local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 133105131 L1_1 = {} L2_1 = {} L2_1.config_id = 217 L2_1.monster_id = 21010301 L3_1 = {} L3_1.x = 1067.808 L3_1.y = 208.415 L3_1.z = -25.956 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 359.847 L3_1.y = 359.109 L3_1.z = 350.248 L2_1.rot = L3_1 L2_1.level = 25 L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L2_1.disableWander = true L2_1.pose_id = 9012 L2_1.area_id = 9 L3_1 = {} L3_1.config_id = 228 L3_1.monster_id = 21010201 L4_1 = {} L4_1.x = 1066.218 L4_1.y = 208.279 L4_1.z = -24.503 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 9.733 L4_1.y = 93.72 L4_1.z = 0.63 L3_1.rot = L4_1 L3_1.level = 25 L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L3_1.disableWander = true L3_1.pose_id = 9012 L3_1.area_id = 9 L4_1 = {} L4_1.config_id = 229 L4_1.monster_id = 21010201 L5_1 = {} L5_1.x = 1067.754 L5_1.y = 208.014 L5_1.z = -21.925 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 1.22 L5_1.y = 172.886 L5_1.z = 9.677 L4_1.rot = L5_1 L4_1.level = 25 L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L4_1.disableWander = true L4_1.pose_id = 9012 L4_1.area_id = 9 L5_1 = {} L5_1.config_id = 230 L5_1.monster_id = 21010201 L6_1 = {} L6_1.x = 1069.573 L6_1.y = 208.02 L6_1.z = -22.797 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 351.331 L6_1.y = 242.509 L6_1.z = 4.485 L5_1.rot = L6_1 L5_1.level = 25 L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L5_1.disableWander = true L5_1.pose_id = 9012 L5_1.area_id = 9 L6_1 = {} L6_1.config_id = 231 L6_1.monster_id = 21010601 L7_1 = {} L7_1.x = 1069.719 L7_1.y = 208.227 L7_1.z = -25.098 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 353.557 L7_1.y = 318.932 L7_1.z = 352.662 L6_1.rot = L7_1 L6_1.level = 25 L6_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L6_1.pose_id = 9012 L6_1.area_id = 9 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 312 L2_1.gadget_id = 70211012 L3_1 = {} L3_1.x = 1072.208 L3_1.y = 208.147 L3_1.z = -29.555 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 349.505 L3_1.y = 304.415 L3_1.z = 354.997 L2_1.rot = L3_1 L2_1.level = 21 L2_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\231\146\131\230\156\136" L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 9 L3_1 = {} L3_1.config_id = 325 L3_1.gadget_id = 70310006 L4_1 = {} L4_1.x = 1067.851 L4_1.y = 208.242 L4_1.z = -24.112 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 359.847 L4_1.y = 359.109 L4_1.z = 350.248 L3_1.rot = L4_1 L3_1.level = 25 L4_1 = GadgetState L4_1 = L4_1.GearStart L3_1.state = L4_1 L3_1.area_id = 9 L4_1 = {} L4_1.config_id = 327 L4_1.gadget_id = 70220014 L5_1 = {} L5_1.x = 1066.478 L5_1.y = 208.697 L5_1.z = -27.669 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 359.847 L5_1.y = 359.109 L5_1.z = 359.054 L4_1.rot = L5_1 L4_1.level = 25 L4_1.area_id = 9 L5_1 = {} L5_1.config_id = 328 L5_1.gadget_id = 70220005 L6_1 = {} L6_1.x = 1065.905 L6_1.y = 208.566 L6_1.z = -26.813 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 7.183 L6_1.y = 47.156 L6_1.z = 0.563 L5_1.rot = L6_1 L5_1.level = 25 L5_1.area_id = 9 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1000168 L2_1.name = "ANY_MONSTER_DIE_168" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_168" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_168" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 217 L5_1 = 228 L6_1 = 229 L7_1 = 230 L8_1 = 231 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 312 L5_1 = 325 L6_1 = 327 L7_1 = 328 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_168" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_168 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 312 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 4000 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_168 = L1_1