local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 133007232 L1_1 = {} L2_1 = {} L2_1.config_id = 437 L2_1.monster_id = 21010101 L3_1 = {} L3_1.x = 2038.947 L3_1.y = 208.101 L3_1.z = -59.69 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 103.644 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L2_1.area_id = 4 L3_1 = {} L3_1.config_id = 440 L3_1.monster_id = 21010601 L4_1 = {} L4_1.x = 2037.534 L4_1.y = 204.843 L4_1.z = -38.651 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 76.885 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L3_1.area_id = 4 L4_1 = {} L4_1.config_id = 442 L4_1.monster_id = 21010501 L5_1 = {} L5_1.x = 2025.4 L5_1.y = 210.565 L5_1.z = -38.546 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 176.622 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L4_1.area_id = 4 L5_1 = {} L5_1.config_id = 443 L5_1.monster_id = 21020201 L6_1 = {} L6_1.x = 2053.256 L6_1.y = 202.988 L6_1.z = -27.415 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 234.742 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146" L5_1.area_id = 4 L6_1 = {} L6_1.config_id = 444 L6_1.monster_id = 21030201 L7_1 = {} L7_1.x = 2053.422 L7_1.y = 203.243 L7_1.z = -23.4 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 201.354 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161" L6_1.area_id = 4 L7_1 = {} L7_1.config_id = 445 L7_1.monster_id = 21020101 L8_1 = {} L8_1.x = 2016.804 L8_1.y = 207.778 L8_1.z = -67.819 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 55.449 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L7_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146" L7_1.area_id = 4 L8_1 = {} L8_1.config_id = 446 L8_1.monster_id = 21030101 L9_1 = {} L9_1.x = 2012.327 L9_1.y = 207.881 L9_1.z = -69.919 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 73.538 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L8_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161" L8_1.area_id = 4 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 985 L2_1.gadget_id = 70300101 L3_1 = {} L3_1.x = 2041.008 L3_1.y = 207.819 L3_1.z = -61.235 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.area_id = 4 L3_1 = {} L3_1.config_id = 986 L3_1.gadget_id = 70300101 L4_1 = {} L4_1.x = 2039.593 L4_1.y = 204.303 L4_1.z = -37.505 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.area_id = 4 L4_1 = {} L4_1.config_id = 987 L4_1.gadget_id = 70300084 L5_1 = {} L5_1.x = 2050.965 L5_1.y = 208.238 L5_1.z = -54.955 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 330.277 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.area_id = 4 L5_1 = {} L5_1.config_id = 988 L5_1.gadget_id = 70300084 L6_1 = {} L6_1.x = 2052.426 L6_1.y = 208.113 L6_1.z = -62.773 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 6.34 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.area_id = 4 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1000324 L2_1.name = "SPECIFIC_GADGET_HP_CHANGE_324" L3_1 = EventType L3_1 = L3_1.EVENT_SPECIFIC_GADGET_HP_CHANGE L2_1.event = L3_1 L2_1.source = "985" L2_1.condition = "condition_EVENT_SPECIFIC_GADGET_HP_CHANGE_324" L2_1.action = "action_EVENT_SPECIFIC_GADGET_HP_CHANGE_324" L3_1 = {} L3_1.config_id = 1000325 L3_1.name = "SPECIFIC_GADGET_HP_CHANGE_325" L4_1 = EventType L4_1 = L4_1.EVENT_SPECIFIC_GADGET_HP_CHANGE L3_1.event = L4_1 L3_1.source = "986" L3_1.condition = "condition_EVENT_SPECIFIC_GADGET_HP_CHANGE_325" L3_1.action = "action_EVENT_SPECIFIC_GADGET_HP_CHANGE_325" L1_1[1] = L2_1 L1_1[2] = L3_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 437 L5_1 = 440 L6_1 = 442 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 985 L5_1 = 986 L6_1 = 987 L7_1 = 988 