local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1, L23_1, L24_1, L25_1 main_id = 40039 L0_1 = {} L1_1 = 4003901 L2_1 = 4003902 L3_1 = 4003903 L4_1 = 4003904 L5_1 = 4003922 L6_1 = 4003905 L7_1 = 4003917 L8_1 = 4003910 L9_1 = 4003915 L10_1 = 4003906 L11_1 = 4003907 L12_1 = 4003921 L13_1 = 4003908 L14_1 = 4003916 L15_1 = 4003923 L16_1 = 4003918 L17_1 = 4003909 L18_1 = 4003919 L19_1 = 4003920 L20_1 = 4003911 L21_1 = 4003913 L22_1 = 4003924 L23_1 = 4003925 L24_1 = 4003914 L25_1 = 4003912 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 L0_1[9] = L9_1 L0_1[10] = L10_1 L0_1[11] = L11_1 L0_1[12] = L12_1 L0_1[13] = L13_1 L0_1[14] = L14_1 L0_1[15] = L15_1 L0_1[16] = L16_1 L0_1[17] = L17_1 L0_1[18] = L18_1 L0_1[19] = L19_1 L0_1[20] = L20_1 L0_1[21] = L21_1 L0_1[22] = L22_1 L0_1[23] = L23_1 L0_1[24] = L24_1 L0_1[25] = L25_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = "34" L3_1[1] = L4_1 L2_1[1] = L3_1 L1_1.QUEST_EXEC_REMOVE_TRIAL_AVATAR = L2_1 L2_1 = {} L3_1 = {} L4_1 = "133108200" L5_1 = "" L3_1[1] = L4_1 L3_1[2] = L5_1 L4_1 = {} L5_1 = "133108197" L6_1 = "" L4_1[1] = L5_1 L4_1[2] = L6_1 L5_1 = {} L6_1 = "133108196" L7_1 = "" L5_1[1] = L6_1 L5_1[2] = L7_1 L6_1 = {} L7_1 = "133108199" L8_1 = "" L6_1[1] = L7_1 L6_1[2] = L8_1 L7_1 = {} L8_1 = "133108257" L9_1 = "" L7_1[1] = L8_1 L7_1[2] = L9_1 L8_1 = {} L9_1 = "133108258" L10_1 = "" L8_1[1] = L9_1 L8_1[2] = L10_1 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L1_1.QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = L2_1 L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L0_1["4003901"] = L1_1 L1_1 = {} L0_1["4003902"] = L1_1 L1_1 = {} L0_1["4003903"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1031 L3_1.alias = "Npc1031" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4003903_N1031_311300036" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1042 L4_1.alias = "Npc1042" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4003903_N1042" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["4003904"] = L1_1 L1_1 = {} L0_1["4003905"] = L1_1 L1_1 = {} L0_1["4003906"] = L1_1 L1_1 = {} L0_1["4003908"] = L1_1 L1_1 = {} L0_1["4003909"] = L1_1 L1_1 = {} L0_1["4003910"] = L1_1 L1_1 = {} L0_1["4003911"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1031 L3_1.alias = "Npc1031" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "T4003911_N1031" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1042 L4_1.alias = "Npc1042" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "T4003911_N1042" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["4003912"] = L1_1 L1_1 = {} L0_1["4003914"] = L1_1 L1_1 = {} L0_1["4003915"] = L1_1 L1_1 = {} L0_1["4003916"] = L1_1 L1_1 = {} L0_1["4003917"] = L1_1 L1_1 = {} L0_1["4003918"] = L1_1 L1_1 = {} L0_1["4003919"] = L1_1 L1_1 = {} L0_1["4003920"] = L1_1 L1_1 = {} L0_1["4003922"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10211 L3_1.alias = "Npc10211" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4003901_N10211" L3_1.scene_id = 1057 L3_1.room_id = 1 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["4003901"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10211 L3_1.alias = "Npc10211" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4003901_N10211" L3_1.scene_id = 1057 L3_1.room_id = 1 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["4003902"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10211 L3_1.alias = "Npc10211" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "T4003901_N1005" L3_1.scene_id = 1057 L3_1.room_id = 1 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1031 L4_1.alias = "Npc1031" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4003903_N1031_311300036" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1042 L5_1.alias = "Npc1042" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q4003903_N1042" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 2433 L6_1.alias = "Npc2433" L6_1.script = "Actor/Npc/NpcFSMBehaviour" L6_1.pos = "Q4003903_N1031_311300036" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 2434 L7_1.alias = "Npc2434" L7_1.script = "Actor/Npc/NpcFSMBehaviour" L7_1.pos = "Q4003903_N1031_311300036" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 2437 L8_1.alias = "Npc2437" L8_1.script = "Actor/Npc/NpcFSMBehaviour" L8_1.pos = "Q4003903_N1031_311300036" L8_1.scene_id = 3 L8_1.room_id = 0 L8_1.data_index = 6 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L1_1.npcs = L2_1 L0_1["4003903"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 2433 L3_1.alias = "Npc2433" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q4003903_N1031_311300036" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 2434 L4_1.alias = "Npc2434" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q4003903_N1031_311300036" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 2437 L5_1.alias = "Npc2437" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q4003903_N1031_311300036" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["4003904"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 2433 L3_1.alias = "Npc2433" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q4003903_N1031_311300036" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 2434 L4_1.alias = "Npc2434" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q4003903_N1031_311300036" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 2437 L5_1.alias = "Npc2437" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q4003903_N1031_311300036" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["4003905"] = L1_1 L1_1 = {} L0_1["4003906"] = L1_1 L1_1 = {} L0_1["4003907"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1031 L3_1.alias = "Npc1031" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "T4003908_N1031" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 30086 L4_1.alias = "Npc30086" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4003906_311300037" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1042 L5_1.alias = "Npc1042" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "T4003908_N1042" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 30101 L6_1.alias = "Npc30101" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "T4003908_N30101" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 30134 L7_1.alias = "Npc30134" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "T4003908_N1031" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.npcs = L2_1 L0_1["4003908"] = L1_1 L1_1 = {} L0_1["4003909"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 2433 L3_1.alias = "Npc2433" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q4003903_N1031_311300036" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 2434 L4_1.alias = "Npc2434" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q4003903_N1031_311300036" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 2437 L5_1.alias = "Npc2437" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q4003903_N1031_311300036" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["4003910"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1031 L3_1.alias = "Npc1031" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "T4003911_N1031" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 30087 L4_1.alias = "Npc30087" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4003910_N30087" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1042 L5_1.alias = "Npc1042" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "T4003911_N1042" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 30101 L6_1.alias = "Npc30101" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q4003910_N30101" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 30109 L7_1.alias = "Npc30109" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q4003910daobaotuan1" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 30111 L8_1.alias = "Npc30111" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "Q4003910daobaotuan2" L8_1.scene_id = 3 L8_1.room_id = 0 L8_1.data_index = 6 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L1_1.npcs = L2_1 L0_1["4003911"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10211 L3_1.alias = "Npc10211" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4003912_N10211" L3_1.scene_id = 1057 L3_1.room_id = 1 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["4003912"] = L1_1 L1_1 = {} L0_1["4003913"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1031 L3_1.alias = "Npc1031" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "T4003911_N1031" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1042 L4_1.alias = "Npc1042" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "T4003911_N1042" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["4003914"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1031 L3_1.alias = "Npc1031" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4003905_guide_311300039" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1042 L4_1.alias = "Npc1042" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4003905_guide_311300039" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 30101 L5_1.alias = "Npc30101" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "T4003908_N30101" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 30134 L6_1.alias = "Npc30134" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "T4003908_N1031" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 30135 L7_1.alias = "Npc30135" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "T4003908_N1042" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 30136 L8_1.alias = "Npc30136" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "T4003908_N1005" L8_1.scene_id = 3 L8_1.room_id = 0 L8_1.data_index = 6 L9_1 = {} L9_1.id = 2433 L9_1.alias = "Npc2433" L9_1.script = "Actor/Npc/NpcFSMBehaviour" L9_1.pos = "Q4003903_N1031_311300036" L9_1.scene_id = 3 L9_1.room_id = 0 L9_1.data_index = 7 L10_1 = {} L10_1.id = 2434 L10_1.alias = "Npc2434" L10_1.script = "Actor/Npc/NpcFSMBehaviour" L10_1.pos = "Q4003903_N1031_311300036" L10_1.scene_id = 3 L10_1.room_id = 0 L10_1.data_index = 8 L11_1 = {} L11_1.id = 2437 L11_1.alias = "Npc2437" L11_1.script = "Actor/Npc/NpcFSMBehaviour" L11_1.pos = "Q4003903_N1031_311300036" L11_1.scene_id = 3 L11_1.room_id = 0 L11_1.data_index = 9 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L2_1[9] = L11_1 L1_1.npcs = L2_1 L0_1["4003915"] = L1_1 L1_1 = {} L0_1["4003916"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 2433 L3_1.alias = "Npc2433" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q4003903_N1031_311300036" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 2434 L4_1.alias = "Npc2434" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q4003903_N1031_311300036" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 2437 L5_1.alias = "Npc2437" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q4003903_N1031_311300036" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["4003917"] = L1_1 L1_1 = {} L0_1["4003918"] = L1_1 L1_1 = {} L0_1["4003919"] = L1_1 L1_1 = {} L0_1["4003920"] = L1_1 L1_1 = {} L0_1["4003921"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 2433 L3_1.alias = "Npc2433" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q4003903_N1031_311300036" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 2434 L4_1.alias = "Npc2434" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q4003903_N1031_311300036" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 2437 L5_1.alias = "Npc2437" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q4003903_N1031_311300036" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["4003922"] = L1_1 L1_1 = {} L0_1["4003923"] = L1_1 L1_1 = {} L0_1["4003924"] = L1_1 L1_1 = {} L0_1["4003925"] = L1_1 quest_data = L0_1