local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = {} L0_1.group_id = 133102498 L1_1 = {} L2_1 = {} L2_1.config_id = 498001 L2_1.monster_id = 21010201 L3_1 = {} L3_1.x = 1404.053 L3_1.y = 200.533 L3_1.z = 745.413 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 321.015 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 18 L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L2_1.disableWander = true L2_1.area_id = 5 L3_1 = {} L3_1.config_id = 498004 L3_1.monster_id = 21020301 L4_1 = {} L4_1.x = 1399.755 L4_1.y = 200.17 L4_1.z = 746.522 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 77.034 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 18 L3_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146" L3_1.disableWander = true L3_1.area_id = 5 L4_1 = {} L4_1.config_id = 498005 L4_1.monster_id = 21011201 L5_1 = {} L5_1.x = 1403.67 L5_1.y = 200.027 L5_1.z = 749.654 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 310.37 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 18 L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L4_1.disableWander = true L4_1.pose_id = 9012 L4_1.area_id = 5 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 498002 L2_1.gadget_id = 70211012 L3_1 = {} L3_1.x = 1400.577 L3_1.y = 200.499 L3_1.z = 752.729 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.445 L3_1.y = 177.989 L3_1.z = 358.056 L2_1.rot = L3_1 L2_1.level = 16 L2_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\231\146\131\230\156\136" L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 5 L3_1 = {} L3_1.config_id = 498006 L3_1.gadget_id = 70310006 L4_1 = {} L4_1.x = 1402.345 L4_1.y = 200.193 L4_1.z = 746.743 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 18 L3_1.area_id = 5 L4_1 = {} L4_1.config_id = 498009 L4_1.gadget_id = 70310001 L5_1 = {} L5_1.x = 1404.448 L5_1.y = 199.947 L5_1.z = 751.957 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 18 L5_1 = GadgetState L5_1 = L5_1.GearStart L4_1.state = L5_1 L4_1.area_id = 5 L5_1 = {} L5_1.config_id = 498010 L5_1.gadget_id = 70310001 L6_1 = {} L6_1.x = 1408.043 L6_1.y = 200.029 L6_1.z = 751.26 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 18 L6_1 = GadgetState L6_1 = L6_1.GearStart L5_1.state = L6_1 L5_1.area_id = 5 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1498003 L2_1.name = "ANY_MONSTER_DIE_498003" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_498003" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_498003" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 498001 L5_1 = 498004 L6_1 = 498005 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 498002 L5_1 = 498006 L6_1 = 498009 L7_1 = 498010 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_498003" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_498003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 498002 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_498003 = L1_1