local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1 L0_1 = {} L0_1.group_id = 133001605 L1_1 = {} L2_1 = {} L2_1.config_id = 605001 L2_1.monster_id = 25030201 L3_1 = {} L3_1.x = 1125.645 L3_1.y = 302.034 L3_1.z = -1530.396 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 44.271 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 15 L2_1.drop_id = 1000100 L2_1.pose_id = 9003 L2_1.area_id = 2 L3_1 = {} L3_1.config_id = 605002 L3_1.monster_id = 25070101 L4_1 = {} L4_1.x = 1124.858 L4_1.y = 302.576 L4_1.z = -1523.201 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 174.846 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 15 L3_1.drop_id = 1000100 L3_1.disableWander = true L3_1.area_id = 2 L4_1 = {} L4_1.config_id = 605003 L4_1.monster_id = 25010401 L5_1 = {} L5_1.x = 1130.682 L5_1.y = 301.501 L5_1.z = -1538.326 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.579 L5_1.y = 345.618 L5_1.z = 2.256 L4_1.rot = L5_1 L4_1.level = 15 L4_1.drop_id = 1000100 L4_1.area_id = 2 L5_1 = {} L5_1.config_id = 605004 L5_1.monster_id = 25010601 L6_1 = {} L6_1.x = 1133.005 L6_1.y = 301.268 L6_1.z = -1538.585 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 322.635 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 15 L5_1.drop_id = 1000100 L5_1.area_id = 2 L6_1 = {} L6_1.config_id = 605005 L6_1.monster_id = 25030201 L7_1 = {} L7_1.x = 1130.875 L7_1.y = 301.499 L7_1.z = -1536.095 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 326.707 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 15 L6_1.drop_id = 1000100 L6_1.area_id = 2 L7_1 = {} L7_1.config_id = 605006 L7_1.monster_id = 25010201 L8_1 = {} L8_1.x = 1128.688 L8_1.y = 301.852 L8_1.z = -1523.473 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 155.917 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 15 L7_1.drop_id = 1000100 L7_1.area_id = 2 L8_1 = {} L8_1.config_id = 605007 L8_1.monster_id = 25010301 L9_1 = {} L9_1.x = 1135.816 L9_1.y = 300.62 L9_1.z = -1530.103 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 10.939 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 15 L8_1.drop_id = 1000100 L8_1.pose_id = 9006 L8_1.area_id = 2 L9_1 = {} L9_1.config_id = 605010 L9_1.monster_id = 25010201 L10_1 = {} L10_1.x = 1135.614 L10_1.y = 300.597 L10_1.z = -1528.185 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 191.169 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 15 L9_1.drop_id = 1000100 L9_1.pose_id = 9009 L9_1.area_id = 2 L10_1 = {} L10_1.config_id = 605012 L10_1.monster_id = 25010201 L11_1 = {} L11_1.x = 1133.908 L11_1.y = 300.854 L11_1.z = -1526.218 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 247.154 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 15 L10_1.drop_id = 1000100 L10_1.area_id = 2 L11_1 = {} L11_1.config_id = 605013 L11_1.monster_id = 25030201 L12_1 = {} L12_1.x = 1122.066 L12_1.y = 302.314 L12_1.z = -1531.553 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 73.279 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 15 L11_1.drop_id = 1000100 L11_1.area_id = 2 L12_1 = {} L12_1.config_id = 605014 L12_1.monster_id = 25070101 L13_1 = {} L13_1.x = 1120.487 L13_1.y = 302.579 L13_1.z = -1529.866 L12_1.pos = L13_1 L13_1 = {} L13_1.x = 0.0 L13_1.y = 85.161 L13_1.z = 0.0 L12_1.rot = L13_1 L12_1.level = 15 L12_1.drop_id = 1000100 L12_1.area_id = 2 L13_1 = {} L13_1.config_id = 605015 L13_1.monster_id = 25010701 L14_1 = {} L14_1.x = 1130.774 L14_1.y = 301.397 L14_1.z = -1526.075 L13_1.pos = L14_1 L14_1 = {} L14_1.x = 0.0 L14_1.y = 244.614 L14_1.z = 0.0 L13_1.rot = L14_1 L13_1.level = 15 L13_1.drop_id = 1000100 L13_1.area_id = 2 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 L1_1[12] = L13_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1605008 L2_1.name = "ANY_MONSTER_DIE_605008" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_605008" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_605008" L3_1 = {} L3_1.config_id = 1605009 L3_1.name = "ANY_MONSTER_DIE_605009" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_605009" L3_1.action = "action_EVENT_ANY_MONSTER_DIE_605009" L4_1 = {} L4_1.config_id = 1605011 L4_1.name = "ANY_MONSTER_DIE_605011" L5_1 = EventType L5_1 = L5_1.EVENT_ANY_MONSTER_DIE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_ANY_MONSTER_DIE_605011" L4_1.action = "action_EVENT_ANY_MONSTER_DIE_605011" L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 605001 L5_1 = 605002 L6_1 = 605007 L7_1 = 605010 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_605008" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 605003 L6_1 = 605004 L7_1 = 605005 L8_1 = 605006 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_605011" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L6_1 = 605012 L7_1 = 605013 L8_1 = 605014 L9_1 = 605015 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L5_1[4] = L9_1 L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L6_1 = "ANY_MONSTER_DIE_605009" L5_1[1] = L6_1 L4_1.triggers = L5_1 L4_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_605008 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133001605 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_605008 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_605009 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "133001605" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_605009 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_605011 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133001605 L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_605011 = L1_1