local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1 L0_1 = {} L0_1.group_id = 250006008 L1_1 = {} L2_1 = {} L2_1.config_id = 8001 L2_1.monster_id = 20011001 L3_1 = {} L3_1.x = 360.174 L3_1.y = -11.353 L3_1.z = 253.869 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.disableWander = true L3_1 = {} L3_1.config_id = 8002 L3_1.monster_id = 20011001 L4_1 = {} L4_1.x = 360.937 L4_1.y = -11.353 L4_1.z = 255.992 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.disableWander = true L4_1 = {} L4_1.config_id = 8003 L4_1.monster_id = 20011001 L5_1 = {} L5_1.x = 326.239 L5_1.y = -11.354 L5_1.z = 254.33 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.disableWander = true L5_1 = {} L5_1.config_id = 8004 L5_1.monster_id = 20011001 L6_1 = {} L6_1.x = 326.038 L6_1.y = -11.354 L6_1.z = 255.906 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.disableWander = true L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 8005 L2_1.gadget_id = 70220003 L3_1 = {} L3_1.x = 359.941 L3_1.y = -11.365 L3_1.z = 258.913 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 2.52 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L3_1 = {} L3_1.config_id = 8006 L3_1.gadget_id = 70220003 L4_1 = {} L4_1.x = 358.269 L4_1.y = -11.352 L4_1.z = 256.22 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 266.514 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L4_1 = {} L4_1.config_id = 8007 L4_1.gadget_id = 70220003 L5_1 = {} L5_1.x = 358.193 L5_1.y = -11.347 L5_1.z = 251.813 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 266.514 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L5_1 = {} L5_1.config_id = 8008 L5_1.gadget_id = 70220003 L6_1 = {} L6_1.x = 357.931 L6_1.y = -11.347 L6_1.z = 247.741 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 266.514 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L6_1 = {} L6_1.config_id = 8009 L6_1.gadget_id = 70220003 L7_1 = {} L7_1.x = 354.072 L7_1.y = -11.358 L7_1.z = 245.186 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 185.024 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L7_1 = {} L7_1.config_id = 8010 L7_1.gadget_id = 70220003 L8_1 = {} L8_1.x = 332.467 L8_1.y = -11.347 L8_1.z = 245.184 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 185.024 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L8_1 = {} L8_1.config_id = 8011 L8_1.gadget_id = 70220003 L9_1 = {} L9_1.x = 328.476 L9_1.y = -11.366 L9_1.z = 249.45 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 274.126 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L9_1 = {} L9_1.config_id = 8012 L9_1.gadget_id = 70220003 L10_1 = {} L10_1.x = 328.536 L10_1.y = -11.347 L10_1.z = 253.376 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 272.043 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 1 L10_1 = {} L10_1.config_id = 8013 L10_1.gadget_id = 70220003 L11_1 = {} L11_1.x = 328.525 L11_1.y = -11.347 L11_1.z = 257.384 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 270.531 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 1 L11_1 = {} L11_1.config_id = 8014 L11_1.gadget_id = 70220003 L12_1 = {} L12_1.x = 326.578 L12_1.y = -11.354 L12_1.z = 258.5 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 180.815 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1000017 L2_1.name = "ANY_MONSTER_DIE_17" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_17" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_17" L2_1.trigger_count = 0 L3_1 = {} L3_1.config_id = 1000018 L3_1.name = "ANY_MONSTER_DIE_18" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_18" L3_1.action = "action_EVENT_ANY_MONSTER_DIE_18" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1000019 L4_1.name = "ANY_MONSTER_DIE_19" L5_1 = EventType L5_1 = L5_1.EVENT_ANY_MONSTER_DIE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_ANY_MONSTER_DIE_19" L4_1.action = "action_EVENT_ANY_MONSTER_DIE_19" L4_1.trigger_count = 0 L5_1 = {} L5_1.config_id = 1000020 L5_1.name = "ANY_MONSTER_DIE_20" L6_1 = EventType L6_1 = L6_1.EVENT_ANY_MONSTER_DIE L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_ANY_MONSTER_DIE_20" L5_1.action = "action_EVENT_ANY_MONSTER_DIE_20" L5_1.trigger_count = 0 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 2 L1_1.end_suite = 1 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 8001 L5_1 = 8002 L6_1 = 8003 L7_1 = 8004 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 8005 L5_1 = 8006 L6_1 = 8007 L7_1 = 8008 L8_1 = 8009 L9_1 = 8010 L10_1 = 8011 L11_1 = 8012 L12_1 = 8013 L13_1 = 8014 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L3_1[9] = L12_1 L3_1[10] = L13_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_17" L5_1 = "ANY_MONSTER_DIE_18" L6_1 = "ANY_MONSTER_DIE_19" L7_1 = "ANY_MONSTER_DIE_20" L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 8001 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_17 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 8001 L4_2.delay_time = 2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_17 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 8002 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_18 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 8002 L4_2.delay_time = 2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_18 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 8003 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_19 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 8003 L4_2.delay_time = 2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_19 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 8004 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_20 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 8004 L4_2.delay_time = 2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_20 = L1_1