local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1 L0_1 = {} L0_1.group_id = 220005005 L1_1 = {} L2_1 = {} L2_1.config_id = 5001 L2_1.monster_id = 20010801 L3_1 = {} L3_1.x = -190.667 L3_1.y = 22.035 L3_1.z = 41.286 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 88.766 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L3_1 = {} L3_1.config_id = 5018 L3_1.monster_id = 20010801 L4_1 = {} L4_1.x = -197.65 L4_1.y = 21.535 L4_1.z = 52.337 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 136.23 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.pose_id = 901 L4_1 = {} L4_1.config_id = 5019 L4_1.monster_id = 20010801 L5_1 = {} L5_1.x = -186.499 L5_1.y = 21.535 L5_1.z = 68.901 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 136.23 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.pose_id = 901 L5_1 = {} L5_1.config_id = 5021 L5_1.monster_id = 20010801 L6_1 = {} L6_1.x = -201.049 L6_1.y = 21.535 L6_1.z = 83.42 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 136.23 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.pose_id = 901 L6_1 = {} L6_1.config_id = 5022 L6_1.monster_id = 20010801 L7_1 = {} L7_1.x = -191.514 L7_1.y = 22.757 L7_1.z = 106.871 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 136.23 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.pose_id = 901 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 5002 L2_1.gadget_id = 70350019 L3_1 = {} L3_1.x = -192.782 L3_1.y = 21.535 L3_1.z = 43.773 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L3_1 = GadgetState L3_1 = L3_1.GearStart L2_1.state = L3_1 L3_1 = {} L3_1.config_id = 5003 L3_1.gadget_id = 70350019 L4_1 = {} L4_1.x = -189.902 L4_1.y = 21.535 L4_1.z = 62.723 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L4_1 = GadgetState L4_1 = L4_1.GearStart L3_1.state = L4_1 L4_1 = {} L4_1.config_id = 5004 L4_1.gadget_id = 70350019 L5_1 = {} L5_1.x = -196.031 L5_1.y = 21.535 L5_1.z = 75.933 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L5_1 = GadgetState L5_1 = L5_1.GearStart L4_1.state = L5_1 L5_1 = {} L5_1.config_id = 5005 L5_1.gadget_id = 70350019 L6_1 = {} L6_1.x = -186.761 L6_1.y = 21.535 L6_1.z = 90.163 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L6_1 = GadgetState L6_1 = L6_1.GearStart L5_1.state = L6_1 L6_1 = {} L6_1.config_id = 5006 L6_1.gadget_id = 70350019 L7_1 = {} L7_1.x = -196.598 L7_1.y = 21.807 L7_1.z = 104.786 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L7_1 = GadgetState L7_1 = L7_1.GearStart L6_1.state = L7_1 L7_1 = {} L7_1.config_id = 5009 L7_1.gadget_id = 70350019 L8_1 = {} L8_1.x = -194.398 L8_1.y = 21.535 L8_1.z = 52.22 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L8_1 = GadgetState L8_1 = L8_1.GearStart L7_1.state = L8_1 L8_1 = {} L8_1.config_id = 5010 L8_1.gadget_id = 70350019 L9_1 = {} L9_1.x = -179.859 L9_1.y = 25.236 L9_1.z = 127.987 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 0.0 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L9_1 = GadgetState L9_1 = L9_1.GearStart L8_1.state = L9_1 L9_1 = {} L9_1.config_id = 5012 L9_1.gadget_id = 70350019 L10_1 = {} L10_1.x = -190.311 L10_1.y = 25.285 L10_1.z = 118.547 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 0.0 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 1 L10_1 = GadgetState L10_1 = L10_1.GearStart L9_1.state = L10_1 L10_1 = {} L10_1.config_id = 5013 L10_1.gadget_id = 70350019 L11_1 = {} L11_1.x = -196.289 L11_1.y = 25.285 L11_1.z = 130.489 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 0.0 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 1 L11_1 = GadgetState L11_1 = L11_1.GearStart L10_1.state = L11_1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 gadgets = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 5007 L3_1 = RegionShape L3_1 = L3_1.SPHERE L2_1.shape = L3_1 L2_1.radius = 10.27 L3_1 = {} L3_1.x = -190.223 L3_1.y = 21.695 L3_1.z = 111.447 L2_1.pos = L3_1 L1_1[1] = L2_1 regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1005007 L2_1.name = "ENTER_REGION_5007" L3_1 = EventType L3_1 = L3_1.EVENT_ENTER_REGION L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ENTER_REGION_5007" L2_1.action = "action_EVENT_ENTER_REGION_5007" L2_1.forbid_guest = false L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 5001 L6_1 = 5018 L7_1 = 5019 L8_1 = 5021 L9_1 = 5022 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L3_1.monsters = L4_1 L4_1 = {} L5_1 = 5002 L6_1 = 5003 L7_1 = 5004 L8_1 = 5005 L9_1 = 5006 L10_1 = 5009 L11_1 = 5010 L12_1 = 5012 L13_1 = 5013 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L4_1[7] = L11_1 L4_1[8] = L12_1 L4_1[9] = L13_1 L3_1.gadgets = L4_1 L4_1 = {} L5_1 = 5007 L4_1[1] = L5_1 L3_1.regions = L4_1 L4_1 = {} L5_1 = "ENTER_REGION_5007" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 5007 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_5007 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 220005005 L5_2 = {} L4_2.monsters = L5_2 L5_2 = {} L6_2 = 5002 L7_2 = 5003 L8_2 = 5004 L9_2 = 5005 L5_2[1] = L6_2 L5_2[2] = L7_2 L5_2[3] = L8_2 L5_2[4] = L9_2 L4_2.gadgets = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monsters_and_gadgets_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_5007 = L1_1