local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 133101255 L1_1 = 3101001 L2_1 = {} L3_1 = {} L3_1.config_id = 255002 L3_1.monster_id = 20050201 L4_1 = {} L4_1.x = 1367.369 L4_1.y = 227.753 L4_1.z = 1365.569 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.drop_tag = "\233\173\148\230\179\149\231\148\159\231\137\169" L4_1 = {} L5_1 = 5010 L6_1 = 5011 L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.affix = L4_1 L3_1.pose_id = 4 L3_1.area_id = 5 L4_1 = {} L4_1.config_id = 255003 L4_1.monster_id = 20050601 L5_1 = {} L5_1.x = 1332.26 L5_1.y = 227.2 L5_1.z = 1317.908 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.drop_tag = "\233\173\148\230\179\149\231\148\159\231\137\169" L5_1 = {} L6_1 = 5010 L7_1 = 5011 L5_1[1] = L6_1 L5_1[2] = L7_1 L4_1.affix = L5_1 L4_1.pose_id = 3 L4_1.area_id = 5 L5_1 = {} L5_1.config_id = 255004 L5_1.monster_id = 20050601 L6_1 = {} L6_1.x = 1328.077 L6_1.y = 227.2 L6_1.z = 1328.122 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.drop_tag = "\233\173\148\230\179\149\231\148\159\231\137\169" L6_1 = {} L7_1 = 5010 L8_1 = 5011 L6_1[1] = L7_1 L6_1[2] = L8_1 L5_1.affix = L6_1 L5_1.pose_id = 3 L5_1.area_id = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 255001 L3_1.gadget_id = 70620008 L4_1 = {} L4_1.x = 1367.689 L4_1.y = 224.174 L4_1.z = 1366.349 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.area_id = 5 L2_1[1] = L3_1 gadgets = L2_1 L2_1 = {} regions = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1255005 L3_1.name = "ANY_MONSTER_DIE_255005" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_255005" L3_1.action = "action_EVENT_ANY_MONSTER_DIE_255005" L2_1[1] = L3_1 triggers = L2_1 L2_1 = {} variables = L2_1 L2_1 = {} L2_1.suite = 1 L2_1.end_suite = 0 L2_1.rand_suite = false init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L5_1 = 255002 L6_1 = 255003 L7_1 = 255004 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.monsters = L4_1 L4_1 = {} L5_1 = 255001 L4_1[1] = L5_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_255005" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L2_1[1] = L3_1 suites = L2_1 function L2_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 255002 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_255005 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.KillEntityByConfigId L3_2 = A0_2 L4_2 = {} L4_2.config_id = 255001 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_entity_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_255005 = L2_1 L2_1 = require L3_1 = "Activity_Endora" L2_1(L3_1)