.016 L4_1.z = -166.168 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.841 L4_1.y = 357.994 L4_1.z = 359.192 L3_1.rot = L4_1 L3_1.level = 21 L3_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\231\146\131\230\156\136" L4_1 = GadgetState L4_1 = L4_1.ChestLocked L3_1.state = L4_1 L3_1.isOneoff = true L3_1.persistent = true L4_1 = {} L4_1.name = "chest" L4_1.exp = 1 L3_1.explore = L4_1 L3_1.area_id = 9 L1_1[1] = L2_1 L1_1[2] = L3_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1148001 L2_1.name = "ANY_MONSTER_DIE_148001" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_148001" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_148001" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 186 L5_1 = 187 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 249 L5_1 = 393 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_148001" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_148001 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 393 L5_2 = GadgetState L5_2 = L5_2.Default L4_2.state = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : unlock_gadget" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_148001 = L1_1