local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1 L0_1 = {} L0_1.group_id = 133103501 L1_1 = {} L1_1.gadget_riddle_1 = 501001 L1_1.gadget_riddle_2 = 501002 L1_1.gadget_riddle_3 = 501003 L1_1.gadget_riddle_4 = 501004 L1_1.gadget_riddle_5 = 501005 L1_1.gadget_chest = 501008 L1_1.group_id = 133103501 L1_1.gadget_gate = 501006 L1_1.gadget_riddle_6 = 501007 L1_1.gadget_riddle_7 = 501012 L1_1.gadget_riddle_8 = 501013 L2_1 = {} monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 501001 L3_1.gadget_id = 70310011 L4_1 = {} L4_1.x = 203.487 L4_1.y = 216.154 L4_1.z = 1399.371 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 317.26 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 24 L3_1.persistent = true L3_1.area_id = 6 L4_1 = {} L4_1.config_id = 501002 L4_1.gadget_id = 70310011 L5_1 = {} L5_1.x = 192.378 L5_1.y = 216.181 L5_1.z = 1390.575 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 24 L4_1.persistent = true L4_1.area_id = 6 L5_1 = {} L5_1.config_id = 501003 L5_1.gadget_id = 70310011 L6_1 = {} L6_1.x = 201.59 L6_1.y = 216.173 L6_1.z = 1378.348 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 201.03 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 24 L5_1.persistent = true L5_1.area_id = 6 L6_1 = {} L6_1.config_id = 501004 L6_1.gadget_id = 70310011 L7_1 = {} L7_1.x = 212.272 L7_1.y = 216.074 L7_1.z = 1386.979 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 52.93 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 24 L6_1.persistent = true L6_1.area_id = 6 L7_1 = {} L7_1.config_id = 501005 L7_1.gadget_id = 70310011 L8_1 = {} L8_1.x = 207.705 L8_1.y = 216.144 L8_1.z = 1397.853 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 320.25 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 24 L7_1.persistent = true L7_1.area_id = 6 L8_1 = {} L8_1.config_id = 501006 L8_1.gadget_id = 70350004 L9_1 = {} L9_1.x = 196.619 L9_1.y = 219.674 L9_1.z = 1380.456 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 90.0 L9_1.y = 19.51 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 24 L8_1.persistent = true L8_1.area_id = 6 L9_1 = {} L9_1.config_id = 501007 L9_1.gadget_id = 70310011 L10_1 = {} L10_1.x = 195.653 L10_1.y = 216.182 L10_1.z = 1380.626 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 0.0 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 24 L9_1.persistent = true L9_1.area_id = 6 L10_1 = {} L10_1.config_id = 501008 L10_1.gadget_id = 70211132 L11_1 = {} L11_1.x = 199.678 L11_1.y = 213.045 L11_1.z = 1382.226 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 21.72 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 21 L10_1.drop_tag = "\232\167\163\232\176\156\232\182\133\231\186\167\231\146\131\230\156\136" L11_1 = GadgetState L11_1 = L11_1.ChestLocked L10_1.state = L11_1 L10_1.isOneoff = true L10_1.persistent = true L11_1 = {} L11_1.name = "chest" L11_1.exp = 1 L10_1.explore = L11_1 L10_1.area_id = 6 L11_1 = {} L11_1.config_id = 501012 L11_1.gadget_id = 70310011 L12_1 = {} L12_1.x = 210.903 L12_1.y = 216.031 L12_1.z = 1383.347 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 0.0 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 24 L11_1.persistent = true L11_1.area_id = 6 L12_1 = {} L12_1.config_id = 501013 L12_1.gadget_id = 70310011 L13_1 = {} L13_1.x = 193.678 L13_1.y = 216.093 L13_1.z = 1394.386 L12_1.pos = L13_1 L13_1 = {} L13_1.x = 0.0 L13_1.y = 0.0 L13_1.z = 0.0 L12_1.rot = L13_1 L12_1.level = 24 L12_1.persistent = true L12_1.area_id = 6 L13_1 = {} L13_1.config_id = 501014 L13_1.gadget_id = 70350004 L14_1 = {} L14_1.x = 202.122 L14_1.y = 219.674 L14_1.z = 1378.506 L13_1.pos = L14_1 L14_1 = {} L14_1.x = 90.0 L14_1.y = 19.51 L14_1.z = 0.0 L13_1.rot = L14_1 L13_1.level = 24 L13_1.persistent = true L13_1.area_id = 6 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L2_1[9] = L11_1 L2_1[10] = L12_1 L2_1[11] = L13_1 gadgets = L2_1 L2_1 = {} regions = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1501009 L3_1.name = "GADGET_STATE_CHANGE_501009" L4_1 = EventType L4_1 = L4_1.EVENT_GADGET_STATE_CHANGE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_501009" L3_1.action = "action_EVENT_GADGET_STATE_CHANGE_501009" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1501010 L4_1.name = "VARIABLE_CHANGE_501010" L5_1 = EventType L5_1 = L5_1.EVENT_VARIABLE_CHANGE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_VARIABLE_CHANGE_501010" L4_1.action = "action_EVENT_VARIABLE_CHANGE_501010" L4_1.trigger_count = 0 L5_1 = {} L5_1.config_id = 1501011 L5_1.name = "GROUP_LOAD_501011" L6_1 = EventType L6_1 = L6_1.EVENT_GROUP_LOAD L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "" L5_1.action = "action_EVENT_GROUP_LOAD_501011" L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 triggers = L2_1 L2_1 = {} L3_1 = {} L3_1.configId = 1 L3_1.name = "State_Flag" L3_1.value = 0 L3_1.no_refresh = true L2_1[1] = L3_1 variables = L2_1 L2_1 = {} L2_1.suite = 1 L2_1.end_suite = 0 L2_1.rand_suite = false init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 501001 L6_1 = 501002 L7_1 = 501003 L8_1 = 501004 L9_1 = 501005 L10_1 = 501006 L11_1 = 501007 L12_1 = 501008 L13_1 = 501012 L14_1 = 501013 L15_1 = 501014 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L4_1[7] = L11_1 L4_1[8] = L12_1 L4_1[9] = L13_1 L4_1[10] = L14_1 L4_1[11] = L15_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "GADGET_STATE_CHANGE_501009" L6_1 = "VARIABLE_CHANGE_501010" L7_1 = "GROUP_LOAD_501011" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L3_1.ban_refresh = true L2_1[1] = L3_1 suites = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param2 L3_2 = L1_1.gadget_riddle_1 if L2_2 ~= L3_2 then L2_2 = A1_2.param2 L3_2 = L1_1.gadget_riddle_2 if L2_2 ~= L3_2 then L2_2 = A1_2.param2 L3_2 = L1_1.gadget_riddle_3 if L2_2 ~= L3_2 then L2_2 = A1_2.param2 L3_2 = L1_1.gadget_riddle_4 if L2_2 ~= L3_2 then L2_2 = A1_2.param2 L3_2 = L1_1.gadget_riddle_5 if L2_2 ~= L3_2 then L2_2 = A1_2.param2 L3_2 = L1_1.gadget_riddle_6 if L2_2 ~= L3_2 then L2_2 = A1_2.param2 L3_2 = L1_1.gadget_riddle_7 if L2_2 ~= L3_2 then L2_2 = A1_2.param2 L3_2 = L1_1.gadget_riddle_8 if L2_2 ~= L3_2 then L2_2 = false return L2_2 end end end end end end end end L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_501009 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = A1_2.param2 L3_2 = L1_1.gadget_riddle_1 if L2_2 == L3_2 then L2_2 = A1_2.param1 L3_2 = GadgetState L3_2 = L3_2.GearStart if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_3 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.GearStart if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_3 L6_2 = GadgetState L6_2 = L6_2.Default L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = -1 L2_2(L3_2, L4_2, L5_2) else L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_3 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.GearAction1 if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_3 L6_2 = GadgetState L6_2 = L6_2.Default L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = -1 L2_2(L3_2, L4_2, L5_2) else L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_3 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.Default if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_3 L6_2 = GadgetState L6_2 = L6_2.GearAction1 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) end end end L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_6 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.GearStart if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_6 L6_2 = GadgetState L6_2 = L6_2.Default L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = -1 L2_2(L3_2, L4_2, L5_2) else L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_6 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.GearAction1 if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_6 L6_2 = GadgetState L6_2 = L6_2.Default L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = -1 L2_2(L3_2, L4_2, L5_2) else L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_6 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.Default if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_6 L6_2 = GadgetState L6_2 = L6_2.GearAction1 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) end end end L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) end end L2_2 = A1_2.param2 L3_2 = L1_1.gadget_riddle_2 if L2_2 == L3_2 then L2_2 = A1_2.param1 L3_2 = GadgetState L3_2 = L3_2.GearStart if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_4 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.GearStart if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_4 L6_2 = GadgetState L6_2 = L6_2.Default L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = -1 L2_2(L3_2, L4_2, L5_2) else L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_4 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.GearAction1 if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_4 L6_2 = GadgetState L6_2 = L6_2.Default L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = -1 L2_2(L3_2, L4_2, L5_2) else L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_4 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.Default if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_4 L6_2 = GadgetState L6_2 = L6_2.GearAction1 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) end end end L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_7 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.GearStart if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_7 L6_2 = GadgetState L6_2 = L6_2.Default L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = -1 L2_2(L3_2, L4_2, L5_2) else L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_7 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.GearAction1 if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_7 L6_2 = GadgetState L6_2 = L6_2.Default L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = -1 L2_2(L3_2, L4_2, L5_2) else L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_7 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.Default if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_7 