local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1 main_id = 70108 L0_1 = {} L1_1 = 7010801 L2_1 = 7010802 L3_1 = 7010803 L4_1 = 7010804 L5_1 = 7010805 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L0_1["7010801"] = L1_1 L1_1 = {} L0_1["7010802"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1005 L3_1.alias = "Paimon" L3_1.script = "Actor/Quest/Q352/Paimon" L3_1.pos = "Q7010226_Paimon" L3_1.scene_id = 3 L3_1.room_id = 1 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7010803"] = L1_1 L1_1 = {} L0_1["7010804"] = L1_1 L1_1 = {} L0_1["7010805"] = L1_1 quest_data = L0_1