local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1 main_id = 40059 L0_1 = {} L1_1 = 4005901 L2_1 = 4005902 L3_1 = 4005903 L4_1 = 4005904 L5_1 = 4005905 L6_1 = 4005906 L7_1 = 4005907 L8_1 = 4005908 L9_1 = 4005909 L10_1 = 4005910 L11_1 = 4005911 L12_1 = 4005917 L13_1 = 4005912 L14_1 = 4005913 L15_1 = 4005914 L16_1 = 4005916 L17_1 = 4005915 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 L0_1[9] = L9_1 L0_1[10] = L10_1 L0_1[11] = L11_1 L0_1[12] = L12_1 L0_1[13] = L13_1 L0_1[14] = L14_1 L0_1[15] = L15_1 L0_1[16] = L16_1 L0_1[17] = L17_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = "133209072" L5_1 = "" L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1[1] = L3_1 L1_1.QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = L2_1 L2_1 = {} L3_1 = {} L4_1 = "0" L3_1[1] = L4_1 L2_1[1] = L3_1 L1_1.QUEST_EXEC_SET_IS_GAME_TIME_LOCKED = L2_1 L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L0_1["4005901"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1018 L3_1.alias = "Npc1018" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4005901_N1018" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["4005902"] = L1_1 L1_1 = {} L0_1["4005908"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10045 L3_1.alias = "Npc10045" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4005903_N10045" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1018 L4_1.alias = "Npc1018" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4005901_N1018" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1013 L5_1.alias = "Npc1013" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q4005903_N1013" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 1047 L6_1.alias = "Npc1047" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q4005903_N1047" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 1001 L7_1.alias = "Wendy" L7_1.script = "Actor/Quest/Q301/Wendy301" L7_1.pos = "Q4005903_N1001" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 1034 L8_1.alias = "Npc1034" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "Q4005903_N1034" L8_1.scene_id = 3 L8_1.room_id = 0 L8_1.data_index = 6 L9_1 = {} L9_1.id = 1032 L9_1.alias = "Npc1032" L9_1.script = "Actor/Npc/TempNPC" L9_1.pos = "Q4005903_N1032" L9_1.scene_id = 3 L9_1.room_id = 0 L9_1.data_index = 7 L10_1 = {} L10_1.id = 30139 L10_1.alias = "Npc30139" L10_1.script = "Actor/Npc/TempNPC" L10_1.pos = "Q4005903_N30139" L10_1.scene_id = 3 L10_1.room_id = 0 L10_1.data_index = 8 L11_1 = {} L11_1.id = 12435 L11_1.alias = "Npc12435" L11_1.script = "Actor/Npc/TempNPC" L11_1.pos = "Q4005903_N12435" L11_1.scene_id = 3 L11_1.room_id = 0 L11_1.data_index = 9 L12_1 = {} L12_1.id = 30150 L12_1.alias = "Npc30150" L12_1.script = "Actor/Npc/TempNPC" L12_1.pos = "Q4005903_N30150" L12_1.scene_id = 3 L12_1.room_id = 0 L12_1.data_index = 10 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L2_1[9] = L11_1 L2_1[10] = L12_1 L1_1.npcs = L2_1 L0_1["4005909"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3000 L3_1.alias = "Npc3000" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q4005901_N3000" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1018 L4_1.alias = "Npc1018" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4005901_N1018" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.id = 70710699 L3_1.alias = "Gadget70710699" L3_1.pos = "Q4005909_Gadget70710699" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L0_1["4005910"] = L1_1 L1_1 = {} L0_1["4005911"] = L1_1 L1_1 = {} L0_1["4005912"] = L1_1 L1_1 = {} L0_1["4005913"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1018 L3_1.alias = "Npc1018" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4005901_N1018" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["4005901"] = L1_1 L1_1 = {} L0_1["4005902"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10045 L3_1.alias = "Npc10045" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4005903_N10045" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1018 L4_1.alias = "Npc1018" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4005901_N1018" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1013 L5_1.alias = "Npc1013" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q4005903_N1013" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 1047 L6_1.alias = "Npc1047" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q4005903_N1047" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 1001 L7_1.alias = "Wendy" L7_1.script = "Actor/Quest/Q301/Wendy301" L7_1.pos = "Q4005903_N1001" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 1034 L8_1.alias = "Npc1034" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "Q4005903_N1034" L8_1.scene_id = 3 L8_1.room_id = 0 L8_1.data_index = 6 L9_1 = {} L9_1.id = 1032 L9_1.alias = "Npc1032" L9_1.script = "Actor/Npc/TempNPC" L9_1.pos = "Q4005903_N1032" L9_1.scene_id = 3 L9_1.room_id = 0 L9_1.data_index = 7 L10_1 = {} L10_1.id = 12435 L10_1.alias = "Npc12435" L10_1.script = "Actor/Npc/TempNPC" L10_1.pos = "Q4005903_N12435" L10_1.scene_id = 3 L10_1.room_id = 0 L10_1.data_index = 8 L11_1 = {} L11_1.id = 30150 L11_1.alias = "Npc30150" L11_1.script = "Actor/Npc/TempNPC" L11_1.pos = "Q4005903_N30150" L11_1.scene_id = 3 L11_1.room_id = 0 L11_1.data_index = 9 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L2_1[9] = L11_1 L1_1.npcs = L2_1 L0_1["4005903"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10045 L3_1.alias = "Npc10045" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4005903_N10045" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1018 L4_1.alias = "Npc1018" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4005901_N1018" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1013 L5_1.alias = "Npc1013" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q4005903_N1013" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 1047 L6_1.alias = "Npc1047" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q4005903_N1047" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 1001 L7_1.alias = "Wendy" L7_1.script = "Actor/Quest/Q301/Wendy301" L7_1.pos = "Q4005903_N1001" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 1034 L8_1.alias = "Npc1034" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "Q4005903_N1034" L8_1.scene_id = 3 L8_1.room_id = 0 L8_1.data_index = 6 L9_1 = {} L9_1.id = 1032 L9_1.alias = "Npc1032" L9_1.script = "Actor/Npc/TempNPC" L9_1.pos = "Q4005903_N1032" L9_1.scene_id = 3 L9_1.room_id = 0 L9_1.data_index = 7 L10_1 = {} L10_1.id = 12435 L10_1.alias = "Npc12435" L10_1.script = "Actor/Npc/TempNPC" L10_1.pos = "Q4005903_N12435" L10_1.scene_id = 3 L10_1.room_id = 0 L10_1.data_index = 8 L11_1 = {} L11_1.id = 30150 L11_1.alias = "Npc30150" L11_1.script = "Actor/Npc/TempNPC" L11_1.pos = "Q4005903_N30150" L11_1.scene_id = 3 L11_1.room_id = 0 L11_1.data_index = 9 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L2_1[9] = L11_1 L1_1.npcs = L2_1 L0_1["4005904"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10045 L3_1.alias = "Npc10045" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4005903_N10045" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1018 L4_1.alias = "Npc1018" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4005901_N1018" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1013 L5_1.alias = "Npc1013" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q4005903_N1013" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 1047 L6_1.alias = "Npc1047" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q4005903_N1047" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 1001 L7_1.alias = "Wendy" L7_1.script = "Actor/Quest/Q301/Wendy301" L7_1.pos = "Q4005903_N1001" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 1034 L8_1.alias = "Npc1034" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "Q4005903_N1034" L8_1.scene_id = 3 L8_1.room_id = 0 L8_1.data_index = 6 L9_1 = {} L9_1.id = 1032 L9_1.alias = "Npc1032" L9_1.script = "Actor/Npc/TempNPC" L9_1.pos = "Q4005903_N1032" L9_1.scene_id = 3 L9_1.room_id = 0 L9_1.data_index = 7 L10_1 = {} L10_1.id = 12435 L10_1.alias = "Npc12435" L10_1.script = "Actor/Npc/TempNPC" L10_1.pos = "Q4005903_N12435" L10_1.scene_id = 3 L10_1.room_id = 0 L10_1.data_index = 8 L11_1 = {} L11_1.id = 30150 L11_1.alias = "Npc30150" L11_1.script = "Actor/Npc/TempNPC" L11_1.pos = "Q4005903_N30150" L11_1.scene_id = 3 L11_1.room_id = 0 L11_1.data_index = 9 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L2_1[9] = L11_1 L1_1.npcs = L2_1 L0_1["4005905"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10045 L3_1.alias = "Npc10045" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4005903_N10045" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1018 