local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1 main_id = 8005 L0_1 = {} L1_1 = 800501 L2_1 = 800502 L3_1 = 800503 L4_1 = 800504 L5_1 = 800520 L6_1 = 800505 L7_1 = 800506 L8_1 = 800508 L9_1 = 800509 L10_1 = 800510 L11_1 = 800511 L12_1 = 800512 L13_1 = 800513 L14_1 = 800514 L15_1 = 800516 L16_1 = 800518 L17_1 = 800515 L18_1 = 800517 L19_1 = 800519 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 L0_1[9] = L9_1 L0_1[10] = L10_1 L0_1[11] = L11_1 L0_1[12] = L12_1 L0_1[13] = L13_1 L0_1[14] = L14_1 L0_1[15] = L15_1 L0_1[16] = L16_1 L0_1[17] = L17_1 L0_1[18] = L18_1 L0_1[19] = L19_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = "166001123" L5_1 = "" L3_1[1] = L4_1 L3_1[2] = L5_1 L4_1 = {} L5_1 = "166001124" L6_1 = "" L4_1[1] = L5_1 L4_1[2] = L6_1 L5_1 = {} L6_1 = "166001248" L7_1 = "" L5_1[1] = L6_1 L5_1[2] = L7_1 L6_1 = {} L7_1 = "166001125" L8_1 = "" L6_1[1] = L7_1 L6_1[2] = L8_1 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = L2_1 L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L0_1["800501"] = L1_1 L1_1 = {} L0_1["800503"] = L1_1 L1_1 = {} L0_1["800504"] = L1_1 L1_1 = {} L0_1["800505"] = L1_1 L1_1 = {} L0_1["800508"] = L1_1 L1_1 = {} L0_1["800510"] = L1_1 L1_1 = {} L0_1["800511"] = L1_1 L1_1 = {} L0_1["800512"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12454 L3_1.alias = "Npc12454" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "T800520_N12454" L3_1.scene_id = 6 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12455 L4_1.alias = "Npc12455" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "T800521_N12455" L4_1.scene_id = 6 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12456 L5_1.alias = "Npc12456" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "T800522_N12456" L5_1.scene_id = 6 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 12457 L6_1.alias = "Npc12457" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "T800523_N12457" L6_1.scene_id = 6 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["800513"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12454 L3_1.alias = "Npc12454" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "T800520_N12454" L3_1.scene_id = 6 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12455 L4_1.alias = "Npc12455" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "T800521_N12455" L4_1.scene_id = 6 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12456 L5_1.alias = "Npc12456" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "T800522_N12456" L5_1.scene_id = 6 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 12457 L6_1.alias = "Npc12457" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "T800523_N12457" L6_1.scene_id = 6 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["800514"] = L1_1 L1_1 = {} L0_1["800515"] = L1_1 L1_1 = {} L0_1["800518"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1022 L3_1.alias = "Npc1022" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q800501_T800501_N1022" L3_1.scene_id = 6 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12427 L4_1.alias = "Npc12427" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q800501_guide" L4_1.scene_id = 6 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12429 L5_1.alias = "Npc12429" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q800501_T800501_Moster_1" L5_1.scene_id = 6 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 12452 L6_1.alias = "Npc12452" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q800501_T800501_Moster_2" L6_1.scene_id = 6 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["800501"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1022 L3_1.alias = "Npc1022" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q800501_T800501_N1022" L3_1.scene_id = 6 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["800502"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1022 L3_1.alias = "Npc1022" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q800501_T800501_N1022" L3_1.scene_id = 6 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["800503"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1022 L3_1.alias = "Npc1022" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q800504_T800504_N1022" L3_1.scene_id = 6 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12427 L4_1.alias = "Npc12427" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q800504_T800504_N1022" L4_1.scene_id = 6 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["800504"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1022 L3_1.alias = "Npc1022" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q800505_T800505_N1022" L3_1.scene_id = 6 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12427 L4_1.alias = "Npc12427" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q800506_guide" L4_1.scene_id = 6 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12429 L5_1.alias = "Npc12429" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q800505_T800505_Moster_1" L5_1.scene_id = 6 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 12453 L6_1.alias = "Npc12453" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q800505_T800505_Moster_3" L6_1.scene_id = 6 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["800505"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1022 L3_1.alias = "Npc1022" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q800505_T800505_N1022" L3_1.scene_id = 6 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["800506"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1022 L3_1.alias = "Npc1022" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q800508_T800508_N1022" L3_1.scene_id = 6 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12427 L4_1.alias = "Npc12427" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q800509_guide" L4_1.scene_id = 6 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12429 L5_1.alias = "Npc12429" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q800508_T800508_Moster_1" L5_1.scene_id = 6 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 12452 L6_1.alias = "Npc12452" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q800508_T800508_Moster_2" L6_1.scene_id = 6 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 12453 L7_1.alias = "Npc12453" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q800508_T800508_Moster_3" L7_1.scene_id = 6 L7_1.room_id = 0 L7_1.data_index = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.npcs = L2_1 L0_1["800508"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1022 L3_1.alias = "Npc1022" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q800508_T800508_N1022" L3_1.scene_id = 6 