local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1, L23_1, L24_1, L25_1, L26_1, L27_1, L28_1, L29_1, L30_1, L31_1, L32_1, L33_1 L0_1 = {} L0_1.group_id = 133103297 L1_1 = {} L2_1 = {} L2_1.config_id = 297001 L2_1.monster_id = 20011401 L3_1 = {} L3_1.x = 735.929 L3_1.y = 325.359 L3_1.z = 1542.323 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 152.919 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 24 L2_1.drop_tag = "\229\143\178\232\142\177\229\167\134" L2_1.area_id = 6 L3_1 = {} L3_1.config_id = 297002 L3_1.monster_id = 20011401 L4_1 = {} L4_1.x = 739.387 L4_1.y = 325.595 L4_1.z = 1542.951 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 199.173 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 24 L3_1.drop_tag = "\229\143\178\232\142\177\229\167\134" L3_1.area_id = 6 L1_1[1] = L2_1 L1_1[2] = L3_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 297003 L3_1 = RegionShape L3_1 = L3_1.SPHERE L2_1.shape = L3_1 L2_1.radius = 5 L3_1 = {} L3_1.x = 730.283 L3_1.y = 325.45 L3_1.z = 1546.398 L2_1.pos = L3_1 L2_1.area_id = 6 L3_1 = {} L3_1.config_id = 297004 L4_1 = RegionShape L4_1 = L4_1.SPHERE L3_1.shape = L4_1 L3_1.radius = 5 L4_1 = {} L4_1.x = 865.683 L4_1.y = 230.167 L4_1.z = 1193.924 L3_1.pos = L4_1 L3_1.area_id = 6 L4_1 = {} L4_1.config_id = 297005 L5_1 = RegionShape L5_1 = L5_1.SPHERE L4_1.shape = L5_1 L4_1.radius = 5 L5_1 = {} L5_1.x = 832.343 L5_1.y = 325.564 L5_1.z = 1520.43 L4_1.pos = L5_1 L4_1.area_id = 6 L5_1 = {} L5_1.config_id = 297007 L6_1 = RegionShape L6_1 = L6_1.SPHERE L5_1.shape = L6_1 L5_1.radius = 5 L6_1 = {} L6_1.x = 883.99 L6_1.y = 322.131 L6_1.z = 1550.283 L5_1.pos = L6_1 L5_1.area_id = 6 L6_1 = {} L6_1.config_id = 297008 L7_1 = RegionShape L7_1 = L7_1.SPHERE L6_1.shape = L7_1 L6_1.radius = 5 L7_1 = {} L7_1.x = 689.067 L7_1.y = 315.393 L7_1.z = 1523.223 L6_1.pos = L7_1 L6_1.area_id = 6 L7_1 = {} L7_1.config_id = 297010 L8_1 = RegionShape L8_1 = L8_1.SPHERE L7_1.shape = L8_1 L7_1.radius = 5 L8_1 = {} L8_1.x = 915.74 L8_1.y = 268.608 L8_1.z = 1563.161 L7_1.pos = L8_1 L7_1.area_id = 6 L8_1 = {} L8_1.config_id = 297011 L9_1 = RegionShape L9_1 = L9_1.SPHERE L8_1.shape = L9_1 L8_1.radius = 5 L9_1 = {} L9_1.x = 816.476 L9_1.y = 234.663 L9_1.z = 1650.913 L8_1.pos = L9_1 L8_1.area_id = 6 L9_1 = {} L9_1.config_id = 297012 L10_1 = RegionShape L10_1 = L10_1.SPHERE L9_1.shape = L10_1 L9_1.radius = 5 L10_1 = {} L10_1.x = 959.95 L10_1.y = 268.938 L10_1.z = 1324.554 L9_1.pos = L10_1 L9_1.area_id = 6 L10_1 = {} L10_1.config_id = 297013 L11_1 = RegionShape L11_1 = L11_1.SPHERE L10_1.shape = L11_1 L10_1.radius = 5 L11_1 = {} L11_1.x = 909.376 L11_1.y = 233.744 L11_1.z = 1661.076 L10_1.pos = L11_1 L10_1.area_id = 6 L11_1 = {} L11_1.config_id = 297014 L12_1 = RegionShape L12_1 = L12_1.SPHERE L11_1.shape = L12_1 L11_1.radius = 5 L12_1 = {} L12_1.x = 727.235 L12_1.y = 232.202 L12_1.z = 1636.382 L11_1.pos = L12_1 L11_1.area_id = 6 L12_1 = {} L12_1.config_id = 297015 L13_1 = RegionShape L13_1 = L13_1.SPHERE L12_1.shape = L13_1 L12_1.radius = 5 L13_1 = {} L13_1.x = 721.327 L13_1.y = 230.92 L13_1.z = 1703.483 L12_1.pos = L13_1 L12_1.area_id = 6 L13_1 = {} L13_1.config_id = 297016 L14_1 = RegionShape L14_1 = L14_1.SPHERE L13_1.shape = L14_1 L13_1.radius = 5 L14_1 = {} L14_1.x = 616.948 L14_1.y = 265.879 L14_1.z = 1442.446 L13_1.pos = L14_1 L13_1.area_id = 6 L14_1 = {} L14_1.config_id = 297017 L15_1 = RegionShape L15_1 = L15_1.SPHERE L14_1.shape = L15_1 L14_1.radius = 5 L15_1 = {} L15_1.x = 671.27 L15_1.y = 296.08 L15_1.z = 1404.866 L14_1.pos = L15_1 L14_1.area_id = 6 L15_1 = {} L15_1.config_id = 297018 L16_1 = RegionShape L16_1 = L16_1.SPHERE L15_1.shape = L16_1 L15_1.radius = 5 L16_1 = {} L16_1.x = 640.982 L16_1.y = 265.309 L16_1.z = 1368.486 L15_1.pos = L16_1 L15_1.area_id = 6 L16_1 = {} L16_1.config_id = 297019 L17_1 = RegionShape L17_1 = L17_1.SPHERE L16_1.shape = L17_1 L16_1.radius = 5 L17_1 = {} L17_1.x = 647.599 L17_1.y = 309.25 L17_1.z = 1423.801 L16_1.pos = L17_1 L16_1.area_id = 6 L17_1 = {} L17_1.config_id = 297020 L18_1 = RegionShape L18_1 = L18_1.SPHERE L17_1.shape = L18_1 L17_1.radius = 5 L18_1 = {} L18_1.x = 638.373 L18_1.y = 296.448 L18_1.z = 1444.832 L17_1.pos = L18_1 L17_1.area_id = 6 L18_1 = {} L18_1.config_id = 297022 L19_1 = RegionShape L19_1 = L19_1.SPHERE L18_1.shape = L19_1 L18_1.radius = 5 L19_1 = {} L19_1.x = 869.731 L19_1.y = 324.41 L19_1.z = 1515.728 L18_1.pos = L19_1 L18_1.area_id = 6 L19_1 = {} L19_1.config_id = 297023 L20_1 = RegionShape L20_1 = L20_1.SPHERE L19_1.shape = L20_1 L19_1.radius = 5 L20_1 = {} L20_1.x = 855.201 L20_1.y = 313.23 L20_1.z = 1551.883 L19_1.pos = L20_1 L19_1.area_id = 6 L20_1 = {} L20_1.config_id = 297024 L21_1 = RegionShape L21_1 = L21_1.SPHERE L20_1.shape = L21_1 L20_1.radius = 5 L21_1 = {} L21_1.x = 938.395 L21_1.y = 329.284 L21_1.z = 1493.653 L20_1.pos = L21_1 L20_1.area_id = 6 L21_1 = {} L21_1.config_id = 297026 L22_1 = RegionShape L22_1 = L22_1.SPHERE L21_1.shape = L22_1 L21_1.radius = 5 L22_1 = {} L22_1.x = 749.324 L22_1.y = 312.6 L22_1.z = 1750.21 L21_1.pos = L22_1 L21_1.area_id = 6 L22_1 = {} L22_1.config_id = 297028 L23_1 = RegionShape L23_1 = L23_1.SPHERE L22_1.shape = L23_1 L22_1.radius = 5 L23_1 = {} L23_1.x = 718.883 L23_1.y = 409.654 L23_1.z = 1836.879 L22_1.pos = L23_1 L22_1.area_id = 6 L23_1 = {} L23_1.config_id = 297029 L24_1 = RegionShape L24_1 = L24_1.SPHERE L23_1.shape = L24_1 L23_1.radius = 5 L24_1 = {} L24_1.x = 715.747 L24_1.y = 388.821 L24_1.z = 1912.156 L23_1.pos = L24_1 L23_1.area_id = 6 L24_1 = {} L24_1.config_id = 297030 L25_1 = RegionShape