local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1 main_id = 72100 L0_1 = {} L1_1 = 7210001 L2_1 = 7210002 L3_1 = 7210007 L4_1 = 7210003 L5_1 = 7210008 L6_1 = 7210012 L7_1 = 7210004 L8_1 = 7210009 L9_1 = 7210013 L10_1 = 7210010 L11_1 = 7210005 L12_1 = 7210014 L13_1 = 7210006 L14_1 = 7210015 L15_1 = 7210011 L16_1 = 7210016 L17_1 = 7210017 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 L0_1[9] = L9_1 L0_1[10] = L10_1 L0_1[11] = L11_1 L0_1[12] = L12_1 L0_1[13] = L13_1 L0_1[14] = L14_1 L0_1[15] = L15_1 L0_1[16] = L16_1 L0_1[17] = L17_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20221 L3_1.alias = "Npc20221" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q3_72100_04" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7210001"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20221 L3_1.alias = "Npc20221" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q3_72100_04" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7210012"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20221 L3_1.alias = "Npc20221" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q3_72100_04" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7210013"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20221 L3_1.alias = "Npc20221" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q3_72100_04" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7210004"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20221 L3_1.alias = "Npc20221" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q3_72100_04" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7210001"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 3 L3_1.pos = "Q3_72008_8" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["7210002"] = L1_1 L1_1 = {} L0_1["7210003"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20221 L3_1.alias = "Npc20221" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q3_72100_04" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7210004"] = L1_1 L1_1 = {} L0_1["7210005"] = L1_1 L1_1 = {} L0_1["7210006"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20221 L3_1.alias = "Npc20221" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q3_72100_01" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7210007"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20221 L3_1.alias = "Npc20221" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q3_72100_02" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7210008"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20221 L3_1.alias = "Npc20221" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q3_72100_03" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1005 L4_1.alias = "Paimon" L4_1.script = "Actor/Quest/Q352/Paimon" L4_1.pos = "Q3_72100_0" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["7210009"] = L1_1 L1_1 = {} L0_1["7210010"] = L1_1 L1_1 = {} L0_1["7210011"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20221 L3_1.alias = "Npc20221" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q3_72100_04" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7210012"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20221 L3_1.alias = "Npc20221" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q3_72100_04" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7210013"] = L1_1 L1_1 = {} L0_1["7210014"] = L1_1 L1_1 = {} L0_1["7210015"] = L1_1 L1_1 = {} L0_1["7210016"] = L1_1 L1_1 = {} L0_1["7210017"] = L1_1 quest_data = L0_1