local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1, L23_1, L24_1 main_id = 72122 L0_1 = {} L1_1 = 7212201 L2_1 = 7212202 L3_1 = 7212203 L4_1 = 7212204 L5_1 = 7212223 L6_1 = 7212218 L7_1 = 7212219 L8_1 = 7212221 L9_1 = 7212225 L10_1 = 7212224 L11_1 = 7212205 L12_1 = 7212222 L13_1 = 7212206 L14_1 = 7212207 L15_1 = 7212208 L16_1 = 7212209 L17_1 = 7212210 L18_1 = 7212213 L19_1 = 7212214 L20_1 = 7212215 L21_1 = 7212216 L22_1 = 7212211 L23_1 = 7212212 L24_1 = 7212217 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 L0_1[9] = L9_1 L0_1[10] = L10_1 L0_1[11] = L11_1 L0_1[12] = L12_1 L0_1[13] = L13_1 L0_1[14] = L14_1 L0_1[15] = L15_1 L0_1[16] = L16_1 L0_1[17] = L17_1 L0_1[18] = L18_1 L0_1[19] = L19_1 L0_1[20] = L20_1 L0_1[21] = L21_1 L0_1[22] = L22_1 L0_1[23] = L23_1 L0_1[24] = L24_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L0_1["7212201"] = L1_1 L1_1 = {} L0_1["7212202"] = L1_1 L1_1 = {} L0_1["7212203"] = L1_1 L1_1 = {} L0_1["7212204"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3162 L3_1.alias = "Npc3162" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "WQ_72122_Xavier_p1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7212205"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3162 L3_1.alias = "Npc3162" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "WQ_72122_Xavier_p1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7212206"] = L1_1 L1_1 = {} L0_1["7212207"] = L1_1 L1_1 = {} L0_1["7212208"] = L1_1 L1_1 = {} L0_1["7212209"] = L1_1 L1_1 = {} L0_1["7212210"] = L1_1 L1_1 = {} L0_1["7212211"] = L1_1 L1_1 = {} L0_1["7212212"] = L1_1 L1_1 = {} L0_1["7212213"] = L1_1 L1_1 = {} L0_1["7212214"] = L1_1 L1_1 = {} L0_1["7212215"] = L1_1 L1_1 = {} L0_1["7212216"] = L1_1 L1_1 = {} L0_1["7212217"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3162 L3_1.alias = "Npc3162" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "WQ_72122_Xavier_p1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7212218"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3162 L3_1.alias = "Npc3162" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "WQ_72122_Xavier_p1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7212219"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3162 L3_1.alias = "Npc3162" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "WQ_72122_Xavier_p1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7212221"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3162 L3_1.alias = "Npc3162" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "WQ_72122_Xavier_p1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7212222"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3162 L3_1.alias = "Npc3162" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "WQ_72122_Xavier_p1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7212223"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3162 L3_1.alias = "Npc3162" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "WQ_72122_Xavier_p1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7212224"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3162 L3_1.alias = "Npc3162" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "WQ_72122_Xavier_p1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7212225"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L0_1["7212201"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3162 L3_1.alias = "Npc3162" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "WQ_72014_Xavier" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7212202"] = L1_1 L1_1 = {} L0_1["7212203"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3162 L3_1.alias = "Npc3162" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "WQ_72122_Xavier_p1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7212204"] = L1_1 L1_1 = {} L0_1["7212205"] = L1_1 L1_1 = {} L0_1["7212206"] = L1_1 L1_1 = {} L0_1["7212207"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3162 L3_1.alias = "Npc3162" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "WQ_72122_Xavier_p2" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7212208"] = L1_1 L1_1 = {} L0_1["7212209"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3162 L3_1.alias = "Npc3162" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "WQ_72122_Xavier_p2" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7212210"] = L1_1 L1_1 = {} L0_1["7212211"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3162 L3_1.alias = "Npc3162" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "WQ_72122_Xavier_p3" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7212212"] = L1_1 L1_1 = {} L0_1["7212213"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3162 L3_1.alias = "Npc3162" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "WQ_72122_Xavier_p4" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7212214"] = L1_1 L1_1 = {} L0_1["7212215"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3162 L3_1.alias = "Npc3162" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "WQ_72122_Xavier_p4" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7212216"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3162 L3_1.alias = "Npc3162" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "WQ_72121_Anchor3_Target" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 3185 L4_1.alias = "Npc3185" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "WQ_72014_Toranosuke" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["7212217"] = L1_1 L1_1 = {} L0_1["7212218"] = L1_1 L1_1 = {} L0_1["7212219"] = L1_1 L1_1 = {} L0_1["7212221"] = L1_1 L1_1 = {} L0_1["7212222"] = L1_1 L1_1 = {} L0_1["7212223"] = L1_1 L1_1 = {} L0_1["7212224"] = L1_1 L1_1 = {} L0_1["7212225"] = L1_1 quest_data = L0_1