local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1 L0_1 = {} L0_1.group_id = 250016004 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 4001 L2_1.gadget_id = 70360002 L3_1 = {} L3_1.x = -54.104 L3_1.y = -11.0 L3_1.z = -124.838 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 270.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L3_1 = {} L3_1.config_id = 4002 L3_1.gadget_id = 70360002 L4_1 = {} L4_1.x = -53.926 L4_1.y = -11.0 L4_1.z = -129.415 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 270.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L4_1 = {} L4_1.config_id = 4003 L4_1.gadget_id = 70360002 L5_1 = {} L5_1.x = -53.926 L5_1.y = -11.0 L5_1.z = -134.192 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 270.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L5_1 = {} L5_1.config_id = 4004 L5_1.gadget_id = 70360002 L6_1 = {} L6_1.x = -53.926 L6_1.y = -11.0 L6_1.z = -138.885 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 270.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 1000007 L3_1.name = "GADGET_CREATE_7" L4_1 = EventType L4_1 = L4_1.EVENT_GADGET_CREATE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_GADGET_CREATE_7" L3_1.action = "action_EVENT_GADGET_CREATE_7" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1000008 L4_1.name = "SELECT_OPTION_8" L5_1 = EventType L5_1 = L5_1.EVENT_SELECT_OPTION L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_SELECT_OPTION_8" L4_1.action = "action_EVENT_SELECT_OPTION_8" L4_1.trigger_count = 0 L5_1 = {} L5_1.config_id = 1000009 L5_1.name = "GADGET_CREATE_9" L6_1 = EventType L6_1 = L6_1.EVENT_GADGET_CREATE L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_GADGET_CREATE_9" L5_1.action = "action_EVENT_GADGET_CREATE_9" L5_1.trigger_count = 0 L6_1 = {} L6_1.config_id = 1000010 L6_1.name = "SELECT_OPTION_10" L7_1 = EventType L7_1 = L7_1.EVENT_SELECT_OPTION L6_1.event = L7_1 L6_1.source = "" L6_1.condition = "condition_EVENT_SELECT_OPTION_10" L6_1.action = "action_EVENT_SELECT_OPTION_10" L6_1.trigger_count = 0 L7_1 = {} L7_1.config_id = 1000014 L7_1.name = "GADGET_CREATE_14" L8_1 = EventType L8_1 = L8_1.EVENT_GADGET_CREATE L7_1.event = L8_1 L7_1.source = "" L7_1.condition = "condition_EVENT_GADGET_CREATE_14" L7_1.action = "action_EVENT_GADGET_CREATE_14" L7_1.trigger_count = 0 L8_1 = {} L8_1.config_id = 1000015 L8_1.name = "SELECT_OPTION_15" L9_1 = EventType L9_1 = L9_1.EVENT_SELECT_OPTION L8_1.event = L9_1 L8_1.source = "" L8_1.condition = "condition_EVENT_SELECT_OPTION_15" L8_1.action = "action_EVENT_SELECT_OPTION_15" L8_1.trigger_count = 0 L9_1 = {} L9_1.config_id = 1000017 L9_1.name = "GADGET_CREATE_17" L10_1 = EventType L10_1 = L10_1.EVENT_GADGET_CREATE L9_1.event = L10_1 L9_1.source = "" L9_1.condition = "condition_EVENT_GADGET_CREATE_17" L9_1.action = "action_EVENT_GADGET_CREATE_17" L9_1.trigger_count = 0 L10_1 = {} L10_1.config_id = 1000018 L10_1.name = "SELECT_OPTION_18" L11_1 = EventType L11_1 = L11_1.EVENT_SELECT_OPTION L10_1.event = L11_1 L10_1.source = "" L10_1.condition = "condition_EVENT_SELECT_OPTION_18" L10_1.action = "action_EVENT_SELECT_OPTION_18" L10_1.trigger_count = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L1_1.triggers = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 3 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 4001 L5_1 = 4002 L6_1 = 4003 L7_1 = 4004 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 suites = L1_1