L25_1 = L25_1.SPHERE L24_1.shape = L25_1 L24_1.radius = 5 L25_1 = {} L25_1.x = 658.065 L25_1.y = 369.053 L25_1.z = 1924.091 L24_1.pos = L25_1 L24_1.area_id = 6 L25_1 = {} L25_1.config_id = 297031 L26_1 = RegionShape L26_1 = L26_1.SPHERE L25_1.shape = L26_1 L25_1.radius = 5 L26_1 = {} L26_1.x = 611.995 L26_1.y = 359.624 L26_1.z = 1825.37 L25_1.pos = L26_1 L25_1.area_id = 6 L26_1 = {} L26_1.config_id = 297032 L27_1 = RegionShape L27_1 = L27_1.SPHERE L26_1.shape = L27_1 L26_1.radius = 5 L27_1 = {} L27_1.x = 473.261 L27_1.y = 230.7 L27_1.z = 1705.258 L26_1.pos = L27_1 L26_1.area_id = 6 L27_1 = {} L27_1.config_id = 297033 L28_1 = RegionShape L28_1 = L28_1.SPHERE L27_1.shape = L28_1 L27_1.radius = 5 L28_1 = {} L28_1.x = 1014.186 L28_1.y = 307.19 L28_1.z = 1611.858 L27_1.pos = L28_1 L27_1.area_id = 6 L28_1 = {} L28_1.config_id = 297034 L29_1 = RegionShape L29_1 = L29_1.SPHERE L28_1.shape = L29_1 L28_1.radius = 5 L29_1 = {} L29_1.x = 1039.455 L29_1.y = 340.899 L29_1.z = 1548.787 L28_1.pos = L29_1 L28_1.area_id = 6 L29_1 = {} L29_1.config_id = 297035 L30_1 = RegionShape L30_1 = L30_1.SPHERE L29_1.shape = L30_1 L29_1.radius = 5 L30_1 = {} L30_1.x = 1102.637 L30_1.y = 350.043 L30_1.z = 1512.208 L29_1.pos = L30_1 L29_1.area_id = 6 L30_1 = {} L30_1.config_id = 297036 L31_1 = RegionShape L31_1 = L31_1.SPHERE L30_1.shape = L31_1 L30_1.radius = 5 L31_1 = {} L31_1.x = 1122.792 L31_1.y = 352.618 L31_1.z = 1624.334 L30_1.pos = L31_1 L30_1.area_id = 6 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 L1_1[12] = L13_1 L1_1[13] = L14_1 L1_1[14] = L15_1 L1_1[15] = L16_1 L1_1[16] = L17_1 L1_1[17] = L18_1 L1_1[18] = L19_1 L1_1[19] = L20_1 L1_1[20] = L21_1 L1_1[21] = L22_1 L1_1[22] = L23_1 L1_1[23] = L24_1 L1_1[24] = L25_1 L1_1[25] = L26_1 L1_1[26] = L27_1 L1_1[27] = L28_1 L1_1[28] = L29_1 L1_1[29] = L30_1 regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1297003 L2_1.name = "ENTER_REGION_297003" L3_1 = EventType L3_1 = L3_1.EVENT_ENTER_REGION L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ENTER_REGION_297003" L2_1.action = "action_EVENT_ENTER_REGION_297003" L3_1 = {} L3_1.config_id = 1297004 L3_1.name = "ENTER_REGION_297004" L4_1 = EventType L4_1 = L4_1.EVENT_ENTER_REGION L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ENTER_REGION_297004" L3_1.action = "action_EVENT_ENTER_REGION_297004" L4_1 = {} L4_1.config_id = 1297005 L4_1.name = "ENTER_REGION_297005" L5_1 = EventType L5_1 = L5_1.EVENT_ENTER_REGION L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_ENTER_REGION_297005" L4_1.action = "action_EVENT_ENTER_REGION_297005" L5_1 = {} L5_1.config_id = 1297007 L5_1.name = "ENTER_REGION_297007" L6_1 = EventType L6_1 = L6_1.EVENT_ENTER_REGION L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_ENTER_REGION_297007" L5_1.action = "action_EVENT_ENTER_REGION_297007" L6_1 = {} L6_1.config_id = 1297008 L6_1.name = "ENTER_REGION_297008" L7_1 = EventType L7_1 = L7_1.EVENT_ENTER_REGION L6_1.event = L7_1 L6_1.source = "" L6_1.condition = "condition_EVENT_ENTER_REGION_297008" L6_1.action = "action_EVENT_ENTER_REGION_297008" L7_1 = {} L7_1.config_id = 1297010 L7_1.name = "ENTER_REGION_297010" L8_1 = EventType L8_1 = L8_1.EVENT_ENTER_REGION L7_1.event = L8_1 L7_1.source = "" L7_1.condition = "condition_EVENT_ENTER_REGION_297010" L7_1.action = "action_EVENT_ENTER_REGION_297010" L8_1 = {} L8_1.config_id = 1297011 L8_1.name = "ENTER_REGION_297011" L9_1 = EventType L9_1 = L9_1.EVENT_ENTER_REGION L8_1.event = L9_1 L8_1.source = "" L8_1.condition = "condition_EVENT_ENTER_REGION_297011" L8_1.action = "action_EVENT_ENTER_REGION_297011" L9_1 = {} L9_1.config_id = 1297012 L9_1.name = "ENTER_REGION_297012" L10_1 = EventType L10_1 = L10_1.EVENT_ENTER_REGION L9_1.event = L10_1 L9_1.source = "" L9_1.condition = "condition_EVENT_ENTER_REGION_297012" L9_1.action = "action_EVENT_ENTER_REGION_297012" L10_1 = {} L10_1.config_id = 1297013 L10_1.name = "ENTER_REGION_297013" L11_1 = EventType L11_1 = L11_1.EVENT_ENTER_REGION L10_1.event = L11_1 L10_1.source = "" L10_1.condition = "condition_EVENT_ENTER_REGION_297013" L10_1.action = "action_EVENT_ENTER_REGION_297013" L11_1 = {} L11_1.config_id = 1297014 L11_1.name = "ENTER_REGION_297014" L12_1 = EventType L12_1 = L12_1.EVENT_ENTER_REGION L11_1.event = L12_1 L11_1.source = "" L11_1.condition = "condition_EVENT_ENTER_REGION_297014" L11_1.action = "action_EVENT_ENTER_REGION_297014" L12_1 = {} L12_1.config_id = 1297015 L12_1.name = "ENTER_REGION_297015" L13_1 = EventType L13_1 = L13_1.EVENT_ENTER_REGION L12_1.event = L13_1 L12_1.source = "" L12_1.condition = "condition_EVENT_ENTER_REGION_297015" L12_1.action = "action_EVENT_ENTER_REGION_297015" L13_1 = {} L13_1.config_id = 1297016 L13_1.name = "ENTER_REGION_297016" L14_1 = EventType L14_1 = L14_1.EVENT_ENTER_REGION L13_1.event = L14_1 L13_1.source = "" L13_1.condition = "condition_EVENT_ENTER_REGION_297016" L13_1.action = "action_EVENT_ENTER_REGION_297016" L14_1 = {} L14_1.config_id = 1297017 L14_1.name = "ENTER_REGION_297017" L15_1 = EventType L15_1 = L15_1.EVENT_ENTER_REGION L14_1.event = L15_1 L14_1.source = "" L14_1.condition = "condition_EVENT_ENTER_REGION_297017" L14_1.action = "action_EVENT_ENTER_REGION_297017" L15_1 = {} L15_1.config_id = 1297018 L15_1.name = "ENTER_REGION_297018" L16_1 = EventType L16_1 = L16_1.EVENT_ENTER_REGION L15_1.event = L16_1 L15_1.source = "" L15_1.condition = "condition_EVENT_ENTER_REGION_297018" L15_1.action = "action_EVENT_ENTER_REGION_297018" L16_1 = {} L16_1.config_id = 1297019 L16_1.name = "ENTER_REGION_297019" L17_1 = EventType L17_1 = L17_1.EVENT_ENTER_REGION L16_1.event = L17_1 L16_1.source = "" L16_1.condition = "condition_EVENT_ENTER_REGION_297019" L16_1.action = "action_EVENT_ENTER_REGION_297019" L17_1 = {} L17_1.config_id = 1297020 L17_1.name = "ENTER_REGION_297020" L18_1 = EventType L18_1 = L18_1.EVENT_ENTER_REGION L17_1.event = L18_1 L17_1.source = "" L17_1.condition = "condition_EVENT_ENTER_REGION_297020" L17_1.action = "action_EVENT_ENTER_REGION_297020" L18_1 = {} L18_1.config_id = 1297022 L18_1.name = "ENTER_REGION_297022" L19_1 = EventType L19_1 = L19_1.EVENT_ENTER_REGION L18_1.event = L19_1 L18_1.source = "" L18_1.condition = "condition_EVENT_ENTER_REGION_297022" L18_1.action = "action_EVENT_ENTER_REGION_297022" L19_1 = {} L19_1.config_id = 1297023 L19_1.name = "ENTER_REGION_297023" L20_1 = EventType L20_1 = L20_1.EVENT_ENTER_REGION L19_1.event = L20_1 L19_1.source = "" L19_1.condition = "condition_EVENT_ENTER_REGION_297023" L19_1.action = "action_EVENT_ENTER_REGION_297023" L20_1 = {} L20_1.config_id = 1297024 L20_1.name = "ENTER_REGION_297024" L21_1 = EventType L21_1 = L21_1.EVENT_ENTER_REGION L20_1.event = L21_1 L20_1.source = "" L20_1.condition = "condition_EVENT_ENTER_REGION_297024" L20_1.action = "action_EVENT_ENTER_REGION_297024" L21_1 = {} L21_1.config_id = 1297026 L21_1.name = "ENTER_REGION_297026" L22_1 = EventType L22_1 = L22_1.EVENT_ENTER_REGION L21_1.event = L22_1 L21_1.source = "" L21_1.condition = "condition_EVENT_ENTER_REGION_297026" L21_1.action = "action_EVENT_ENTER_REGION_297026" L22_1 = {} L22_1.config_id = 1297028 L22_1.name = "ENTER_REGION_297028" L23_1 = EventType L23_1 = L23_1.EVENT_ENTER_REGION L22_1.event = L23_1 L22_1.source = "" L22_1.condition = "condition_EVENT_ENTER_REGION_297028" L22_1.action = "action_EVENT_ENTER_REGION_297028" L23_1 = {} L23_1.config_id = 1297029 L23_1.name = "ENTER_REGION_297029" L24_1 = EventType L24_1 = L24_1.EVENT_ENTER_REGION L23_1.event = L24_1 L23_1.source = "" L23_1.condition = "condition_EVENT_ENTER_REGION_297029" L23_1.action = "action_EVENT_ENTER_REGION_297029" L24_1 = {} L24_1.config_id = 1297030 L24_1.name = "ENTER_REGION_297030" L25_1 = EventType L25_1 = L25_1.EVENT_ENTER_REGION L24_1.event = L25_1 L24_1.source = "" L24_1.condition = "condition_EVENT_ENTER_REGION_297030" L24_1.action = "action_EVENT_ENTER_REGION_297030" L25_1 = {} L25_1.config_id = 1297031 L25_1.name = "ENTER_REGION_297031" L26_1 = EventType L26_1 = L26_1.EVENT_ENTER_REGION L25_1.event = L26_1 L25_1.source = "" L25_1.condition = "condition_EVENT_ENTER_REGION_297031" L26_1 = "action_EVENT_ENTER_REGION_297031" L25_1.action = L26_1 L26_1 = {} L27_1 = 1297032 L26_1.config_id = L27_1 L27_1 = "ENTER_REGION_297032" L26_1.name = L27_1 L27_1 = EventType L27_1 = L27_1.EVENT_ENTER_REGION L26_1.event = L27_1 L26_1.source = "" L27_1 = "condition_EVENT_ENTER_REGION_297032" L26_1.condition = L27_1 L27_1 = "action_EVENT_ENTER_REGION_297032" L26_1.action = L27_1 L27_1 = {} L28_1 = 1297033 L27_1.config_id = L28_1 L28_1 = "ENTER_REGION_297033" L27_1.name = L28_1 L28_1 = EventType L28_1 = L28_1.EVENT_ENTER_REGION L27_1.event = L28_1 L27_1.source = "" L28_1 = "condition_EVENT_ENTER_REGION_297033" L27_1.condition = L28_1 L28_1 = "action_EVENT_ENTER_REGION_297033" L27_1.action = L28_1 L28_1 = {} L29_1 = 1297034 L28_1.config_id = L29_1 L29_1 = "ENTER_REGION_297034" L28_1.name = L29_1 L29_1 = EventType L29_1 = L29_1.EVENT_ENTER_REGION L28_1.event = L29_1 L28_1.source = "" L29_1 = "condition_EVENT_ENTER_REGION_297034" L28_1.condition = L29_1 L29_1 = "action_EVENT_ENTER_REGION_297034" L28_1.action = L29_1 L29_1 = {} L30_1 = 1297035 L29_1.config_id = L30_1 L30_1 = "ENTER_REGION_297035" L29_1.name = L30_1 L30_1 = EventType L30_1 = L30_1.EVENT_ENTER_REGION L29_1.event = L30_1 L29_1.source = "" L30_1 = "condition_EVENT_ENTER_REGION_297035" L29_1.condition = L30_1 L30_1 = "action_EVENT_ENTER_REGION_297035" L29_1.action = L30_1 L30_1 = {} L31_1 = 1297036 L30_1.config_id = L31_1 L31_1 = "ENTER_REGION_297036" L30_1.name = L31_1 L31_1 = EventType L31_1 = L31_1.EVENT_ENTER_REGION L30_1.event = L31_1 L30_1.source = "" L31_1 = "condition_EVENT_ENTER_REGION_297036" L30_1.condition = L31_1 L31_1 = "action_EVENT_ENTER_REGION_297036" L30_1.action = L31_1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 L1_1[12] = L13_1 L1_1[13] = L14_1 L1_1[14] = L15_1 L1_1[15] = L16_1 L1_1[16] = L17_1 L1_1[17] = L18_1 L1_1[18] = L19_1 L1_1[19] = L20_1 L1_1[20] = L21_1 L1_1[21] = L22_1 L1_1[22] = L23_1 L1_1[23] = L24_1 L1_1[24] = L25_1 L1_1[25] = L26_1 L1_1[26] = L27_1 L1_1[27] = L28_1 L1_1[28] = L29_1 L1_1[29] = L30_1 triggers = L1_1 L1_1 = "variables" L2_1 = {} _ENV[L1_1] = L2_1 L1_1 = "garbages" L2_1 = {} L3_1 = {} L4_1 = {} L5_1 = 297009 L4_1.config_id = L5_1 L5_1 = RegionShape L5_1 = L5_1.SPHERE L4_1.shape = L5_1 L4_1.radius = 5 L5_1 = {} L6_1 = 985.83 L5_1.x = L6_1 L6_1 = 315.827 L5_1.y = L6_1 L6_1 = 1580.209 L5_1.z = L6_1 L4_1.pos = L5_1 L4_1.area_id = 6 L3_1[1] = L4_1 L2_1.regions = L3_1 L3_1 = {} L4_1 = {} L5_1 = 1297009 L4_1.config_id = L5_1 L5_1 = "ENTER_REGION_297009" L4_1.name = L5_1 L5_1 = EventType L5_1 = L5_1.EVENT_ENTER_REGION L4_1.event = L5_1 L4_1.source = "" L5_1 = "condition_EVENT_ENTER_REGION_297009" L4_1.condition = L5_1 L5_1 = "action_EVENT_ENTER_REGION_297009" L4_1.action = L5_1 L3_1[1] = L4_1 L2_1.triggers = L3_1 _ENV[L1_1] = L2_1 L1_1 = "init_config" L2_1 = {} L3_1 = "suite" L4_1 = 1 L2_1[L3_1] = L4_1 L3_1 = "end_suite" L4_1 = 0 L2_1[L3_1] = L4_1 L3_1 = "rand_suite" L4_1 = false L2_1[L3_1] = L4_1 _ENV[L1_1] = L2_1 L1_1 = "suites" L2_1 = {} L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L5_1 = 297003 L6_1 = 297004 L7_1 = 297005 L8_1 = 297007 L9_1 = 297008 L10_1 = 297010 L11_1 = 297011 L12_1 = 297012 L13_1 = 297013 L14_1 = 297014 L15_1 = 297015 L16_1 = 297016 L17_1 = 297017 L18_1 = 297018 L19_1 = 297019 L20_1 = 297020 L21_1 = 297022 L22_1 = 297023 L23_1 = 297024 L24_1 = 297026 L25_1 = 297028 L26_1 = 297029 L27_1 = 297030 L28_1 = 297031 L29_1 = 297032 L30_1 = 297033 L31_1 = 297034 L32_1 = 297035 L33_1 = 297036 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L4_1[7] = L11_1 L4_1[8] = L12_1 L4_1[9] = L13_1 L4_1[10] = L14_1 L4_1[11] = L15_1 L4_1[12] = L16_1 L4_1[13] = L17_1 L4_1[14] = L18_1 L4_1[15] = L19_1 L4_1[16] = L20_1 L4_1[17] = L21_1 L4_1[18] = L22_1 L4_1[19] = L23_1 L4_1[20] = L24_1 L4_1[21] = L25_1 L4_1[22] = L26_1 L4_1[23] = L27_1 L4_1[24] = L28_1 L4_1[25] = L29_1 L4_1[26] = L30_1 L4_1[27] = L31_1 L4_1[28] = L32_1 L4_1[29] = L33_1 L3_1.regions = L4_1 L4_1 = {} L5_1 = "ENTER_REGION_297003" L6_1 = "ENTER_REGION_297004" L7_1 = "ENTER_REGION_297005" L8_1 = "ENTER_REGION_297007" L9_1 = "ENTER_REGION_297008" L10_1 = "ENTER_REGION_297010" L11_1 = "ENTER_REGION_297011" L12_1 = "ENTER_REGION_297012" L13_1 = "ENTER_REGION_297013" L14_1 = "ENTER_REGION_297014" L15_1 = "ENTER_REGION_297015" L16_1 = "ENTER_REGION_297016" L17_1 = "ENTER_REGION_297017" L18_1 = "ENTER_REGION_297018" L19_1 = "ENTER_REGION_297019" L20_1 = "ENTER_REGION_297020" L21_1 = "ENTER_REGION_297022" L22_1 = "ENTER_REGION_297023" L23_1 = "ENTER_REGION_297024" L24_1 = "ENTER_REGION_297026" L25_1 = "ENTER_REGION_297028" L26_1 = "ENTER_REGION_297029" L27_1 = "ENTER_REGION_297030" L28_1 = "ENTER_REGION_297031" L29_1 = "ENTER_REGION_297032" L30_1 = "ENTER_REGION_297033" L31_1 = "ENTER_REGION_297034" L32_1 = "ENTER_REGION_297035" L33_1 = "ENTER_REGION_297036" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L4_1[7] = L11_1 L4_1[8] = L12_1 L4_1[9] = L13_1 L4_1[10] = L14_1 L4_1[11] = L15_1 L4_1[12] = L16_1 L4_1[13] = L17_1 L4_1[14] = L18_1 L4_1[15] = L19_1 L4_1[16] = L20_1 L4_1[17] = L21_1 L4_1[18] = L22_1 L4_1[19] = L23_1 L4_1[20] = L24_1 L4_1[21] = L25_1 L4_1[22] = L26_1 L4_1[23] = L27_1 L4_1[24] = L28_1 L4_1[25] = L29_1 L4_1[26] = L30_1 L4_1[27] = L31_1 L4_1[28] = L32_1 L4_1[29] = L33_1 L3_1.triggers = L4_1 L4_1 = "rand_weight" L5_1 = 100 L3_1[L4_1] = L5_1 L4_1 = {} L5_1 = {} L6_1 = 297001 L7_1 = 297002 L5_1[1] = L6_1 L5_1[2] = L7_1 L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L5_1 = "rand_weight" L6_1 = 100 L4_1[L5_1] = L6_1 L2_1[1] = L3_1 L2_1[2] = L4_1 _ENV[L1_1] = L2_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 297003 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_297003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133103297 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_MONSTER L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monster_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonsterFaceAvatar L3_2 = A0_2 L4_2 = {} L4_2.entity_id = 0 L5_2 = {} L6_2 = 297001 L7_2 = 297002 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.monsters = L5_2 L5_2 = {} L6_2 = 5 L7_2 = 10 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.ranges = L5_2 L4_2.angle = 30 L2_2 = L2_2(L3_2, L4_2) L3_2 = ScriptLib L3_2 = L3_2.PrintLog L4_2 = tostring L5_2 = L2_2 L4_2, L5_2, L6_2, L7_2 = L4_2(L5_2) L3_2(L4_2, L5_2, L6_2, L7_2) L3_2 = 0 return L3_2 end action_EVENT_ENTER_REGION_297003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 297004 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_297004 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133103297 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_MONSTER L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monster_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonsterFaceAvatar L3_2 = A0_2 L4_2 = {} L4_2.entity_id = 0 L5_2 = {} L6_2 = 297001 L7_2 = 297002 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.monsters = L5_2 L5_2 = {} L6_2 = 5 L7_2 = 10 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.ranges = L5_2 L4_2.angle = 30 L2_2 = L2_2(L3_2, L4_2) L3_2 = ScriptLib L3_2 = L3_2.PrintLog L4_2 = tostring L5_2 = L2_2 L4_2, L5_2, L6_2, L7_2 = L4_2(L5_2) L3_2(L4_2, L5_2, L6_2, L7_2) L3_2 = 0 return L3_2 end action_EVENT_ENTER_REGION_297004 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 297005 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_297005 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133103297 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_MONSTER L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monster_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonsterFaceAvatar L3_2 = A0_2 L4_2 = {} L4_2.entity_id = 0 L5_2 = {} L6_2 = 297001 L7_2 = 297002 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.monsters = L5_2 L5_2 = {} L6_2 = 5 L7_2 = 10 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.ranges = L5_2 L4_2.angle = 30 L2_2 = L2_2(L3_2, L4_2) L3_2 = ScriptLib L3_2 = L3_2.PrintLog L4_2 = tostring L5_2 = L2_2 L4_2, L5_2, L6_2, L7_2 = L4_2(L5_2) L3_2(L4_2, L5_2, L6_2, L7_2) L3_2 = 0 return L3_2 end action_EVENT_ENTER_REGION_297005 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 297007 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_297007 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133103297 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_MONSTER L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monster_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonsterFaceAvatar L3_2 = A0_2 L4_2 = {} L4_2.entity_id = 0 L5_2 = {} L6_2 = 