local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1 L0_1 = {} L0_1.group_id = 133002401 L1_1 = {} L2_1 = {} L2_1.config_id = 401005 L2_1.monster_id = 22010101 L3_1 = {} L3_1.x = 2000.582 L3_1.y = 216.786 L3_1.z = -758.106 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 101.905 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 10 L2_1.drop_id = 1000100 L2_1.pose_id = 9013 L2_1.area_id = 3 L3_1 = {} L3_1.config_id = 401017 L3_1.monster_id = 21020101 L4_1 = {} L4_1.x = 2010.488 L4_1.y = 216.872 L4_1.z = -757.398 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 265.159 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 10 L3_1.drop_id = 1000100 L3_1.pose_id = 401 L3_1.area_id = 3 L4_1 = {} L4_1.config_id = 401018 L4_1.monster_id = 21010601 L5_1 = {} L5_1.x = 2003.902 L5_1.y = 216.332 L5_1.z = -754.604 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 246.035 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 10 L4_1.drop_id = 1000100 L4_1.pose_id = 9012 L4_1.area_id = 3 L5_1 = {} L5_1.config_id = 401019 L5_1.monster_id = 21010501 L6_1 = {} L6_1.x = 2004.986 L6_1.y = 216.296 L6_1.z = -761.516 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 297.501 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 10 L5_1.drop_id = 1000100 L5_1.pose_id = 9012 L5_1.area_id = 3 L6_1 = {} L6_1.config_id = 401020 L6_1.monster_id = 21010301 L7_1 = {} L7_1.x = 2005.762 L7_1.y = 216.524 L7_1.z = -757.928 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 268.415 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 10 L6_1.drop_id = 1000100 L6_1.pose_id = 9012 L6_1.area_id = 3 L7_1 = {} L7_1.config_id = 401021 L7_1.monster_id = 21010701 L8_1 = {} L8_1.x = 2006.087 L8_1.y = 216.0 L8_1.z = -764.87 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 313.143 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 10 L7_1.drop_id = 1000100 L7_1.pose_id = 9013 L7_1.area_id = 3 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 401002 L2_1.gadget_id = 70220013 L3_1 = {} L3_1.x = 1998.965 L3_1.y = 216.055 L3_1.z = -763.653 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 10 L2_1.drop_id = 1000100 L2_1.drop_count = 1 L2_1.area_id = 3 L3_1 = {} L3_1.config_id = 401003 L3_1.gadget_id = 70310001 L4_1 = {} L4_1.x = 2000.886 L4_1.y = 216.035 L4_1.z = -755.196 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 10 L4_1 = GadgetState L4_1 = L4_1.GearStart L3_1.state = L4_1 L3_1.area_id = 3 L4_1 = {} L4_1.config_id = 401004 L4_1.gadget_id = 70220020 L5_1 = {} L5_1.x = 1998.391 L5_1.y = 216.459 L5_1.z = -750.466 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 322.595 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 10 L4_1.area_id = 3 L5_1 = {} L5_1.config_id = 401006 L5_1.gadget_id = 70220020 L6_1 = {} L6_1.x = 1996.026 L6_1.y = 216.64 L6_1.z = -759.411 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 272.568 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 10 L5_1.area_id = 3 L6_1 = {} L6_1.config_id = 401007 L6_1.gadget_id = 70220020 L7_1 = {} L7_1.x = 2013.798 L7_1.y = 217.455 L7_1.z = -754.462 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.011 L7_1.y = 69.558 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 10 L6_1.area_id = 3 L7_1 = {} L7_1.config_id = 401008 L7_1.gadget_id = 70220020 L8_1 = {} L8_1.x = 2007.423 L8_1.y = 215.801 L8_1.z = -767.594 L7_1.pos = L8_1 L8_1 = {} L8_1.x = -0.003 L8_1.y = 174.744 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 10 L7_1.area_id = 3 L8_1 = {} L8_1.config_id = 401011 L8_1.gadget_id = 70220013 L9_1 = {} L9_1.x = 2001.81 L9_1.y = 216.267 L9_1.z = -765.769 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 0.0 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 10 L8_1.drop_id = 1000100 L8_1.drop_count = 1 L8_1.area_id = 3 L9_1 = {} L9_1.config_id = 401012 L9_1.gadget_id = 70220004 L10_1 = {} L10_1.x = 2003.3 L10_1.y = 216.597 L10_1.z = -749.7 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 0.0 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 10 L9_1.area_id = 3 L10_1 = {} L10_1.config_id = 401013 L10_1.gadget_id = 70220004 L11_1 = {} L11_1.x = 2013.511 L11_1.y = 216.519 L11_1.z = -759.33 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 0.0 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 10 L10_1.area_id = 3 L11_1 = {} L11_1.config_id = 401014 L11_1.gadget_id = 70220004 L12_1 = {} L12_1.x = 2009.626 L12_1.y = 217.178 L12_1.z = -754.586 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 0.0 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 10 L11_1.area_id = 3 L12_1 = {} L12_1.config_id = 401015 L12_1.gadget_id = 70220004 L13_1 = {} L13_1.x = 2008.372 L13_1.y = 217.327 L13_1.z = -751.262 L12_1.pos = L13_1 L13_1 = {} L13_1.x = 0.0 L13_1.y = 0.0 L13_1.z = 0.0 L12_1.rot = L13_1 L12_1.level = 10 L12_1.area_id = 3 L13_1 = {} L13_1.config_id = 401016 L13_1.gadget_id = 70310001 L14_1 = {} L14_1.x = 2000.993 L14_1.y = 216.156 L14_1.z = -760.97 L13_1.pos = L14_1 L14_1 = {} L14_1.x = 0.0 L14_1.y = 0.0 L14_1.z = 0.0 L13_1.rot = L14_1 L13_1.level = 10 L14_1 = GadgetState L14_1 = L14_1.GearStart L13_1.state = L14_1 L13_1.area_id = 3 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 L1_1[12] = L13_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1401001 L2_1.name = "ANY_MONSTER_DIE_401001" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_401001" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_401001" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 2 L1_1.end_suite = 2 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 401005 L6_1 = 401017 L7_1 = 401018 L8_1 = 401019 L9_1 = 401020 L10_1 = 401021 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L3_1.monsters = L4_1 L4_1 = {} L5_1 = 401002 L6_1 = 401003 L7_1 = 401004 L8_1 = 401006 L9_1 = 401007 L10_1 = 401008 L11_1 = 401011 L12_1 = 401012 L13_1 = 401013 L14_1 = 401014 L15_1 = 401015 L16_1 = 401016 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L4_1[7] = L11_1 L4_1[8] = L12_1 L4_1[9] = L13_1 L4_1[10] = L14_1 L4_1[11] = L15_1 L4_1[12] = L16_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_401001" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCountByGroupId L3_2 = A0_2 L4_2 = 133002401 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_401001 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "133002401" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 400004 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_reminder_ui" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_401001 = L1_1