local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 133002227 L1_1 = {} L1_1.gadget_id_1 = 1941 L1_1.gadget_id_2 = 1965 L1_1.gadget_id_3 = 1966 L2_1 = {} monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1941 L3_1.gadget_id = 70300055 L4_1 = {} L4_1.x = 1818.364 L4_1.y = 219.395 L4_1.z = -410.664 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 111.175 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 10 L3_1.area_id = 3 L4_1 = {} L4_1.config_id = 1965 L4_1.gadget_id = 70300055 L5_1 = {} L5_1.x = 1815.438 L5_1.y = 219.452 L5_1.z = -415.531 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 130.382 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 10 L4_1.area_id = 3 L5_1 = {} L5_1.config_id = 1966 L5_1.gadget_id = 70300055 L6_1 = {} L6_1.x = 1814.376 L6_1.y = 219.928 L6_1.z = -394.002 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 277.497 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 10 L5_1.area_id = 3 L6_1 = {} L6_1.config_id = 1967 L6_1.gadget_id = 70300063 L7_1 = {} L7_1.x = 1814.367 L7_1.y = 219.933 L7_1.z = -394.014 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 277.047 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 10 L6_1.area_id = 3 L7_1 = {} L7_1.config_id = 1968 L7_1.gadget_id = 70300063 L8_1 = {} L8_1.x = 1818.366 L8_1.y = 219.427 L8_1.z = -410.679 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 111.865 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 10 L7_1.area_id = 3 L8_1 = {} L8_1.config_id = 1969 L8_1.gadget_id = 70300063 L9_1 = {} L9_1.x = 1815.44 L9_1.y = 219.479 L9_1.z = -415.532 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 131.106 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 10 L8_1.area_id = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 gadgets = L2_1 L2_1 = {} regions = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1000276 L3_1.name = "ANY_GADGET_DIE_276" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_GADGET_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_GADGET_DIE_276" L3_1.action = "action_EVENT_ANY_GADGET_DIE_276" L3_1.trigger_count = 0 L2_1[1] = L3_1 triggers = L2_1 L2_1 = {} variables = L2_1 L2_1 = {} L2_1.suite = 1 L2_1.end_suite = 0 L2_1.rand_suite = false init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 1967 L6_1 = 1968 L7_1 = 1969 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L6_1 = 1941 L7_1 = 1965 L8_1 = 1966 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L6_1 = "ANY_GADGET_DIE_276" L5_1[1] = L6_1 L4_1.triggers = L5_1 L4_1.rand_weight = 100 L2_1[1] = L3_1 L2_1[2] = L4_1 suites = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = L1_1.gadget_id_1 L3_2 = A1_2.param1 if L2_2 == L3_2 then L2_2 = true return L2_2 end L2_2 = L1_1.gadget_id_2 L3_2 = A1_2.param1 if L2_2 == L3_2 then L2_2 = true return L2_2 end L2_2 = L1_1.gadget_id_3 L3_2 = A1_2.param1 if L2_2 == L3_2 then L2_2 = true return L2_2 end L2_2 = false return L2_2 end condition_EVENT_ANY_GADGET_DIE_276 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "133002227" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_GADGET_DIE_276 = L2_1