297001 L7_2 = 297002 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.monsters = L5_2 L5_2 = {} L6_2 = 5 L7_2 = 10 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.ranges = L5_2 L4_2.angle = 30 L2_2 = L2_2(L3_2, L4_2) L3_2 = ScriptLib L3_2 = L3_2.PrintLog L4_2 = tostring L5_2 = L2_2 L4_2, L5_2, L6_2, L7_2 = L4_2(L5_2) L3_2(L4_2, L5_2, L6_2, L7_2) L3_2 = 0 return L3_2 end action_EVENT_ENTER_REGION_297007 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 297008 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_297008 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133103297 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_MONSTER L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monster_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonsterFaceAvatar L3_2 = A0_2 L4_2 = {} L4_2.entity_id = 0 L5_2 = {} L6_2 = 297001 L7_2 = 297002 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.monsters = L5_2 L5_2 = {} L6_2 = 5 L7_2 = 10 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.ranges = L5_2 L4_2.angle = 30 L2_2 = L2_2(L3_2, L4_2) L3_2 = ScriptLib L3_2 = L3_2.PrintLog L4_2 = tostring L5_2 = L2_2 L4_2, L5_2, L6_2, L7_2 = L4_2(L5_2) L3_2(L4_2, L5_2, L6_2, L7_2) L3_2 = 0 return L3_2 end action_EVENT_ENTER_REGION_297008 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 297010 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_297010 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133103297 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_MONSTER L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monster_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonsterFaceAvatar L3_2 = A0_2 L4_2 = {} L4_2.entity_id = 0 L5_2 = {} L6_2 = 297001 L7_2 = 297002 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.monsters = L5_2 L5_2 = {} L6_2 = 5 L7_2 = 10 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.ranges = L5_2 L4_2.angle = 30 L2_2 = L2_2(L3_2, L4_2) L3_2 = ScriptLib L3_2 = L3_2.PrintLog L4_2 = tostring L5_2 = L2_2 L4_2, L5_2, L6_2, L7_2 = L4_2(L5_2) L3_2(L4_2, L5_2, L6_2, L7_2) L3_2 = 0 return L3_2 end action_EVENT_ENTER_REGION_297010 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 297011 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_297011 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133103297 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_MONSTER L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monster_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonsterFaceAvatar L3_2 = A0_2 L4_2 = {} L4_2.entity_id = 0 L5_2 = {} L6_2 = 297001 L7_2 = 297002 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.monsters = L5_2 L5_2 = {} L6_2 = 5 L7_2 = 10 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.ranges = L5_2 L4_2.angle = 30 L2_2 = L2_2(L3_2, L4_2) L3_2 = ScriptLib L3_2 = L3_2.PrintLog L4_2 = tostring L5_2 = L2_2 L4_2, L5_2, L6_2, L7_2 = L4_2(L5_2) L3_2(L4_2, L5_2, L6_2, L7_2) L3_2 = 0 return L3_2 end action_EVENT_ENTER_REGION_297011 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 297012 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_297012 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133103297 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_MONSTER L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monster_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonsterFaceAvatar L3_2 = A0_2 L4_2 = {} L4_2.entity_id = 0 L5_2 = {} L6_2 = 297001 L7_2 = 297002 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.monsters = L5_2 L5_2 = {} L6_2 = 5 L7_2 = 10 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.ranges = L5_2 L4_2.angle = 30 L2_2 = L2_2(L3_2, L4_2) L3_2 = ScriptLib L3_2 = L3_2.PrintLog L4_2 = tostring L5_2 = L2_2 L4_2, L5_2, L6_2, L7_2 = L4_2(L5_2) L3_2(L4_2, L5_2, L6_2, L7_2) L3_2 = 0 return L3_2 end action_EVENT_ENTER_REGION_297012 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 297013 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_297013 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133103297 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_MONSTER L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monster_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonsterFaceAvatar L3_2 = A0_2 L4_2 = {} L4_2.entity_id = 0 L5_2 = {} L6_2 = 297001 L7_2 = 297002 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.monsters = L5_2 L5_2 = {} L6_2 = 5 L7_2 = 10 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.ranges = L5_2 L4_2.angle = 30 L2_2 = L2_2(L3_2, L4_2) L3_2 = ScriptLib L3_2 = L3_2.PrintLog L4_2 = tostring L5_2 = L2_2 L4_2, L5_2, L6_2, L7_2 = L4_2(L5_2) L3_2(L4_2, L5_2, L6_2, L7_2) L3_2 = 0 return L3_2 end action_EVENT_ENTER_REGION_297013 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 297014 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_297014 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133103297 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_MONSTER L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monster_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonsterFaceAvatar L3_2 = A0_2 L4_2 = {} L4_2.entity_id = 0 L5_2 = {} L6_2 = 297001 L7_2 = 297002 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.monsters = L5_2 L5_2 = {} L6_2 = 5 L7_2 = 10 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.ranges = L5_2 L4_2.angle = 30 L2_2 = L2_2(L3_2, L4_2) L3_2 = ScriptLib L3_2 = L3_2.PrintLog L4_2 = tostring L5_2 = L2_2 L4_2, L5_2, L6_2, L7_2 = L4_2(L5_2) L3_2(L4_2, L5_2, L6_2, L7_2) L3_2 = 0 return L3_2 end action_EVENT_ENTER_REGION_297014 