local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1 L0_1 = {} L0_1.group_id = 133103496 L1_1 = {} L2_1 = {} L2_1.config_id = 496005 L2_1.monster_id = 25020201 L3_1 = {} L3_1.x = 172.597 L3_1.y = 194.335 L3_1.z = 1401.24 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 249.2 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 24 L2_1.drop_tag = "\231\155\151\229\174\157\229\155\162" L2_1.isElite = true L2_1.area_id = 6 L3_1 = {} L3_1.config_id = 496006 L3_1.monster_id = 25010501 L4_1 = {} L4_1.x = 174.345 L4_1.y = 194.42 L4_1.z = 1398.241 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 249.2 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 24 L3_1.drop_tag = "\231\155\151\229\174\157\229\155\162" L3_1.isElite = true L3_1.area_id = 6 L4_1 = {} L4_1.config_id = 496007 L4_1.monster_id = 25020201 L5_1 = {} L5_1.x = 151.995 L5_1.y = 194.075 L5_1.z = 1387.753 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 17.7 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 24 L4_1.drop_tag = "\231\155\151\229\174\157\229\155\162" L4_1.isElite = true L4_1.area_id = 6 L5_1 = {} L5_1.config_id = 496008 L5_1.monster_id = 25010601 L6_1 = {} L6_1.x = 147.867 L6_1.y = 194.335 L6_1.z = 1392.903 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 71.2 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 24 L5_1.drop_tag = "\231\155\151\229\174\157\229\155\162" L5_1.isElite = true L5_1.area_id = 6 L6_1 = {} L6_1.config_id = 496009 L6_1.monster_id = 25070101 L7_1 = {} L7_1.x = 150.112 L7_1.y = 194.075 L7_1.z = 1403.733 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 133.7 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 24 L6_1.drop_tag = "\231\155\151\229\174\157\229\155\162" L6_1.isElite = true L6_1.area_id = 6 L7_1 = {} L7_1.config_id = 496010 L7_1.monster_id = 25010701 L8_1 = {} L8_1.x = 169.763 L8_1.y = 194.075 L8_1.z = 1390.563 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 312.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 24 L7_1.drop_tag = "\231\155\151\229\174\157\229\155\162" L7_1.isElite = true L7_1.area_id = 6 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 monsters = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 496013 L2_1.npc_id = 20114 L3_1 = {} L3_1.x = 157.485 L3_1.y = 196.379 L3_1.z = 1410.708 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.area_id = 6 L3_1 = {} L3_1.config_id = 496022 L3_1.npc_id = 20125 L4_1 = {} L4_1.x = 159.127 L4_1.y = 212.589 L4_1.z = 1423.037 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 23.43 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.area_id = 6 L4_1 = {} L4_1.config_id = 496023 L4_1.npc_id = 20126 L5_1 = {} L5_1.x = 192.286 L5_1.y = 198.025 L5_1.z = 1390.132 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.area_id = 6 L5_1 = {} L5_1.config_id = 496024 L5_1.npc_id = 20124 L6_1 = {} L6_1.x = 113.252 L6_1.y = 191.315 L6_1.z = 1404.16 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 106.7 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.area_id = 6 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 496001 L2_1.gadget_id = 70710091 L3_1 = {} L3_1.x = 157.485 L3_1.y = 195.275 L3_1.z = 1410.708 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 180.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 24 L2_1.area_id = 6 L3_1 = {} L3_1.config_id = 496002 L3_1.gadget_id = 70211132 L4_1 = {} L4_1.x = 149.377 L4_1.y = 194.075 L4_1.z = 1399.905 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 92.7 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 21 L3_1.drop_tag = "\232\167\163\232\176\156\232\182\133\231\186\167\231\146\131\230\156\136" L3_1.isOneoff = true L3_1.persistent = true L4_1 = {} L4_1.name = "chest" L4_1.exp = 1 L3_1.explore = L4_1 L3_1.area_id = 6 L4_1 = {} L4_1.config_id = 496003 L4_1.gadget_id = 70211132 L5_1 = {} L5_1.x = 165.577 L5_1.y = 194.075 L5_1.z = 1399.677 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 269.2 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 21 L4_1.drop_tag = "\232\167\163\232\176\156\232\182\133\231\186\167\231\146\131\230\156\136" L4_1.isOneoff = true L4_1.persistent = true L5_1 = {} L5_1.name = "chest" L5_1.exp = 1 L4_1.explore = L5_1 L4_1.area_id = 6 L5_1 = {} L5_1.config_id = 496004 L5_1.gadget_id = 70211132 L6_1 = {} L6_1.x = 157.428 L6_1.y = 195.244 L6_1.z = 1408.95 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 180.