local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1 main_id = 71555 L0_1 = {} L1_1 = 7155501 L2_1 = 7155502 L3_1 = 7155503 L4_1 = 7155504 L5_1 = 7155505 L6_1 = 7155506 L7_1 = 7155507 L8_1 = 7155508 L9_1 = 7155509 L10_1 = 7155510 L11_1 = 7155511 L12_1 = 7155512 L13_1 = 7155514 L14_1 = 7155515 L15_1 = 7155516 L16_1 = 7155517 L17_1 = 7155518 L18_1 = 7155519 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 L0_1[9] = L9_1 L0_1[10] = L10_1 L0_1[11] = L11_1 L0_1[12] = L12_1 L0_1[13] = L13_1 L0_1[14] = L14_1 L0_1[15] = L15_1 L0_1[16] = L16_1 L0_1[17] = L17_1 L0_1[18] = L18_1 sub_ids = L0_1 L0_1 = {} quest_data = L0_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Paimon" L3_1.script = "Actor/Quest/Q352/Paimon" L3_1.id = 1005 L3_1.pos = "WQ7155508_Target" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7155501"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "NPC20088" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 20088 L3_1.pos = "WQ7155508_Target" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7155508"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "NPC20088" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 20088 L3_1.pos = "WQ7155508_Target" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7155509"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "NPC20088" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 20088 L3_1.pos = "WQ7155508_Target" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7155510"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "NPC20088" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 20088 L3_1.pos = "WQ7155511_Target" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7155511"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "NPC20088" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 20088 L3_1.pos = "WQ7155508_Target" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7155512"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Paimon" L3_1.script = "Actor/Quest/Q352/Paimon" L3_1.id = 1005 L3_1.pos = "WQ7155508_Target" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7155514"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Paimon" L3_1.script = "Actor/Quest/Q352/Paimon" L3_1.id = 1005 L3_1.pos = "WQ7155508_Target" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7155515"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Paimon" L3_1.script = "Actor/Quest/Q352/Paimon" L3_1.id = 1005 L3_1.pos = "WQ7155508_Target" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7155518"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Paimon" L3_1.script = "Actor/Quest/Q352/Paimon" L3_1.id = 1005 L3_1.pos = "WQ7155508_Target" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7155517"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "NPC20088" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 20088 L3_1.pos = "WQ7155508_Target" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7155519"] = L1_1 L0_1 = {} rewind_data = L0_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "NPC20088" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 20088 L3_1.pos = "WQ7155508_Target" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7155501"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "NPC20088" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 20088 L3_1.pos = "WQ7155508_Target" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7155502"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "NPC20088" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 20088 L3_1.pos = "WQ7155508_Target" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7155503"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "NPC20088" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 20088 L3_1.pos = "WQ7155508_Target" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7155504"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "NPC20088" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 20088 L3_1.pos = "WQ7155508_Target" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7155505"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "NPC20088" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 20088 L3_1.pos = "WQ7155508_Target" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7155506"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "NPC20088" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 20088 L3_1.pos = "WQ7155508_Target" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7155507"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "NPC20088" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 20088 L3_1.pos = "WQ7155508_Target" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7155508"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "NPC20088" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 20088 L3_1.pos = "WQ7155508_Target" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7155509"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "NPC20088" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 20088 L3_1.pos = "WQ7155508_Target" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7155510"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "NPC20088" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 20088 L3_1.pos = "WQ7155511_Target" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7155511"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "NPC20088" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 20088 L3_1.pos = "WQ7155508_Target" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7155512"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "NPC20088" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 20088 L3_1.pos = "WQ7155508_Target" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7155513"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "NPC20088" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 20088 L3_1.pos = "WQ7155508_Target" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7155514"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "NPC20088" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 20088 L3_1.pos = "WQ7155508_Target" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7155515"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "NPC20088" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 20088 L3_1.pos = "WQ7155508_Target" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7155516"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "NPC20088" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 20088 L3_1.pos = "WQ7155508_Target" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7155517"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "NPC20088" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 20088 L3_1.pos = "WQ7155508_Target" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7155518"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "NPC20088" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 20088 L3_1.pos = "WQ7155508_Target" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7155519"] = L1_1