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 297015 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_297015 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133103297 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_MONSTER L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monster_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonsterFaceAvatar L3_2 = A0_2 L4_2 = {} L4_2.entity_id = 0 L5_2 = {} L6_2 = 297001 L7_2 = 297002 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.monsters = L5_2 L5_2 = {} L6_2 = 5 L7_2 = 10 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.ranges = L5_2 L4_2.angle = 30 L2_2 = L2_2(L3_2, L4_2) L3_2 = ScriptLib L3_2 = L3_2.PrintLog L4_2 = tostring L5_2 = L2_2 L4_2, L5_2, L6_2, L7_2 = L4_2(L5_2) L3_2(L4_2, L5_2, L6_2, L7_2) L3_2 = 0 return L3_2 end action_EVENT_ENTER_REGION_297015 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 297016 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_297016 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133103297 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_MONSTER L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monster_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonsterFaceAvatar L3_2 = A0_2 L4_2 = {} L4_2.entity_id = 0 L5_2 = {} L6_2 = 297001 L7_2 = 297002 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.monsters = L5_2 L5_2 = {} L6_2 = 5 L7_2 = 10 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.ranges = L5_2 L4_2.angle = 30 L2_2 = L2_2(L3_2, L4_2) L3_2 = ScriptLib L3_2 = L3_2.PrintLog L4_2 = tostring L5_2 = L2_2 L4_2, L5_2, L6_2, L7_2 = L4_2(L5_2) L3_2(L4_2, L5_2, L6_2, L7_2) L3_2 = 0 return L3_2 end action_EVENT_ENTER_REGION_297016 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 297017 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_297017 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133103297 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_MONSTER L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monster_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonsterFaceAvatar L3_2 = A0_2 L4_2 = {} L4_2.entity_id = 0 L5_2 = {} L6_2 = 297001 L7_2 = 297002 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.monsters = L5_2 L5_2 = {} L6_2 = 5 L7_2 = 10 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.ranges = L5_2 L4_2.angle = 30 L2_2 = L2_2(L3_2, L4_2) L3_2 = ScriptLib L3_2 = L3_2.PrintLog L4_2 = tostring L5_2 = L2_2 L4_2, L5_2, L6_2, L7_2 = L4_2(L5_2) L3_2(L4_2, L5_2, L6_2, L7_2) L3_2 = 0 return L3_2 end action_EVENT_ENTER_REGION_297017 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 297018 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_297018 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133103297 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_MONSTER L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monster_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonsterFaceAvatar L3_2 = A0_2 L4_2 = {} L4_2.entity_id = 0 L5_2 = {} L6_2 = 297001 L7_2 = 297002 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.monsters = L5_2 L5_2 = {} L6_2 = 5 L7_2 = 10 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.ranges = L5_2 L4_2.angle = 30 L2_2 = L2_2(L3_2, L4_2) L3_2 = ScriptLib L3_2 = L3_2.PrintLog L4_2 = tostring L5_2 = L2_2 L4_2, L5_2, L6_2, L7_2 = L4_2(L5_2) L3_2(L4_2, L5_2, L6_2, L7_2) L3_2 = 0 return L3_2 end action_EVENT_ENTER_REGION_297018 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 297019 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_297019 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133103297 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_MONSTER L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monster_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonsterFaceAvatar L3_2 = A0_2 L4_2 = {} L4_2.entity_id = 0 L5_2 = {} L6_2 = 297001 L7_2 = 297002 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.monsters = L5_2 L5_2 = {} L6_2 = 5 L7_2 = 10 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.ranges = L5_2 L4_2.angle = 30 L2_2 = L2_2(L3_2, L4_2) L3_2 = ScriptLib L3_2 = L3_2.PrintLog L4_2 = tostring L5_2 = L2_2 L4_2, L5_2, L6_2, L7_2 = L4_2(L5_2) L3_2(L4_2, L5_2, L6_2, L7_2) L3_2 = 0 return L3_2 end action_EVENT_ENTER_REGION_297019 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 297020 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_297020 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133103297 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_MONSTER L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monster_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonsterFaceAvatar L3_2 = A0_2 L4_2 = {} L4_2.entity_id = 0 L5_2 = {} L6_2 = 297001 L7_2 = 297002 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.monsters = L5_2 L5_2 = {} L6_2 = 5 L7_2 = 10 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.ranges = L5_2 L4_2.angle = 30 L2_2 = L2_2(L3_2, L4_2) L3_2 = ScriptLib L3_2 = L3_2.PrintLog L4_2 = tostring L5_2 = L2_2 L4_2, L5_2, L6_2, L7_2 = L4_2(L5_2) L3_2(L4_2, L5_2, L6_2, L7_2) L3_2 = 0 return L3_2 end action_EVENT_ENTER_REGION_297020 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 297022 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_297022 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133103297 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_MONSTER L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monster_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonsterFaceAvatar L3_2 = A0_2 L4_2 = {} L4_2.entity_id = 0 