local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1 L0_1 = {} L0_1.group_id = 133004804 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 543 L3_1.gadget_id = 70500000 L4_1 = {} L4_1.x = 2482.66 L4_1.y = 244.626 L4_1.z = -379.415 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 344.689 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 20 L3_1.point_type = 2001 L3_1.area_id = 4 L4_1 = {} L4_1.config_id = 544 L4_1.gadget_id = 70500000 L5_1 = {} L5_1.x = 2781.778 L5_1.y = 299.695 L5_1.z = -352.326 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 185.251 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 20 L4_1.point_type = 2001 L4_1.area_id = 4 L5_1 = {} L5_1.config_id = 545 L5_1.gadget_id = 70500000 L6_1 = {} L6_1.x = 2518.925 L6_1.y = 283.023 L6_1.z = -188.226 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 247.83 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 20 L5_1.point_type = 2001 L5_1.area_id = 4 L6_1 = {} L6_1.config_id = 546 L6_1.gadget_id = 70500000 L7_1 = {} L7_1.x = 2466.843 L7_1.y = 263.18 L7_1.z = -278.12 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 337.728 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 20 L6_1.point_type = 2001 L6_1.area_id = 4 L7_1 = {} L7_1.config_id = 548 L7_1.gadget_id = 70500000 L8_1 = {} L8_1.x = 2608.288 L8_1.y = 210.122 L8_1.z = -494.099 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 57.871 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 20 L7_1.point_type = 2001 L7_1.area_id = 4 L8_1 = {} L8_1.config_id = 549 L8_1.gadget_id = 70500000 L9_1 = {} L9_1.x = 2779.531 L9_1.y = 292.768 L9_1.z = -294.197 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 94.667 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 20 L8_1.point_type = 2001 L8_1.area_id = 4 L9_1 = {} L9_1.config_id = 550 L9_1.gadget_id = 70500000 L10_1 = {} L10_1.x = 2738.761 L10_1.y = 289.103 L10_1.z = -209.498 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 168.12 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 20 L9_1.point_type = 2001 L9_1.area_id = 4 L10_1 = {} L10_1.config_id = 551 L10_1.gadget_id = 70500000 L11_1 = {} L11_1.x = 2787.47 L11_1.y = 269.309 L11_1.z = -402.702 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 252.142 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 20 L10_1.point_type = 2001 L10_1.area_id = 4 L11_1 = {} L11_1.config_id = 552 L11_1.gadget_id = 70500000 L12_1 = {} L12_1.x = 2470.999 L12_1.y = 243.096 L12_1.z = -388.668 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 142.947 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 20 L11_1.point_type = 2001 L11_1.area_id = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L2_1[9] = L11_1 L1_1.gadgets = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = true init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1