local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1 main_id = 71063 L0_1 = {} L1_1 = 7106301 L2_1 = 7106302 L3_1 = 7106303 L4_1 = 7106304 L5_1 = 7106305 L6_1 = 7106306 L7_1 = 7106312 L8_1 = 7106307 L9_1 = 7106310 L10_1 = 7106311 L11_1 = 7106309 L12_1 = 7106308 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 L0_1[9] = L9_1 L0_1[10] = L10_1 L0_1[11] = L11_1 L0_1[12] = L12_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L0_1["7106301"] = L1_1 L1_1 = {} L0_1["7106302"] = L1_1 L1_1 = {} L0_1["7106303"] = L1_1 L1_1 = {} L0_1["7106304"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20526 L3_1.alias = "Npc20526" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7106301_N20526" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7106305"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20526 L3_1.alias = "Npc20526" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7106301_N20526" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7106306"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20552 L3_1.alias = "Npc20552" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7106301_N20526" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7106307"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20552 L3_1.alias = "Npc20552" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7106301_N20526" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7106308"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20552 L3_1.alias = "Npc20552" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7106301_N20526" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7106309"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20552 L3_1.alias = "Npc20552" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7106301_N20526" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7106310"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20552 L3_1.alias = "Npc20552" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7106301_N20526" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7106311"] = L1_1 L1_1 = {} L0_1["7106312"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20526 L3_1.alias = "Npc20526" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7106301_N20526" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7106301"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20526 L3_1.alias = "Npc20526" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7106301_N20526" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7106302"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 3 L3_1.pos = "Q7106304" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["7106303"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20526 L3_1.alias = "Npc20526" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7106301_N20526" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 3 L3_1.pos = "Q7106304" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["7106304"] = L1_1 L1_1 = {} L0_1["7106305"] = L1_1 L1_1 = {} L0_1["7106306"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20526 L3_1.alias = "Npc20526" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7106301_N20526" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7106307"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20526 L3_1.alias = "Npc20526" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7106301_N20526" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7106308"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 3 L3_1.pos = "Q7106304" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L2_1 = {} L3_1 = {} L3_1.id = 20526 L3_1.alias = "Npc20526" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7106301_N20526" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7106309"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20526 L3_1.alias = "Npc20526" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7106301_N20526" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7106310"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 2152 L3_1.alias = "Npc2152" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q7106311_N2152" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 20526 L4_1.alias = "Npc20526" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q7106301_N20526" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["7106311"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20552 L3_1.alias = "Npc20552" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7106301_N20526" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 20526 L4_1.alias = "Npc20526" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q7106301_N20526" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["7106312"] = L1_1 quest_data = L0_1