L5_2 = {} L6_2 = 297001 L7_2 = 297002 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.monsters = L5_2 L5_2 = {} L6_2 = 5 L7_2 = 10 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.ranges = L5_2 L4_2.angle = 30 L2_2 = L2_2(L3_2, L4_2) L3_2 = ScriptLib L3_2 = L3_2.PrintLog L4_2 = tostring L5_2 = L2_2 L4_2, L5_2, L6_2, L7_2 = L4_2(L5_2) L3_2(L4_2, L5_2, L6_2, L7_2) L3_2 = 0 return L3_2 end action_EVENT_ENTER_REGION_297022 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 297023 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_297023 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133103297 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_MONSTER L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monster_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonsterFaceAvatar L3_2 = A0_2 L4_2 = {} L4_2.entity_id = 0 L5_2 = {} L6_2 = 297001 L7_2 = 297002 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.monsters = L5_2 L5_2 = {} L6_2 = 5 L7_2 = 10 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.ranges = L5_2 L4_2.angle = 30 L2_2 = L2_2(L3_2, L4_2) L3_2 = ScriptLib L3_2 = L3_2.PrintLog L4_2 = tostring L5_2 = L2_2 L4_2, L5_2, L6_2, L7_2 = L4_2(L5_2) L3_2(L4_2, L5_2, L6_2, L7_2) L3_2 = 0 return L3_2 end action_EVENT_ENTER_REGION_297023 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 297024 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_297024 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133103297 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_MONSTER L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monster_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonsterFaceAvatar L3_2 = A0_2 L4_2 = {} L4_2.entity_id = 0 L5_2 = {} L6_2 = 297001 L7_2 = 297002 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.monsters = L5_2 L5_2 = {} L6_2 = 5 L7_2 = 10 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.ranges = L5_2 L4_2.angle = 30 L2_2 = L2_2(L3_2, L4_2) L3_2 = ScriptLib L3_2 = L3_2.PrintLog L4_2 = tostring L5_2 = L2_2 L4_2, L5_2, L6_2, L7_2 = L4_2(L5_2) L3_2(L4_2, L5_2, L6_2, L7_2) L3_2 = 0 return L3_2 end action_EVENT_ENTER_REGION_297024 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 297026 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_297026 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133103297 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_MONSTER L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monster_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonsterFaceAvatar L3_2 = A0_2 L4_2 = {} L4_2.entity_id = 0 L5_2 = {} L6_2 = 297001 L7_2 = 297002 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.monsters = L5_2 L5_2 = {} L6_2 = 5 L7_2 = 10 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.ranges = L5_2 L4_2.angle = 30 L2_2 = L2_2(L3_2, L4_2) L3_2 = ScriptLib L3_2 = L3_2.PrintLog L4_2 = tostring L5_2 = L2_2 L4_2, L5_2, L6_2, L7_2 = L4_2(L5_2) L3_2(L4_2, L5_2, L6_2, L7_2) L3_2 = 0 return L3_2 end action_EVENT_ENTER_REGION_297026 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 297028 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_297028 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133103297 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_MONSTER L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monster_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonsterFaceAvatar L3_2 = A0_2 L4_2 = {} L4_2.entity_id = 0 L5_2 = {} L6_2 = 297001 L7_2 = 297002 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.monsters = L5_2 L5_2 = {} L6_2 = 5 L7_2 = 10 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.ranges = L5_2 L4_2.angle = 30 L2_2 = L2_2(L3_2, L4_2) L3_2 = ScriptLib L3_2 = L3_2.PrintLog L4_2 = tostring L5_2 = L2_2 L4_2, L5_2, L6_2, L7_2 = L4_2(L5_2) L3_2(L4_2, L5_2, L6_2, L7_2) L3_2 = 0 return L3_2 end action_EVENT_ENTER_REGION_297028 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 297029 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_297029 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133103297 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_MONSTER L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monster_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonsterFaceAvatar L3_2 = A0_2 L4_2 = {} L4_2.entity_id = 0 L5_2 = {} L6_2 = 297001 L7_2 = 297002 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.monsters = L5_2 L5_2 = {} L6_2 = 5 L7_2 = 10 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.ranges = L5_2 L4_2.angle = 30 L2_2 = L2_2(L3_2, L4_2) L3_2 = ScriptLib L3_2 = L3_2.PrintLog L4_2 = tostring L5_2 = L2_2 L4_2, L5_2, L6_2, L7_2 = L4_2(L5_2) L3_2(L4_2, L5_2, L6_2, L7_2) L3_2 = 0 return L3_2 end action_EVENT_ENTER_REGION_297029 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 297030 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_297030 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133103297 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_MONSTER L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monster_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonsterFaceAvatar L3_2 = A0_2 L4_2 = {} L4_2.entity_id = 0 L5_2 = {} L6_2 = 297001 L7_2 = 297002 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.monsters = L5_2 L5_2 = {} L6_2 = 5 L7_2 = 10 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.ranges = L5_2 L4_2.angle = 30 L2_2 = L2_2(L3_2, L4_2) L3_2 = ScriptLib L3_2 = L3_2.PrintLog L4_2 = tostring L5_2 = L2_2 L4_2, L5_2, L6_2, L7_2 = L4_2(L5_2) L3_2(L4_2, L5_2, L6_2, L7_2) L3_2 = 0 return L3_2 end action_EVENT_ENTER_REGION_297030 