local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 main_id = 71662 L0_1 = {} L1_1 = 7166201 L2_1 = 7166202 L3_1 = 7166203 L4_1 = 7166208 L5_1 = 7166209 L6_1 = 7166204 L7_1 = 7166206 L8_1 = 7166205 L9_1 = 7166207 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 L0_1[9] = L9_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L0_1["7166201"] = L1_1 L1_1 = {} L0_1["7166202"] = L1_1 L1_1 = {} L0_1["7166203"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 30153 L3_1.alias = "Npc30153" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7166204" L3_1.scene_id = 45058 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7166205"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 30153 L3_1.alias = "Npc30153" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7166204" L3_1.scene_id = 45058 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7166206"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 30153 L3_1.alias = "Npc30153" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7166204" L3_1.scene_id = 45058 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7166207"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 30153 L3_1.alias = "Npc30153" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7166204" L3_1.scene_id = 45058 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7166208"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 2078 L3_1.alias = "Npc2078" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q1901701_T1901701_N2078_310701434" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7166201"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 30153 L3_1.alias = "Npc30153" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7166202_N30153" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7166202"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 30153 L3_1.alias = "Npc30153" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7166202_N30153" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7166203"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 30153 L3_1.alias = "Npc30153" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7166204" L3_1.scene_id = 45058 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7166204"] = L1_1 L1_1 = {} L0_1["7166205"] = L1_1 L1_1 = {} L0_1["7166206"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 45058 L3_1.pos = "Q7266206" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["7166207"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 30153 L3_1.alias = "Npc30153" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7166204" L3_1.scene_id = 45058 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7166208"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 30153 L3_1.alias = "Npc30153" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7166204" L3_1.scene_id = 45058 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7166209"] = L1_1 quest_data = L0_1