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 21 L5_1.chest_drop_id = 2001600 L5_1.drop_count = 1 L5_1.isOneoff = true L5_1.persistent = true L6_1 = {} L6_1.name = "chest" L6_1.exp = 1 L5_1.explore = L6_1 L5_1.area_id = 6 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1496011 L2_1.name = "VARIABLE_CHANGE_496011" L3_1 = EventType L3_1 = L3_1.EVENT_VARIABLE_CHANGE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_VARIABLE_CHANGE_496011" L2_1.action = "action_EVENT_VARIABLE_CHANGE_496011" L2_1.trigger_count = 0 L3_1 = {} L3_1.config_id = 1496012 L3_1.name = "ANY_MONSTER_DIE_496012" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_496012" L3_1.action = "action_EVENT_ANY_MONSTER_DIE_496012" L4_1 = {} L4_1.config_id = 1496014 L4_1.name = "GADGET_STATE_CHANGE_496014" L5_1 = EventType L5_1 = L5_1.EVENT_GADGET_STATE_CHANGE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_496014" L4_1.action = "action_EVENT_GADGET_STATE_CHANGE_496014" L5_1 = {} L5_1.config_id = 1496015 L5_1.name = "GADGET_STATE_CHANGE_496015" L6_1 = EventType L6_1 = L6_1.EVENT_GADGET_STATE_CHANGE L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_496015" L5_1.action = "action_EVENT_GADGET_STATE_CHANGE_496015" L6_1 = {} L6_1.config_id = 1496016 L6_1.name = "GADGET_STATE_CHANGE_496016" L7_1 = EventType L7_1 = L7_1.EVENT_GADGET_STATE_CHANGE L6_1.event = L7_1 L6_1.source = "" L6_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_496016" L6_1.action = "action_EVENT_GADGET_STATE_CHANGE_496016" L7_1 = {} L7_1.config_id = 1496017 L7_1.name = "VARIABLE_CHANGE_496017" L8_1 = EventType L8_1 = L8_1.EVENT_VARIABLE_CHANGE L7_1.event = L8_1 L7_1.source = "" L7_1.condition = "condition_EVENT_VARIABLE_CHANGE_496017" L7_1.action = "action_EVENT_VARIABLE_CHANGE_496017" L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.configId = 1 L2_1.name = "Unlocked" L2_1.value = 0 L2_1.no_refresh = true L3_1 = {} L3_1.configId = 2 L3_1.name = "TreasureBox" L3_1.value = 0 L3_1.no_refresh = true L1_1[1] = L2_1 L1_1[2] = L3_1 variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 496001 L3_1[1] = L4_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "VARIABLE_CHANGE_496011" L5_1 = "ANY_MONSTER_DIE_496012" L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.triggers = L3_1 L3_1 = {} L4_1 = 496013 L5_1 = 496022 L6_1 = 496023 L7_1 = 496024 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.npcs = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 496002 L6_1 = 496003 L7_1 = 496004 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "GADGET_STATE_CHANGE_496014" L6_1 = "GADGET_STATE_CHANGE_496015" L7_1 = "GADGET_STATE_CHANGE_496016" L8_1 = "VARIABLE_CHANGE_496017" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L6_1 = 496005 L7_1 = 496006 L8_1 = 496007 L9_1 = 496008 L10_1 = 496009 L11_1 = 496010 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L5_1[4] = L9_1 L5_1[5] = L10_1 L5_1[6] = L11_1 L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "Unlocked" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_496011 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 31030001 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_reminder_ui" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133103496 L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "Unlocked" L5_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_496011 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_496012 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133103496 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "7101103_progress" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_496012 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param2 if 496002 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.ChestOpened L3_2 = A1_2.param1 if L2_2 == L3_2 then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_496014 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "TreasureBox" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_496014 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param2 if 496003 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.ChestOpened L3_2 = A1_2.param1 if L2_2 == L3_2 then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_496015 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "TreasureBox" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_496015 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param2 if 496004 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.ChestOpened L3_2 = A1_2.param1 if L2_2 == L3_2 then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_496016 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "TreasureBox" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_496016 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "TreasureBox" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 3 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_496017 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "7101104_progress" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_496017 = L1_1