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 297031 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_297031 = L1_1 L1_1 = "action_EVENT_ENTER_REGION_297031" function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133103297 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_MONSTER L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monster_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonsterFaceAvatar L3_2 = A0_2 L4_2 = {} L4_2.entity_id = 0 L5_2 = {} L6_2 = 297001 L7_2 = 297002 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.monsters = L5_2 L5_2 = {} L6_2 = 5 L7_2 = 10 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.ranges = L5_2 L4_2.angle = 30 L2_2 = L2_2(L3_2, L4_2) L3_2 = ScriptLib L3_2 = L3_2.PrintLog L4_2 = tostring L5_2 = L2_2 L4_2, L5_2, L6_2, L7_2 = L4_2(L5_2) L3_2(L4_2, L5_2, L6_2, L7_2) L3_2 = 0 return L3_2 end _ENV[L1_1] = L2_1 L1_1 = "condition_EVENT_ENTER_REGION_297032" function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 297032 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "action_EVENT_ENTER_REGION_297032" function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133103297 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_MONSTER L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monster_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonsterFaceAvatar L3_2 = A0_2 L4_2 = {} L4_2.entity_id = 0 L5_2 = {} L6_2 = 297001 L7_2 = 297002 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.monsters = L5_2 L5_2 = {} L6_2 = 5 L7_2 = 10 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.ranges = L5_2 L4_2.angle = 30 L2_2 = L2_2(L3_2, L4_2) L3_2 = ScriptLib L3_2 = L3_2.PrintLog L4_2 = tostring L5_2 = L2_2 L4_2, L5_2, L6_2, L7_2 = L4_2(L5_2) L3_2(L4_2, L5_2, L6_2, L7_2) L3_2 = 0 return L3_2 end _ENV[L1_1] = L2_1 L1_1 = "condition_EVENT_ENTER_REGION_297033" function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 297033 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "action_EVENT_ENTER_REGION_297033" function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133103297 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_MONSTER L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monster_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonsterFaceAvatar L3_2 = A0_2 L4_2 = {} L4_2.entity_id = 0 L5_2 = {} L6_2 = 297001 L7_2 = 297002 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.monsters = L5_2 L5_2 = {} L6_2 = 5 L7_2 = 10 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.ranges = L5_2 L4_2.angle = 30 L2_2 = L2_2(L3_2, L4_2) L3_2 = ScriptLib L3_2 = L3_2.PrintLog L4_2 = tostring L5_2 = L2_2 L4_2, L5_2, L6_2, L7_2 = L4_2(L5_2) L3_2(L4_2, L5_2, L6_2, L7_2) L3_2 = 0 return L3_2 end _ENV[L1_1] = L2_1 L1_1 = "condition_EVENT_ENTER_REGION_297034" function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 297034 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "action_EVENT_ENTER_REGION_297034" function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133103297 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_MONSTER L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monster_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonsterFaceAvatar L3_2 = A0_2 L4_2 = {} L4_2.entity_id = 0 L5_2 = {} L6_2 = 297001 L7_2 = 297002 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.monsters = L5_2 L5_2 = {} L6_2 = 5 L7_2 = 10 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.ranges = L5_2 L4_2.angle = 30 L2_2 = L2_2(L3_2, L4_2) L3_2 = ScriptLib L3_2 = L3_2.PrintLog L4_2 = tostring L5_2 = L2_2 L4_2, L5_2, L6_2, L7_2 = L4_2(L5_2) L3_2(L4_2, L5_2, L6_2, L7_2) L3_2 = 0 return L3_2 end _ENV[L1_1] = L2_1 L1_1 = "condition_EVENT_ENTER_REGION_297035" function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 297035 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "action_EVENT_ENTER_REGION_297035" function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133103297 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_MONSTER L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monster_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonsterFaceAvatar L3_2 = A0_2 L4_2 = {} L4_2.entity_id = 0 L5_2 = {} L6_2 = 297001 L7_2 = 297002 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.monsters = L5_2 L5_2 = {} L6_2 = 5 L7_2 = 10 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.ranges = L5_2 L4_2.angle = 30 L2_2 = L2_2(L3_2, L4_2) L3_2 = ScriptLib L3_2 = L3_2.PrintLog L4_2 = tostring L5_2 = L2_2 L4_2, L5_2, L6_2, L7_2 = L4_2(L5_2) L3_2(L4_2, L5_2, L6_2, L7_2) L3_2 = 0 return L3_2 end _ENV[L1_1] = L2_1 L1_1 = "condition_EVENT_ENTER_REGION_297036" function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 297036 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "action_EVENT_ENTER_REGION_297036" function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133103297 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_MONSTER L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monster_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonsterFaceAvatar L3_2 = A0_2 L4_2 = {} L4_2.entity_id = 0 L5_2 = {} L6_2 = 297001 L7_2 = 297002 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.monsters = L5_2 L5_2 = {} L6_2 = 5 L7_2 = 10 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.ranges = L5_2 L4_2.angle = 30 L2_2 = L2_2(L3_2, L4_2) L3_2 = ScriptLib L3_2 = L3_2.PrintLog L4_2 = tostring L5_2 = L2_2 L4_2, L5_2, L6_2, L7_2 = L4_2(L5_2) L3_2(L4_2, L5_2, L6_2, L7_2) L3_2 = 0 return L3_2 end _ENV[L1_1] = L2_1