local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 main_id = 8004 L0_1 = {} L1_1 = 800401 L2_1 = 800402 L3_1 = 800407 L4_1 = 800406 L5_1 = 800403 L6_1 = 800405 L7_1 = 800404 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L0_1["800401"] = L1_1 L1_1 = {} L0_1["800402"] = L1_1 L1_1 = {} L0_1["800403"] = L1_1 L1_1 = {} L0_1["800404"] = L1_1 L1_1 = {} L0_1["800405"] = L1_1 L1_1 = {} L0_1["800406"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12423 L3_1.alias = "Npc12423" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q800403_T800403_N12423" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["800407"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 2078 L3_1.alias = "Npc2078" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q800401_T800401_N2078" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["800401"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12423 L3_1.alias = "Npc12423" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q800403_T800403_N12423" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["800402"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1022 L3_1.alias = "Npc1022" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q800403_T800403_N1022" L3_1.scene_id = 6 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12427 L4_1.alias = "Npc12427" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q800403_guide" L4_1.scene_id = 6 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["800403"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1022 L3_1.alias = "Npc1022" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q800403_T800403_N1022" L3_1.scene_id = 6 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12427 L4_1.alias = "Npc12427" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q800403_guide" L4_1.scene_id = 6 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["800404"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1022 L3_1.alias = "Npc1022" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q800403_T800403_N1022" L3_1.scene_id = 6 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["800405"] = L1_1 L1_1 = {} L0_1["800406"] = L1_1 L1_1 = {} L0_1["800407"] = L1_1 quest_data = L0_1