local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1 L0_1 = {} L0_1.group_id = 250015053 L1_1 = {} L2_1 = {} L2_1.config_id = 53001 L2_1.monster_id = 21020201 L3_1 = {} L3_1.x = 415.668 L3_1.y = 0.5 L3_1.z = 120.475 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 317.762 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.disableWander = true L2_1.pose_id = 401 L3_1 = {} L3_1.config_id = 53002 L3_1.monster_id = 21010101 L4_1 = {} L4_1.x = 413.532 L4_1.y = 0.5 L4_1.z = 128.285 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 66.516 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.disableWander = true L3_1.pose_id = 9011 L4_1 = {} L4_1.config_id = 53003 L4_1.monster_id = 21010901 L5_1 = {} L5_1.x = 410.76 L5_1.y = 0.5 L5_1.z = 132.29 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 225.207 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L5_1 = {} L5_1.config_id = 53004 L5_1.monster_id = 21020101 L6_1 = {} L6_1.x = 401.172 L6_1.y = 0.5 L6_1.z = 120.137 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 56.9 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L6_1 = {} L6_1.config_id = 53005 L6_1.monster_id = 21010601 L7_1 = {} L7_1.x = 404.38 L7_1.y = 0.5 L7_1.z = 126.725 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 97.188 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L7_1 = {} L7_1.config_id = 53006 L7_1.monster_id = 21010601 L8_1 = {} L8_1.x = 406.856 L8_1.y = 0.5 L8_1.z = 117.517 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 26.561 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 53007 L2_1.gadget_id = 70300078 L3_1 = {} L3_1.x = 420.223 L3_1.y = 0.5 L3_1.z = 124.12 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L3_1 = {} L3_1.config_id = 53008 L3_1.gadget_id = 70300090 L4_1 = {} L4_1.x = 410.901 L4_1.y = 0.5 L4_1.z = 132.348 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L4_1 = {} L4_1.config_id = 53009 L4_1.gadget_id = 70300101 L5_1 = {} L5_1.x = 411.44 L5_1.y = 0.5 L5_1.z = 122.442 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L5_1 = {} L5_1.config_id = 53010 L5_1.gadget_id = 70300101 L6_1 = {} L6_1.x = 417.36 L6_1.y = 0.5 L6_1.z = 130.383 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L6_1 = {} L6_1.config_id = 53011 L6_1.gadget_id = 70300086 L7_1 = {} L7_1.x = 416.61 L7_1.y = 0.5 L7_1.z = 118.042 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L7_1 = {} L7_1.config_id = 53012 L7_1.gadget_id = 70300086 L8_1 = {} L8_1.x = 416.769 L8_1.y = 0.5 L8_1.z = 127.189 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L8_1 = {} L8_1.config_id = 53013 L8_1.gadget_id = 70300084 L9_1 = {} L9_1.x = 418.459 L9_1.y = 0.5 L9_1.z = 114.75 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 64.988 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L9_1 = {} L9_1.config_id = 53014 L9_1.gadget_id = 70300084 L10_1 = {} L10_1.x = 407.993 L10_1.y = 0.5 L10_1.z = 136.157 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 252.761 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 1 L10_1 = {} L10_1.config_id = 53015 