local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1 L0_1 = {} L0_1.group_id = 133002412 L1_1 = {} L2_1 = {} L2_1.config_id = 412001 L2_1.monster_id = 23010401 L3_1 = {} L3_1.x = 1107.289 L3_1.y = 285.861 L3_1.z = -433.744 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 76.187 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 35 L2_1.drop_id = 1000100 L2_1.disableWander = true L2_1.climate_area_id = 1 L2_1.area_id = 10 L3_1 = {} L3_1.config_id = 412002 L3_1.monster_id = 23010301 L4_1 = {} L4_1.x = 1109.666 L4_1.y = 286.275 L4_1.z = -431.605 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 134.991 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 35 L3_1.drop_id = 1000100 L3_1.disableWander = true L3_1.climate_area_id = 1 L3_1.area_id = 10 L4_1 = {} L4_1.config_id = 412003 L4_1.monster_id = 23010201 L5_1 = {} L5_1.x = 1107.219 L5_1.y = 285.861 L5_1.z = -429.763 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 128.002 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 35 L4_1.drop_id = 1000100 L4_1.disableWander = true L4_1.climate_area_id = 1 L4_1.area_id = 10 L5_1 = {} L5_1.config_id = 412004 L5_1.monster_id = 23040101 L6_1 = {} L6_1.x = 1107.635 L6_1.y = 285.861 L6_1.z = -439.778 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 70.384 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 35 L5_1.drop_id = 1000100 L5_1.disableWander = true L6_1 = {} L7_1 = 9002 L6_1[1] = L7_1 L5_1.affix = L6_1 L5_1.climate_area_id = 1 L5_1.area_id = 10 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1412006 L2_1.name = "ANY_MONSTER_DIE_412006" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_412006" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_412006" L3_1 = {} L3_1.config_id = 1412007 L3_1.name = "ANY_MONSTER_DIE_412007" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_412007" L3_1.action = "action_EVENT_ANY_MONSTER_DIE_412007" L4_1 = {} L4_1.config_id = 1412008 L4_1.name = "GROUP_LOAD_412008" L5_1 = EventType L5_1 = L5_1.EVENT_GROUP_LOAD L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "" L4_1.action = "action_EVENT_GROUP_LOAD_412008" L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 412005 L3_1.gadget_id = 77103001 L4_1 = {} L4_1.x = 1195.444 L4_1.y = 374.223 L4_1.z = -798.058 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.area_id = 10 L4_1 = {} L4_1.config_id = 412009 L4_1.gadget_id = 77215001 L5_1 = {} L5_1.x = 1199.829 L5_1.y = 374.304 L5_1.z = -796.975 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.area_id = 10 L5_1 = {} L5_1.config_id = 412011 L5_1.gadget_id = 70300110 L6_1 = {} L6_1.x = 1196.478 L6_1.y = 374.993 L6_1.z = -797.64 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 288.462 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.area_id = 10 L6_1 = {} L6_1.config_id = 412010 L6_1.gadget_id = 77110010 L7_1 = {} L7_1.x = 1190.893 L7_1.y = 374.332 L7_1.z = -795.656 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 99.338 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.area_id = 10 L7_1 = {} L7_1.config_id = 412012 L7_1.gadget_id = 77105005 L8_1 = {} L8_1.x = 1195.883 L8_1.y = 374.282 L8_1.z = -799.577 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L7_1.area_id = 10 L8_1 = {} L8_1.config_id = 412013 L8_1.gadget_id = 70300110 L9_1 = {} L9_1.x = 1196.561 L9_1.y = 374.993 L9_1.z = -798.275 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 288.462 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L8_1.area_id = 10 L9_1 = {} L9_1.config_id = 412014 L9_1.gadget_id = 77111001 L10_1 = {} L10_1.x = 1195.811 L10_1.y = 374.188 L10_1.z = -794.348 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 0.0 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 1 L9_1.area_id = 10 L10_1 = {} L10_1.config_id = 412015 L10_1.gadget_id = 70310006 L11_1 = {} L11_1.x = 1197.361 L11_1.y = 374.419 L11_1.z = -788.741 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 0.0 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 1 L10_1.area_id = 10 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L1_1.gadgets = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 412004 L3_1[1] = L4_1 L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_412006" L5_1 = "GROUP_LOAD_412008" L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 412001 L6_1 = 412002 L7_1 = 412003 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_412007" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_412006 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "4121311" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133002412 L4_2.suite = 2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 1110178 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_reminder_ui" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_412006 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_412007 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "4121309" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_412007 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 1110177 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_reminder_ui" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GROUP_LOAD_412008 = L1_1