local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = {} L0_1.group_id = 133105004 L1_1 = {} L2_1 = {} L2_1.config_id = 11 L2_1.monster_id = 20011101 L3_1 = {} L3_1.x = 731.496 L3_1.y = 200.45 L3_1.z = -22.214 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 80.568 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 19 L2_1.drop_tag = "\229\164\167\229\143\178\232\142\177\229\167\134" L2_1.area_id = 9 L3_1 = {} L3_1.config_id = 12 L3_1.monster_id = 20011101 L4_1 = {} L4_1.x = 730.819 L4_1.y = 200.713 L4_1.z = -27.599 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 19 L3_1.drop_tag = "\229\164\167\229\143\178\232\142\177\229\167\134" L3_1.area_id = 9 L4_1 = {} L4_1.config_id = 13 L4_1.monster_id = 20011001 L5_1 = {} L5_1.x = 733.73 L5_1.y = 200.45 L5_1.z = -23.517 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 19 L4_1.drop_tag = "\229\143\178\232\142\177\229\167\134" L4_1.area_id = 9 L5_1 = {} L5_1.config_id = 14 L5_1.monster_id = 20011001 L6_1 = {} L6_1.x = 732.987 L6_1.y = 200.499 L6_1.z = -26.063 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 44.753 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 19 L5_1.drop_tag = "\229\143\178\232\142\177\229\167\134" L5_1.area_id = 9 L6_1 = {} L6_1.config_id = 15 L6_1.monster_id = 20011001 L7_1 = {} L7_1.x = 730.108 L7_1.y = 200.457 L7_1.z = -24.236 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 120.723 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 19 L6_1.drop_tag = "\229\143\178\232\142\177\229\167\134" L6_1.area_id = 9 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 5 L3_1 = RegionShape L3_1 = L3_1.SPHERE L2_1.shape = L3_1 L2_1.radius = 5 L3_1 = {} L3_1.x = 732.559 L3_1.y = 200.45 L3_1.z = -22.824 L2_1.pos = L3_1 L2_1.area_id = 9 L1_1[1] = L2_1 regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1000005 L2_1.name = "ENTER_REGION_5" L3_1 = EventType L3_1 = L3_1.EVENT_ENTER_REGION L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "" L2_1.action = "action_EVENT_ENTER_REGION_5" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 13 L5_1 = 14 L6_1 = 15 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L4_1 = 5 L3_1[1] = L4_1 L2_1.regions = L3_1 L3_1 = {} L4_1 = "ENTER_REGION_5" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 11 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 12 L4_2.delay_time = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_5 = L1_1