L6_2 = GadgetState L6_2 = L6_2.GearAction1 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) end end end L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) end end L2_2 = A1_2.param2 L3_2 = L1_1.gadget_riddle_3 if L2_2 == L3_2 then L2_2 = A1_2.param1 L3_2 = GadgetState L3_2 = L3_2.GearStart if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_5 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.GearStart if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_5 L6_2 = GadgetState L6_2 = L6_2.Default L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = -1 L2_2(L3_2, L4_2, L5_2) else L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_5 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.GearAction1 if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_5 L6_2 = GadgetState L6_2 = L6_2.Default L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = -1 L2_2(L3_2, L4_2, L5_2) else L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_5 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.Default if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_5 L6_2 = GadgetState L6_2 = L6_2.GearAction1 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) end end end L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_1 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.GearStart if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_1 L6_2 = GadgetState L6_2 = L6_2.Default L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = -1 L2_2(L3_2, L4_2, L5_2) else L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_1 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.GearAction1 if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_1 L6_2 = GadgetState L6_2 = L6_2.Default L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = -1 L2_2(L3_2, L4_2, L5_2) else L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_1 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.Default if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_1 L6_2 = GadgetState L6_2 = L6_2.GearAction1 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) end end end L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) end end L2_2 = A1_2.param2 L3_2 = L1_1.gadget_riddle_4 if L2_2 == L3_2 then L2_2 = A1_2.param1 L3_2 = GadgetState L3_2 = L3_2.GearStart if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_2 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.GearStart if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_2 L6_2 = GadgetState L6_2 = L6_2.Default L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = -1 L2_2(L3_2, L4_2, L5_2) else L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_2 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.GearAction1 if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_2 L6_2 = GadgetState L6_2 = L6_2.Default L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = -1 L2_2(L3_2, L4_2, L5_2) else L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_2 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.Default if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_2 L6_2 = GadgetState L6_2 = L6_2.GearAction1 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) end end end L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_8 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.GearStart if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_8 L6_2 = GadgetState L6_2 = L6_2.Default L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = -1 L2_2(L3_2, L4_2, L5_2) else L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_8 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.GearAction1 if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_8 L6_2 = GadgetState L6_2 = L6_2.Default L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = -1 L2_2(L3_2, L4_2, L5_2) else L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_8 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.Default if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_8 L6_2 = GadgetState L6_2 = L6_2.GearAction1 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) end end end L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) end end L2_2 = A1_2.param2 L3_2 = L1_1.gadget_riddle_5 if L2_2 == L3_2 then L2_2 = A1_2.param1 L3_2 = GadgetState L3_2 = L3_2.GearStart if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_6 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.GearStart if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_6 L6_2 = GadgetState L6_2 = L6_2.Default L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = -1 L2_2(L3_2, L4_2, L5_2) else L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_6 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.GearAction1 if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_6 L6_2 = GadgetState L6_2 = L6_2.Default L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = -1 L2_2(L3_2, L4_2, L5_2) else L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_6 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.Default