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["800509"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1022 L3_1.alias = "Npc1022" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q800508_T800508_N1022" L3_1.scene_id = 6 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12427 L4_1.alias = "Npc12427" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "T800520_N12454" L4_1.scene_id = 6 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12429 L5_1.alias = "Npc12429" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q800508_T800508_Moster_1" L5_1.scene_id = 6 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 12452 L6_1.alias = "Npc12452" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q800508_T800508_Moster_2" L6_1.scene_id = 6 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 12453 L7_1.alias = "Npc12453" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q800508_T800508_Moster_3" L7_1.scene_id = 6 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 12514 L8_1.alias = "Npc12514" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "Q800508_T800508_Moster_1" L8_1.scene_id = 6 L8_1.room_id = 0 L8_1.data_index = 6 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L1_1.npcs = L2_1 L0_1["800510"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1022 L3_1.alias = "Npc1022" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q800508_T800508_N1022" L3_1.scene_id = 6 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12454 L4_1.alias = "Npc12454" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "T800520_N12454" L4_1.scene_id = 6 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12455 L5_1.alias = "Npc12455" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "T800521_N12455" L5_1.scene_id = 6 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 12456 L6_1.alias = "Npc12456" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "T800522_N12456" L6_1.scene_id = 6 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 12457 L7_1.alias = "Npc12457" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "T800523_N12457" L7_1.scene_id = 6 L7_1.room_id = 0 L7_1.data_index = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.npcs = L2_1 L0_1["800511"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1022 L3_1.alias = "Npc1022" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q800508_T800508_N1022" L3_1.scene_id = 6 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12454 L4_1.alias = "Npc12454" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "T800520_N12454" L4_1.scene_id = 6 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12455 L5_1.alias = "Npc12455" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "T800521_N12455" L5_1.scene_id = 6 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 12456 L6_1.alias = "Npc12456" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "T800522_N12456" L6_1.scene_id = 6 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 12457 L7_1.alias = "Npc12457" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "T800523_N12457" L7_1.scene_id = 6 L7_1.room_id = 0 L7_1.data_index = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.npcs = L2_1 L0_1["800512"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1022 L3_1.alias = "Npc1022" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q800508_T800508_N1022" L3_1.scene_id = 6 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["800513"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1022 L3_1.alias = "Npc1022" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q800515_T800515_N1022" L3_1.scene_id = 6 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12427 L4_1.alias = "Npc12427" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q800514_guide" L4_1.scene_id = 6 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["800514"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1022 L3_1.alias = "Npc1022" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q800515_T800515_N1022" L3_1.scene_id = 6 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12424 L4_1.alias = "Npc12424" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q800515_T800515_N12424" L4_1.scene_id = 6 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12427 L5_1.alias = "Npc12427" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q800515_T800515_N10000005" L5_1.scene_id = 6 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 12454 L6_1.alias = "Npc12454" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "T800520_N12454" L6_1.scene_id = 6 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 12455 L7_1.alias = "Npc12455" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "T800521_N12455" L7_1.scene_id = 6 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 12456 L8_1.alias = "Npc12456" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "T800522_N12456" L8_1.scene_id = 6 L8_1.room_id = 0 L8_1.data_index = 6 L9_1 = {} L9_1.id = 12457 L9_1.alias = "Npc12457" L9_1.script = "Actor/Npc/TempNPC" L9_1.pos = "T800523_N12457" L9_1.scene_id = 6 L9_1.room_id = 0 L9_1.data_index = 7 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L1_1.npcs = L2_1 L0_1["800515"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1022 L3_1.alias = "Npc1022" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q800508_T800508_N1022" L3_1.scene_id = 6 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12424 L4_1.alias = "Npc12424" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q800515_T800515_N12424" L4_1.scene_id = 6 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12458 L5_1.alias = "Npc12458" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q800515_T800515_N10000005" L5_1.scene_id = 6 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["800516"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1022 L3_1.alias = "Npc1022" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q800508_T800508_N1022" L3_1.scene_id = 6 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["800517"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1022 L3_1.alias = "Npc1022" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q800508_T800508_N1022" L3_1.scene_id = 6 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12424 L4_1.alias = "Npc12424" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q800515_T800515_N12424" L4_1.scene_id = 6 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["800518"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1022 L3_1.alias = "Npc1022" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q800508_T800508_N1022" L3_1.scene_id = 6 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["800519"] = L1_1 L1_1 = {} L0_1["800520"] = L1_1 quest_data = L0_1