local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1 L0_1 = {} L0_1.group_id = 250009020 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 20001 L2_1.gadget_id = 70130001 L3_1 = {} L3_1.x = 36.732 L3_1.y = 3.99 L3_1.z = -70.37 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L3_1 = {} L3_1.config_id = 20002 L3_1.gadget_id = 70130002 L4_1 = {} L4_1.x = 38.784 L4_1.y = 3.99 L4_1.z = -36.52 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L4_1 = {} L4_1.config_id = 20003 L4_1.gadget_id = 70130003 L5_1 = {} L5_1.x = 36.67 L5_1.y = 3.99 L5_1.z = -10.05 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L5_1 = {} L5_1.config_id = 20004 L5_1.gadget_id = 70120003 L6_1 = {} L6_1.x = 59.313 L6_1.y = 3.99 L6_1.z = -3.263 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L6_1 = {} L6_1.config_id = 20005 L6_1.gadget_id = 70220001 L7_1 = {} L7_1.x = 63.605 L7_1.y = 3.99 L7_1.z = -19.053 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L7_1 = {} L7_1.config_id = 20006 L7_1.gadget_id = 70220001 L8_1 = {} L8_1.x = 63.176 L8_1.y = 3.99 L8_1.z = -26.523 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L8_1 = {} L8_1.config_id = 20007 L8_1.gadget_id = 70220003 L9_1 = {} L9_1.x = 61.35 L9_1.y = 3.99 L9_1.z = -10.811 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 0.0 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L9_1 = {} L9_1.config_id = 20008 L9_1.gadget_id = 70220005 L10_1 = {} L10_1.x = 63.303 L10_1.y = 3.99 L10_1.z = -23.028 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 0.0 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 1 L10_1 = {} L10_1.config_id = 20009 L10_1.gadget_id = 70220034 L11_1 = {} L11_1.x = 63.404 L11_1.y = 3.99 L11_1.z = -28.333 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 0.0 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 20001 L5_1 = 20002 L6_1 = 20003 L7_1 = 20004 L8_1 = 20005 L9_1 = 20006 L10_1 = 20007 L11_1 = 20008 L12_1 = 20009 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L3_1[9] = L12_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1