if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_6 L6_2 = GadgetState L6_2 = L6_2.GearAction1 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) end end end L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_3 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.GearStart if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_3 L6_2 = GadgetState L6_2 = L6_2.Default L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = -1 L2_2(L3_2, L4_2, L5_2) else L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_3 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.GearAction1 if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_3 L6_2 = GadgetState L6_2 = L6_2.Default L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = -1 L2_2(L3_2, L4_2, L5_2) else L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_3 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.Default if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_3 L6_2 = GadgetState L6_2 = L6_2.GearAction1 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) end end end L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) end end L2_2 = A1_2.param2 L3_2 = L1_1.gadget_riddle_6 if L2_2 == L3_2 then L2_2 = A1_2.param1 L3_2 = GadgetState L3_2 = L3_2.GearStart if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_1 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.GearStart if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_1 L6_2 = GadgetState L6_2 = L6_2.Default L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = -1 L2_2(L3_2, L4_2, L5_2) else L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_1 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.GearAction1 if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_1 L6_2 = GadgetState L6_2 = L6_2.Default L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = -1 L2_2(L3_2, L4_2, L5_2) else L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_1 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.Default if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_1 L6_2 = GadgetState L6_2 = L6_2.GearAction1 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) end end end L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_5 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.GearStart if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_5 L6_2 = GadgetState L6_2 = L6_2.Default L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = -1 L2_2(L3_2, L4_2, L5_2) else L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_5 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.GearAction1 if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_5 L6_2 = GadgetState L6_2 = L6_2.Default L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = -1 L2_2(L3_2, L4_2, L5_2) else L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_5 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.Default if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_5 L6_2 = GadgetState L6_2 = L6_2.GearAction1 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) end end end L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) end end L2_2 = A1_2.param2 L3_2 = L1_1.gadget_riddle_7 if L2_2 == L3_2 then L2_2 = A1_2.param1 L3_2 = GadgetState L3_2 = L3_2.GearStart if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_2 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.GearStart if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_2 L6_2 = GadgetState L6_2 = L6_2.Default L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = -1 L2_2(L3_2, L4_2, L5_2) else L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_2 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.GearAction1 if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_2 L6_2 = GadgetState L6_2 = L6_2.Default L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = -1 L2_2(L3_2, L4_2, L5_2) else L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_2 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.Default if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_2 L6_2 = GadgetState L6_2 = L6_2.GearAction1 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) end end end L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_8 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.GearStart if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_8 L6_2 = GadgetState L6_2 = L6_2.Default L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = -1 L2_2(L3_2, L4_2, L5_2) else L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_8 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.GearAction1 if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_8 L6_2 = GadgetState L6_2 = L6_2.Default L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = -1 L2_2(L3_2, L4_2, L5_2) else L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_8 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.Default if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_8 L6_2 = GadgetState L6_2 = L6_2.GearAction1 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) end