L4_1.alias = "Npc1018" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4005901_N1018" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1013 L5_1.alias = "Npc1013" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q4005903_N1013" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 1047 L6_1.alias = "Npc1047" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q4005903_N1047" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 1001 L7_1.alias = "Wendy" L7_1.script = "Actor/Quest/Q301/Wendy301" L7_1.pos = "Q4005903_N1001" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 1034 L8_1.alias = "Npc1034" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "Q4005903_N1034" L8_1.scene_id = 3 L8_1.room_id = 0 L8_1.data_index = 6 L9_1 = {} L9_1.id = 1032 L9_1.alias = "Npc1032" L9_1.script = "Actor/Npc/TempNPC" L9_1.pos = "Q4005903_N1032" L9_1.scene_id = 3 L9_1.room_id = 0 L9_1.data_index = 7 L10_1 = {} L10_1.id = 12435 L10_1.alias = "Npc12435" L10_1.script = "Actor/Npc/TempNPC" L10_1.pos = "Q4005903_N12435" L10_1.scene_id = 3 L10_1.room_id = 0 L10_1.data_index = 8 L11_1 = {} L11_1.id = 30150 L11_1.alias = "Npc30150" L11_1.script = "Actor/Npc/TempNPC" L11_1.pos = "Q4005903_N30150" L11_1.scene_id = 3 L11_1.room_id = 0 L11_1.data_index = 9 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L2_1[9] = L11_1 L1_1.npcs = L2_1 L0_1["4005906"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10045 L3_1.alias = "Npc10045" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4005903_N10045" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1018 L4_1.alias = "Npc1018" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4005901_N1018" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1013 L5_1.alias = "Npc1013" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q4005903_N1013" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 1047 L6_1.alias = "Npc1047" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q4005903_N1047" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 1001 L7_1.alias = "Wendy" L7_1.script = "Actor/Quest/Q301/Wendy301" L7_1.pos = "Q4005903_N1001" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 1034 L8_1.alias = "Npc1034" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "Q4005903_N1034" L8_1.scene_id = 3 L8_1.room_id = 0 L8_1.data_index = 6 L9_1 = {} L9_1.id = 1032 L9_1.alias = "Npc1032" L9_1.script = "Actor/Npc/TempNPC" L9_1.pos = "Q4005903_N1032" L9_1.scene_id = 3 L9_1.room_id = 0 L9_1.data_index = 7 L10_1 = {} L10_1.id = 12435 L10_1.alias = "Npc12435" L10_1.script = "Actor/Npc/TempNPC" L10_1.pos = "Q4005903_N12435" L10_1.scene_id = 3 L10_1.room_id = 0 L10_1.data_index = 8 L11_1 = {} L11_1.id = 30150 L11_1.alias = "Npc30150" L11_1.script = "Actor/Npc/TempNPC" L11_1.pos = "Q4005903_N30150" L11_1.scene_id = 3 L11_1.room_id = 0 L11_1.data_index = 9 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L2_1[9] = L11_1 L1_1.npcs = L2_1 L0_1["4005907"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10045 L3_1.alias = "Npc10045" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4005903_N10045" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1018 L4_1.alias = "Npc1018" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4005901_N1018" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1013 L5_1.alias = "Npc1013" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q4005903_N1013" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 1047 L6_1.alias = "Npc1047" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q4005903_N1047" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 1001 L7_1.alias = "Wendy" L7_1.script = "Actor/Quest/Q301/Wendy301" L7_1.pos = "Q4005903_N1001" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 1034 L8_1.alias = "Npc1034" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "Q4005903_N1034" L8_1.scene_id = 3 L8_1.room_id = 0 L8_1.data_index = 6 L9_1 = {} L9_1.id = 1032 L9_1.alias = "Npc1032" L9_1.script = "Actor/Npc/TempNPC" L9_1.pos = "Q4005903_N1032" L9_1.scene_id = 3 L9_1.room_id = 0 L9_1.data_index = 7 L10_1 = {} L10_1.id = 30139 L10_1.alias = "Npc30139" L10_1.script = "Actor/Npc/TempNPC" L10_1.pos = "Q4005903_N30139" L10_1.scene_id = 3 L10_1.room_id = 0 L10_1.data_index = 8 L11_1 = {} L11_1.id = 12435 