L10_1.gadget_id = 70300084 L11_1 = {} L11_1.x = 422.038 L11_1.y = 0.5 L11_1.z = 132.811 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 332.768 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1053016 L2_1.name = "SPECIFIC_GADGET_HP_CHANGE_53016" L3_1 = EventType L3_1 = L3_1.EVENT_SPECIFIC_GADGET_HP_CHANGE L2_1.event = L3_1 L2_1.source = "53006" L2_1.condition = "condition_EVENT_SPECIFIC_GADGET_HP_CHANGE_53016" L2_1.action = "action_EVENT_SPECIFIC_GADGET_HP_CHANGE_53016" L3_1 = {} L3_1.config_id = 1053017 L3_1.name = "SPECIFIC_GADGET_HP_CHANGE_53017" L4_1 = EventType L4_1 = L4_1.EVENT_SPECIFIC_GADGET_HP_CHANGE L3_1.event = L4_1 L3_1.source = "53007" L3_1.condition = "condition_EVENT_SPECIFIC_GADGET_HP_CHANGE_53017" L3_1.action = "action_EVENT_SPECIFIC_GADGET_HP_CHANGE_53017" L1_1[1] = L2_1 L1_1[2] = L3_1 triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.configId = 1 L2_1.name = "ison" L2_1.value = 0 L2_1.no_refresh = false L1_1[1] = L2_1 variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 53001 L5_1 = 53002 L6_1 = 53003 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 53007 L5_1 = 53008 L6_1 = 53009 L7_1 = 53010 L8_1 = 53011 L9_1 = 53012 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "SPECIFIC_GADGET_HP_CHANGE_53016" L5_1 = "SPECIFIC_GADGET_HP_CHANGE_53017" L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.type L3_2 = EventType L3_2 = L3_2.EVENT_SPECIFIC_GADGET_HP_CHANGE if L2_2 == L3_2 then L2_2 = A1_2.param3 if not (50 < L2_2) then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if 2 < L2_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "ison" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_SPECIFIC_GADGET_HP_CHANGE_53016 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2 L2_2 = {} L2_2.x = 0 L2_2.y = 0 L2_2.z = 0 L3_2 = ScriptLib L3_2 = L3_2.ScenePlaySound L4_2 = A0_2 L5_2 = {} L5_2.play_pos = L2_2 L5_2.sound_name = "LevelHornSound001" L5_2.play_type = 1 L5_2.is_broadcast = false L3_2 = L3_2(L4_2, L5_2) if 0 ~= L3_2 then L3_2 = ScriptLib L3_2 = L3_2.PrintContextLog L4_2 = A0_2 L5_2 = "@@ LUA_WARNING : active_soundplay" L3_2(L4_2, L5_2) L3_2 = -1 return L3_2 end L3_2 = {} L3_2.x = 0 L3_2.y = 0 L3_2.z = 0 L4_2 = ScriptLib L4_2 = L4_2.ShowReminderRadius L5_2 = A0_2 L6_2 = 400004 L7_2 = L3_2 L8_2 = 50 L4_2 = L4_2(L5_2, L6_2, L7_2, L8_2) if 0 ~= L4_2 then L4_2 = ScriptLib L4_2 = L4_2.PrintContextLog L5_2 = A0_2 L6_2 = "@@ LUA_WARNING : active_reminder_ui_bypos" L4_2(L5_2, L6_2) L4_2 = -1 return L4_2 end L4_2 = ScriptLib L4_2 = L4_2.CreateMonster L5_2 = A0_2 L6_2 = {} L6_2.config_id = 53004 L6_2.delay_time = 2 L4_2 = L4_2(L5_2, L6_2) if 0 ~= L4_2 then L4_2 = ScriptLib L4_2 = L4_2.PrintContextLog L5_2 = A0_2 L6_2 = "@@ LUA_WARNING : create_monster" L4_2(L5_2, L6_2) L4_2 = -1 return L4_2 end L4_2 = ScriptLib L4_2 = L4_2.CreateMonster L5_2 = A0_2 L6_2 = {} L6_2.config_id = 53005 L6_2.delay_time = 2 L4_2 = L4_2(L5_2, L6_2) if 0 ~= L4_2 then L4_2 = ScriptLib L4_2 = L4_2.PrintContextLog L5_2 = A0_2 L6_2 = "@@ LUA_WARNING : create_monster" L4_2(L5_2, L6_2) L4_2 = -1 return