end end L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) end end L2_2 = A1_2.param2 L3_2 = L1_1.gadget_riddle_8 if L2_2 == L3_2 then L2_2 = A1_2.param1 L3_2 = GadgetState L3_2 = L3_2.GearStart if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_4 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.GearStart if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_4 L6_2 = GadgetState L6_2 = L6_2.Default L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = -1 L2_2(L3_2, L4_2, L5_2) else L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_4 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.GearAction1 if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_4 L6_2 = GadgetState L6_2 = L6_2.Default L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = -1 L2_2(L3_2, L4_2, L5_2) else L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_4 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.Default if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_4 L6_2 = GadgetState L6_2 = L6_2.GearAction1 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) end end end L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_7 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.GearStart if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_7 L6_2 = GadgetState L6_2 = L6_2.Default L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = -1 L2_2(L3_2, L4_2, L5_2) else L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_7 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.GearAction1 if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_7 L6_2 = GadgetState L6_2 = L6_2.Default L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = -1 L2_2(L3_2, L4_2, L5_2) else L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_7 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.Default if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_7 L6_2 = GadgetState L6_2 = L6_2.GearAction1 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) end end end L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) end end L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_501009 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = A1_2.param1 if not (L2_2 < 0) then L2_2 = A1_2.param1 if not (8 < L2_2) then goto lbl_15 end end L2_2 = false do return L2_2 end ::lbl_15:: L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_501010 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = A1_2.param1 if L2_2 == 8 then L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 5006 L5_2 = 3 L6_2 = 4 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_chest L6_2 = GadgetState L6_2 = L6_2.Default L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = 133103540 L5_2 = 540004 L6_2 = GadgetState L6_2 = L6_2.Default L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "Puzzle_Flag_3" L5_2 = 1 L6_2 = 133103540 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end end L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_501010 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = 0 L3_2 = ScriptLib L3_2 = L3_2.GetGadgetStateByConfigId L4_2 = A0_2 L5_2 = L1_1.group_id L6_2 = L1_1.gadget_riddle_1 L3_2 = L3_2(L4_2, L5_2, L6_2) L4_2 = GadgetState L4_2 = L4_2.GearStart if L3_2 == L4_2 then L2_2 = L2_2 + 1 end L3_2 = ScriptLib L3_2 = L3_2.GetGadgetStateByConfigId L4_2 = A0_2 L5_2 = L1_1.group_id L6_2 = L1_1.gadget_riddle_2 L3_2 = L3_2(L4_2, L5_2, L6_2) L4_2 = GadgetState L4_2 = L4_2.GearStart if L3_2 == L4_2 then L2_2 = L2_2 + 1 end L3_2 = ScriptLib L3_2 = L3_2.GetGadgetStateByConfigId L4_2 = A0_2 L5_2 = L1_1.group_id L6_2 = L1_1.gadget_riddle_3 L3_2 = L3_2(L4_2, L5_2, L6_2) L4_2 = GadgetState L4_2 = L4_2.GearStart if L3_2 == L4_2 then L2_2 = L2_2 + 1 end L3_2 = ScriptLib L3_2 = L3_2.GetGadgetStateByConfigId L4_2 = A0_2 L5_2 = L1_1.group_id L6_2 = L1_1.gadget_riddle_4 L3_2 = L3_2(L4_2, L5_2, L6_2) L4_2 = GadgetState L4_2 = L4_2.GearStart if L3_2 == L4_2 then L2_2 = L2_2 + 1 end L3_2 = ScriptLib L3_2 = L3_2.GetGadgetStateByConfigId L4_2 = A0_2 L5_2 = L1_1.group_id L6_2 = L1_1.gadget_riddle_5 L3_2 = L3_2(L4_2, L5_2, L6_2) L4_2 = GadgetState L4_2 = L4_2.GearStart if L3_2 == L4_2 then L2_2 = L2_2 + 1 end L3_2 = ScriptLib L3_2 = L3_2.GetGadgetStateByConfigId L4_2 = A0_2 L5_2 = L1_1.group_id L6_2 = L1_1.gadget_riddle_6 L3_2 = L3_2(L4_2, L5_2, L6_2) L4_2 = GadgetState L4_2 = L4_2.GearStart if L3_2 == L4_2 then L2_2 = L2_2 + 1 end L3_2 = ScriptLib L3_2 = L3_2.GetGadgetStateByConfigId L4_2 = A0_2 L5_2 = L1_1.group_id L6_2 = L1_1.gadget_riddle_7 L3_2 = L3_2(L4_2, L5_2, L6_2) L4_2 = GadgetState L4_2 = L4_2.GearStart if L3_2 == L4_2 then L2_2 = L2_2 + 1 end L3_2 = ScriptLib L3_2 = L3_2.GetGadgetStateByConfigId L4_2 = A0_2 L5_2 = L1_1.group_id L6_2 = L1_1.gadget_riddle_8 L3_2 = L3_2(L4_2, L5_2, L6_2) L4_2 = GadgetState L4_2 = L4_2.GearStart if L3_2 == L4_2 then L2_2 = L2_2 + 1 end L3_2 = ScriptLib L3_2 = L3_2.SetGroupVariableValue L4_2 = A0_2 L5_2 = "State_Flag" L6_2 = L2_2 L3_2(L4_2, L5_2, L6_2) L3_2 = 0 return L3_2 end action_EVENT_GROUP_LOAD_501011 = L2_1