L11_1.alias = "Npc12435" L11_1.script = "Actor/Npc/TempNPC" L11_1.pos = "Q4005903_N12435" L11_1.scene_id = 3 L11_1.room_id = 0 L11_1.data_index = 9 L12_1 = {} L12_1.id = 30150 L12_1.alias = "Npc30150" L12_1.script = "Actor/Npc/TempNPC" L12_1.pos = "Q4005903_N30150" L12_1.scene_id = 3 L12_1.room_id = 0 L12_1.data_index = 10 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L2_1[9] = L11_1 L2_1[10] = L12_1 L1_1.npcs = L2_1 L0_1["4005908"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3000 L3_1.alias = "Npc3000" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q4005901_N3000" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.id = 70710699 L3_1.alias = "Gadget70710699" L3_1.pos = "Q4005909_Gadget70710699" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L0_1["4005909"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10045 L3_1.alias = "Npc10045" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4005909_N10045" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1013 L4_1.alias = "Npc1013" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4005909_N1013" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1047 L5_1.alias = "Npc1047" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q4005909_N1047" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 1001 L6_1.alias = "Wendy" L6_1.script = "Actor/Quest/Q301/Wendy301" L6_1.pos = "Q4005909_N1001" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 1034 L7_1.alias = "Npc1034" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q4005909_N1034" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 1032 L8_1.alias = "Npc1032" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "Q4005909_N1032" L8_1.scene_id = 3 L8_1.room_id = 0 L8_1.data_index = 6 L9_1 = {} L9_1.id = 30139 L9_1.alias = "Npc30139" L9_1.script = "Actor/Npc/TempNPC" L9_1.pos = "Q4005910_N30139" L9_1.scene_id = 3 L9_1.room_id = 0 L9_1.data_index = 7 L10_1 = {} L10_1.id = 12435 L10_1.alias = "Npc12435" L10_1.script = "Actor/Npc/TempNPC" L10_1.pos = "Q4005910_N12435" L10_1.scene_id = 3 L10_1.room_id = 0 L10_1.data_index = 8 L11_1 = {} L11_1.id = 30150 L11_1.alias = "Npc30150" L11_1.script = "Actor/Npc/TempNPC" L11_1.pos = "Q4005910_N30150" L11_1.scene_id = 3 L11_1.room_id = 0 L11_1.data_index = 9 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L2_1[9] = L11_1 L1_1.npcs = L2_1 L0_1["4005910"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10045 L3_1.alias = "Npc10045" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4005911_N10045" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1018 L4_1.alias = "Npc1018" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4005911_N1018" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1013 L5_1.alias = "Npc1013" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q4005911_N1013" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 1047 L6_1.alias = "Npc1047" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q4005911_N1047" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 1001 L7_1.alias = "Wendy" L7_1.script = "Actor/Quest/Q301/Wendy301" L7_1.pos = "Q4005911_N1001" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 1034 L8_1.alias = "Npc1034" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "Q4005911_N1034" L8_1.scene_id = 3 L8_1.room_id = 0 L8_1.data_index = 6 L9_1 = {} L9_1.id = 1032 L9_1.alias = "Npc1032" L9_1.script = "Actor/Npc/TempNPC" L9_1.pos = "Q4005911_N1032" L9_1.scene_id = 3 L9_1.room_id = 0 L9_1.data_index = 7 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L1_1.npcs = L2_1 L0_1["4005911"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10045 L3_1.alias = "Npc10045" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4005911_N10045" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1018 L4_1.alias = "Npc1018" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4005911_N1018" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1013 L5_1.alias = "Npc1013" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q4005911_N1013" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 1047 L6_1.alias = "Npc1047" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q4005911_N1047" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 1001 L7_1.alias = "Wendy" L7_1.script = "Actor/Quest/Q301/Wendy301" L7_1.pos = "Q4005911_N1001" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 1034 L8_1.alias = "Npc1034" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "Q4005911_N1034" L8_1.scene_id = 3 L8_1.room_id = 0 L8_1.data_index = 6 L9_1 = {} L9_1.id = 1032 L9_1.alias = "Npc1032" L9_1.script = "Actor/Npc/TempNPC" L9_1.pos = "Q4005911_N1032" L9_1.scene_id = 3 L9_1.room_id = 0 L9_1.data_index = 7 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L1_1.npcs = L2_1 L0_1["4005912"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10045 L3_1.alias = "Npc10045" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4005911_N10045" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1018 L4_1.alias = "Npc1018" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4005911_N1018" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1013 L5_1.alias = "Npc1013" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q4005911_N1013" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 1047 L6_1.alias = "Npc1047" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q4005911_N1047" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 1001 L7_1.alias = "Wendy" L7_1.script = "Actor/Quest/Q301/Wendy301" L7_1.pos = "Q4005911_N1001" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 1034 L8_1.alias = "Npc1034" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "Q4005911_N1034" L8_1.scene_id = 3 L8_1.room_id = 0 L8_1.data_index = 6 L9_1 = {} L9_1.id = 1032 L9_1.alias = "Npc1032" L9_1.script = "Actor/Npc/TempNPC" L9_1.pos = "Q4005911_N1032" L9_1.scene_id = 3 L9_1.room_id = 0 L9_1.data_index = 7 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L1_1.npcs = L2_1 L0_1["4005913"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10045 L3_1.alias = "Npc10045" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4005911_N10045" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1018 L4_1.alias = "Npc1018" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4005911_N1018" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1013 L5_1.alias = "Npc1013" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q4005911_N1013" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 1047 L6_1.alias = "Npc1047" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q4005911_N1047" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 1001 L7_1.alias = "Wendy" L7_1.script = "Actor/Quest/Q301/Wendy301" L7_1.pos = "Q4005911_N1001" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 1034 L8_1.alias = "Npc1034" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "Q4005911_N1034" L8_1.scene_id = 3 L8_1.room_id = 0 L8_1.data_index = 6 L9_1 = {} L9_1.id = 1032 L9_1.alias = "Npc1032" L9_1.script = "Actor/Npc/TempNPC" L9_1.pos = "Q4005911_N1032" L9_1.scene_id = 3 L9_1.room_id = 0 L9_1.data_index = 7 L10_1 = {} L10_1.id = 30151 L10_1.alias = "Npc30151" L10_1.script = "Actor/Npc/TempNPC" L10_1.pos = "Q4005914_N30151" L10_1.scene_id = 3 L10_1.room_id = 0 L10_1.data_index = 8 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L1_1.npcs = L2_1 L0_1["4005914"] = L1_1 L1_1 = {} L0_1["4005915"] = L1_1 L1_1 = {} L0_1["4005916"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10045 L3_1.alias = "Npc10045" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4005911_N10045" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1018 L4_1.alias = "Npc1018" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4005911_N1018" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1013 L5_1.alias = "Npc1013" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q4005911_N1013" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 1047 L6_1.alias = "Npc1047" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q4005911_N1047" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 1001 L7_1.alias = "Wendy" L7_1.script = "Actor/Quest/Q301/Wendy301" L7_1.pos = "Q4005911_N1001" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 1034 L8_1.alias = "Npc1034" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "Q4005911_N1034" L8_1.scene_id = 3 L8_1.room_id = 0 L8_1.data_index = 6 L9_1 = {} L9_1.id = 1032 L9_1.alias = "Npc1032" L9_1.script = "Actor/Npc/TempNPC" L9_1.pos = "Q4005911_N1032" L9_1.scene_id = 3 L9_1.room_id = 0 L9_1.data_index = 7 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L1_1.npcs = L2_1 L0_1["4005917"] = L1_1 quest_data = L0_1