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "SPECIFIC_GADGET_HP_CHANGE_324" L5_1 = "SPECIFIC_GADGET_HP_CHANGE_325" L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.type L3_2 = EventType L3_2 = L3_2.EVENT_SPECIFIC_GADGET_HP_CHANGE if L2_2 == L3_2 then L2_2 = A1_2.param3 if not (50 < L2_2) then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if 2 < L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_SPECIFIC_GADGET_HP_CHANGE_324 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2 L2_2 = {} L2_2.x = 2041 L2_2.y = 209 L2_2.z = -59 L3_2 = ScriptLib L3_2 = L3_2.ScenePlaySound L4_2 = A0_2 L5_2 = {} L5_2.play_pos = L2_2 L5_2.sound_name = "LevelHornSound001" L5_2.play_type = 1 L5_2.is_broadcast = false L3_2 = L3_2(L4_2, L5_2) if 0 ~= L3_2 then L3_2 = ScriptLib L3_2 = L3_2.PrintContextLog L4_2 = A0_2 L5_2 = "@@ LUA_WARNING : active_soundplay" L3_2(L4_2, L5_2) L3_2 = -1 return L3_2 end L3_2 = {} L3_2.x = 2041 L3_2.y = 209 L3_2.z = -59 L4_2 = ScriptLib L4_2 = L4_2.ShowReminderRadius L5_2 = A0_2 L6_2 = 400004 L7_2 = L3_2 L8_2 = 50 L4_2 = L4_2(L5_2, L6_2, L7_2, L8_2) if 0 ~= L4_2 then L4_2 = ScriptLib L4_2 = L4_2.PrintContextLog L5_2 = A0_2 L6_2 = "@@ LUA_WARNING : active_reminder_ui_bypos" L4_2(L5_2, L6_2) L4_2 = -1 return L4_2 end L4_2 = ScriptLib L4_2 = L4_2.CreateMonster L5_2 = A0_2 L6_2 = {} L6_2.config_id = 445 L6_2.delay_time = 0 L4_2 = L4_2(L5_2, L6_2) if 0 ~= L4_2 then L4_2 = ScriptLib L4_2 = L4_2.PrintContextLog L5_2 = A0_2 L6_2 = "@@ LUA_WARNING : create_monster" L4_2(L5_2, L6_2) L4_2 = -1 return L4_2 end L4_2 = ScriptLib L4_2 = L4_2.CreateMonster L5_2 = A0_2 L6_2 = {} L6_2.config_id = 446 L6_2.delay_time = 0 L4_2 = L4_2(L5_2, L6_2) if 0 ~= L4_2 then L4_2 = ScriptLib L4_2 = L4_2.PrintContextLog L5_2 = A0_2 L6_2 = "@@ LUA_WARNING : create_monster" L4_2(L5_2, L6_2) L4_2 = -1 return L4_2 end L4_2 = 0 return L4_2 end action_EVENT_SPECIFIC_GADGET_HP_CHANGE_324 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.type L3_2 = EventType L3_2 = L3_2.EVENT_SPECIFIC_GADGET_HP_CHANGE if L2_2 == L3_2 then L2_2 = A1_2.param3 if not (50 < L2_2) then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if 2 < L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_SPECIFIC_GADGET_HP_CHANGE_325 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2 L2_2 = {} L2_2.x = 2042 L2_2.y = 209 L2_2.z = -36 L3_2 = ScriptLib L3_2 = L3_2.ScenePlaySound L4_2 = A0_2 L5_2 = {} L5_2.play_pos = L2_2 L5_2.sound_name = "LevelHornSound001" L5_2.play_type = 1 L5_2.is_broadcast = false L3_2 = L3_2(L4_2, L5_2) if 0 ~= L3_2 then L3_2 = ScriptLib L3_2 = L3_2.PrintContextLog L4_2 = A0_2 L5_2 = "@@ LUA_WARNING : active_soundplay" L3_2(L4_2, L5_2) L3_2 = -1 return L3_2 end L3_2 = {} L3_2.x = 2042 L3_2.y = 209 L3_2.z = -36 L4_2 = ScriptLib L4_2 = L4_2.ShowReminderRadius L5_2 = A0_2 L6_2 = 400004 L7_2 = L3_2 L8_2 = 1 L4_2 = L4_2(L5_2, L6_2, L7_2, L8_2) if 0 ~= L4_2 then L4_2 = ScriptLib L4_2 = L4_2.PrintContextLog L5_2 = A0_2 L6_2 = "@@ LUA_WARNING : active_reminder_ui_bypos" L4_2(L5_2, L6_2) L4_2 = -1 return L4_2 end L4_2 = ScriptLib L4_2 = L4_2.CreateMonster L5_2 = A0_2 L6_2 = {} L6_2.config_id = 443 L6_2.delay_time = 0 L4_2 = L4_2(L5_2, L6_2) if 0 ~= L4_2 then L4_2 = ScriptLib L4_2 = L4_2.PrintContextLog L5_2 = A0_2 L6_2 = "@@ LUA_WARNING : create_monster" L4_2(L5_2, L6_2) L4_2 = -1 return L4_2 end L4_2 = ScriptLib L4_2 = L4_2.CreateMonster L5_2 = A0_2 L6_2 = {} L6_2.config_id = 444 L6_2.delay_time = 0 L4_2 = L4_2(L5_2, L6_2) if 0 ~= L4_2 then L4_2 = ScriptLib L4_2 = L4_2.PrintContextLog L5_2 = A0_2 L6_2 = "@@ LUA_WARNING : create_monster" L4_2(L5_2, L6_2) L4_2 = -1 return L4_2 end L4_2 = 0 return L4_2 end action_EVENT_SPECIFIC_GADGET_HP_CHANGE_325 = L1_1