local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = {} L0_1.group_id = 133003283 L1_1 = {} L2_1 = {} L2_1.config_id = 1086 L2_1.monster_id = 21010301 L3_1 = {} L3_1.x = 2098.299 L3_1.y = 213.078 L3_1.z = -1308.447 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 9 L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L2_1.disableWander = true L2_1.area_id = 1 L3_1 = {} L3_1.config_id = 1087 L3_1.monster_id = 21010401 L4_1 = {} L4_1.x = 2095.069 L4_1.y = 213.158 L4_1.z = -1314.309 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 9 L3_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L3_1.pose_id = 9003 L3_1.area_id = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 3401 L2_1.gadget_id = 70211002 L3_1 = {} L3_1.x = 2097.826 L3_1.y = 213.523 L3_1.z = -1313.638 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 5.402 L3_1.y = 350.393 L3_1.z = 6.404 L2_1.rot = L3_1 L2_1.level = 1 L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\232\146\153\229\190\183" L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 1 L3_1 = {} L3_1.config_id = 3402 L3_1.gadget_id = 70310001 L4_1 = {} L4_1.x = 2099.85 L4_1.y = 213.503 L4_1.z = -1309.856 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 231.872 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 5 L4_1 = GadgetState L4_1 = L4_1.GearStart L3_1.state = L4_1 L3_1.area_id = 1 L4_1 = {} L4_1.config_id = 3403 L4_1.gadget_id = 70220014 L5_1 = {} L5_1.x = 2095.599 L5_1.y = 213.525 L5_1.z = -1316.146 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 299.765 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 5 L4_1.area_id = 1 L5_1 = {} L5_1.config_id = 3404 L5_1.gadget_id = 70220014 L6_1 = {} L6_1.x = 2094.587 L6_1.y = 213.341 L6_1.z = -1316.062 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 187.799 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 5 L5_1.area_id = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1000271 L2_1.name = "ANY_MONSTER_DIE_271" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_271" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_271" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 1086 L5_1 = 1087 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 3401 L5_1 = 3402 L6_1 = 3403 L7_1 = 3404 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_271" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_271 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 3401 L5_2 = GadgetState L5_2 = L5_2.Default L4_2.state = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : unlock_gadget" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_271 = L1_1