L4_2 end L4_2 = ScriptLib L4_2 = L4_2.CreateMonster L5_2 = A0_2 L6_2 = {} L6_2.config_id = 53006 L6_2.delay_time = 2 L4_2 = L4_2(L5_2, L6_2) if 0 ~= L4_2 then L4_2 = ScriptLib L4_2 = L4_2.PrintContextLog L5_2 = A0_2 L6_2 = "@@ LUA_WARNING : create_monster" L4_2(L5_2, L6_2) L4_2 = -1 return L4_2 end L4_2 = ScriptLib L4_2 = L4_2.SetGroupVariableValue L5_2 = A0_2 L6_2 = "ison" L7_2 = 1 L4_2 = L4_2(L5_2, L6_2, L7_2) if 0 ~= L4_2 then L4_2 = ScriptLib L4_2 = L4_2.PrintContextLog L5_2 = A0_2 L6_2 = "@@ LUA_WARNING : set_groupVariable" L4_2(L5_2, L6_2) L4_2 = -1 return L4_2 end L4_2 = 0 return L4_2 end action_EVENT_SPECIFIC_GADGET_HP_CHANGE_53016 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.type L3_2 = EventType L3_2 = L3_2.EVENT_SPECIFIC_GADGET_HP_CHANGE if L2_2 == L3_2 then L2_2 = A1_2.param3 if not (50 < L2_2) then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if 2 < L2_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "ison" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_SPECIFIC_GADGET_HP_CHANGE_53017 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2 L2_2 = {} L2_2.x = 0 L2_2.y = 0 L2_2.z = 0 L3_2 = ScriptLib L3_2 = L3_2.ScenePlaySound L4_2 = A0_2 L5_2 = {} L5_2.play_pos = L2_2 L5_2.sound_name = "LevelHornSound001" L5_2.play_type = 1 L5_2.is_broadcast = false L3_2 = L3_2(L4_2, L5_2) if 0 ~= L3_2 then L3_2 = ScriptLib L3_2 = L3_2.PrintContextLog L4_2 = A0_2 L5_2 = "@@ LUA_WARNING : active_soundplay" L3_2(L4_2, L5_2) L3_2 = -1 return L3_2 end L3_2 = {} L3_2.x = 0 L3_2.y = 0 L3_2.z = 0 L4_2 = ScriptLib L4_2 = L4_2.ShowReminderRadius L5_2 = A0_2 L6_2 = 400004 L7_2 = L3_2 L8_2 = 50 L4_2 = L4_2(L5_2, L6_2, L7_2, L8_2) if 0 ~= L4_2 then L4_2 = ScriptLib L4_2 = L4_2.PrintContextLog L5_2 = A0_2 L6_2 = "@@ LUA_WARNING : active_reminder_ui_bypos" L4_2(L5_2, L6_2) L4_2 = -1 return L4_2 end L4_2 = ScriptLib L4_2 = L4_2.CreateMonster L5_2 = A0_2 L6_2 = {} L6_2.config_id = 53004 L6_2.delay_time = 2 L4_2 = L4_2(L5_2, L6_2) if 0 ~= L4_2 then L4_2 = ScriptLib L4_2 = L4_2.PrintContextLog L5_2 = A0_2 L6_2 = "@@ LUA_WARNING : create_monster" L4_2(L5_2, L6_2) L4_2 = -1 return L4_2 end L4_2 = ScriptLib L4_2 = L4_2.CreateMonster L5_2 = A0_2 L6_2 = {} L6_2.config_id = 53005 L6_2.delay_time = 2 L4_2 = L4_2(L5_2, L6_2) if 0 ~= L4_2 then L4_2 = ScriptLib L4_2 = L4_2.PrintContextLog L5_2 = A0_2 L6_2 = "@@ LUA_WARNING : create_monster" L4_2(L5_2, L6_2) L4_2 = -1 return L4_2 end L4_2 = ScriptLib L4_2 = L4_2.CreateMonster L5_2 = A0_2 L6_2 = {} L6_2.config_id = 53006 L6_2.delay_time = 2 L4_2 = L4_2(L5_2, L6_2) if 0 ~= L4_2 then L4_2 = ScriptLib L4_2 = L4_2.PrintContextLog L5_2 = A0_2 L6_2 = "@@ LUA_WARNING : create_monster" L4_2(L5_2, L6_2) L4_2 = -1 return L4_2 end L4_2 = ScriptLib L4_2 = L4_2.SetGroupVariableValue L5_2 = A0_2 L6_2 = "ison" L7_2 = 1 L4_2 = L4_2(L5_2, L6_2, L7_2) if 0 ~= L4_2 then L4_2 = ScriptLib L4_2 = L4_2.PrintContextLog L5_2 = A0_2 L6_2 = "@@ LUA_WARNING : set_groupVariable" L4_2(L5_2, L6_2) L4_2 = -1 return L4_2 end L4_2 = 0 return L4_2 end action_EVENT_SPECIFIC_GADGET_HP_CHANGE_53017 = L1_1