local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1 L0_1 = {} L0_1.group_id = 133103298 L1_1 = {} L2_1 = {} L2_1.config_id = 298001 L2_1.monster_id = 25020201 L3_1 = {} L3_1.x = 714.264 L3_1.y = 184.356 L3_1.z = 1088.164 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 323.852 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.drop_tag = "\231\155\151\229\174\157\229\155\162" L2_1.disableWander = true L2_1.area_id = 6 L3_1 = {} L3_1.config_id = 298002 L3_1.monster_id = 25010301 L4_1 = {} L4_1.x = 700.421 L4_1.y = 185.784 L4_1.z = 1082.339 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.drop_tag = "\231\155\151\229\174\157\229\155\162" L3_1.pose_id = 9006 L3_1.area_id = 6 L4_1 = {} L4_1.config_id = 298003 L4_1.monster_id = 25010701 L5_1 = {} L5_1.x = 700.468 L5_1.y = 185.406 L5_1.z = 1083.938 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 168.581 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.drop_tag = "\231\155\151\229\174\157\229\155\162" L4_1.pose_id = 9006 L4_1.area_id = 6 L5_1 = {} L5_1.config_id = 298004 L5_1.monster_id = 25010201 L6_1 = {} L6_1.x = 709.226 L6_1.y = 184.202 L6_1.z = 1089.303 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 290.627 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.drop_tag = "\231\155\151\229\174\157\229\155\162" L5_1.pose_id = 9004 L5_1.area_id = 6 L6_1 = {} L6_1.config_id = 298005 L6_1.monster_id = 25030201 L7_1 = {} L7_1.x = 704.743 L7_1.y = 184.986 L7_1.z = 1085.086 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.drop_tag = "\231\155\151\229\174\157\229\155\162" L6_1.pose_id = 4 L6_1.area_id = 6 L7_1 = {} L7_1.config_id = 298006 L7_1.monster_id = 25070101 L8_1 = {} L8_1.x = 723.13 L8_1.y = 184.503 L8_1.z = 1095.008 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 259.3 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L7_1.drop_tag = "\231\155\151\229\174\157\229\155\162" L7_1.area_id = 6 L8_1 = {} L8_1.config_id = 298007 L8_1.monster_id = 25010501 L9_1 = {} L9_1.x = 726.425 L9_1.y = 185.038 L9_1.z = 1096.848 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 259.3 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L8_1.drop_tag = "\231\155\151\229\174\157\229\155\162" L8_1.area_id = 6 L9_1 = {} L9_1.config_id = 298008 L9_1.monster_id = 25030201 L10_1 = {} L10_1.x = 724.623 L10_1.y = 185.232 L10_1.z = 1090.725 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 259.3 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 1 L9_1.drop_tag = "\231\155\151\229\174\157\229\155\162" L9_1.area_id = 6 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1298014 L2_1.name = "ANY_MONSTER_DIE_298014" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_298014" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_298014" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 298001 L5_1 = 298002 L6_1 = 298003 L7_1 = 298004 L8_1 = 298005 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_298014" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if 2 < L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_298014 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 298006 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 298007 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 298008 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = {} L2_2.x = 705 L2_2.y = 184 L2_2.z = 1088 L3_2 = ScriptLib L3_2 = L3_2.ScenePlaySound L4_2 = A0_2 L5_2 = {} L5_2.play_pos = L2_2 L5_2.sound_name = "LevelHornSound001" L5_2.play_type = 1 L5_2.is_broadcast = false L3_2 = L3_2(L4_2, L5_2) if 0 ~= L3_2 then L3_2 = ScriptLib L3_2 = L3_2.PrintContextLog L4_2 = A0_2 L5_2 = "@@ LUA_WARNING : active_soundplay" L3_2(L4_2, L5_2) L3_2 = -1 return L3_2 end L3_2 = {} L3_2.x = 705 L3_2.y = 184 L3_2.z = 1088 L4_2 = ScriptLib L4_2 = L4_2.ShowReminderRadius L5_2 = A0_2 L6_2 = 400004 L7_2 = L3_2 L8_2 = 50 L4_2 = L4_2(L5_2, L6_2, L7_2, L8_2) if 0 ~= L4_2 then L4_2 = ScriptLib L4_2 = L4_2.PrintContextLog L5_2 = A0_2 L6_2 = "@@ LUA_WARNING : active_reminder_ui_bypos" L4_2(L5_2, L6_2) L4_2 = -1 return L4_2 end L4_2 = 0 return L4_2 end action_EVENT_ANY_MONSTER_DIE_298014 = L1_1