local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1 main_id = 40036 L0_1 = {} L1_1 = 4003601 L2_1 = 4003602 L3_1 = 4003603 L4_1 = 4003620 L5_1 = 4003604 L6_1 = 4003616 L7_1 = 4003617 L8_1 = 4003618 L9_1 = 4003605 L10_1 = 4003606 L11_1 = 4003615 L12_1 = 4003607 L13_1 = 4003622 L14_1 = 4003621 L15_1 = 4003608 L16_1 = 4003609 L17_1 = 4003610 L18_1 = 4003611 L19_1 = 4003612 L20_1 = 4003613 L21_1 = 4003614 L22_1 = 4003619 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 L0_1[9] = L9_1 L0_1[10] = L10_1 L0_1[11] = L11_1 L0_1[12] = L12_1 L0_1[13] = L13_1 L0_1[14] = L14_1 L0_1[15] = L15_1 L0_1[16] = L16_1 L0_1[17] = L17_1 L0_1[18] = L18_1 L0_1[19] = L19_1 L0_1[20] = L20_1 L0_1[21] = L21_1 L0_1[22] = L22_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = "133107217" L5_1 = "" L3_1[1] = L4_1 L3_1[2] = L5_1 L4_1 = {} L5_1 = "133104815" L6_1 = "" L4_1[1] = L5_1 L4_1[2] = L6_1 L5_1 = {} L6_1 = "133102202" L7_1 = "" L5_1[1] = L6_1 L5_1[2] = L7_1 L6_1 = {} L7_1 = "133102203" L8_1 = "" L6_1[1] = L7_1 L6_1[2] = L8_1 L7_1 = {} L8_1 = "133102205" L9_1 = "" L7_1[1] = L8_1 L7_1[2] = L9_1 L8_1 = {} L9_1 = "133101018" L10_1 = "" L8_1[1] = L9_1 L8_1[2] = L10_1 L9_1 = {} L10_1 = "133107216" L11_1 = "" L9_1[1] = L10_1 L9_1[2] = L11_1 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L1_1.QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = L2_1 L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L0_1["4003601"] = L1_1 L1_1 = {} L0_1["4003602"] = L1_1 L1_1 = {} L0_1["4003603"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1030 L3_1.alias = "Npc1030" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4003603_N1030_310701350" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 2093 L4_1.alias = "Npc2093" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q4003603_N209301_310701349" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["4003604"] = L1_1 L1_1 = {} L0_1["4003605"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10233 L3_1.alias = "Npc10233" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4003606_N10233_310400419" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 10234 L4_1.alias = "Npc10234" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4003606_N10234_310400420" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["4003606"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10233 L3_1.alias = "Npc10233" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4003606_N10233_310400419" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 10234 L4_1.alias = "Npc10234" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4003606_N10234_310400420" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 2208 L5_1.alias = "Npc2208" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q4131101Verr" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["4003607"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10233 L3_1.alias = "Npc10233" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4003606_N10233_310400419" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 10234 L4_1.alias = "Npc10234" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4003606_N10234_310400420" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["4003608"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 2306 L3_1.alias = "Npc2306" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q4003608_N230601_310200467" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["4003609"] = L1_1 L1_1 = {} L0_1["4003610"] = L1_1 L1_1 = {} L0_1["4003611"] = L1_1 L1_1 = {} L0_1["4003612"] = L1_1 L1_1 = {} L0_1["4003613"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10233 L3_1.alias = "Npc10233" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4003606_N10233_310400419" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 10234 L4_1.alias = "Npc10234" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4003606_N10234_310400420" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["4003615"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L0_1["4003601"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1016 L3_1.alias = "Npc1016" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4003602_N1016" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["4003602"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1016 L3_1.alias = "Npc1016" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "T4003603_N1016" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1030 L4_1.alias = "Npc1030" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4003603_N1030_310701350" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 10285 L5_1.alias = "Npc10285" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q4003604_N10285_310100081" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 1015 L6_1.alias = "Npc1015" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q4003604_N1015_310100082" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 1045 L7_1.alias = "Npc1045" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "T4003604_N1045" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 2093 L8_1.alias = "Npc2093" L8_1.script = "Actor/Npc/NpcFSMBehaviour" L8_1.pos = "Q4003603_N209301_310701349" L8_1.scene_id = 3 L8_1.room_id = 0 L8_1.data_index = 6 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L1_1.npcs = L2_1 L0_1["4003603"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1016 L3_1.alias = "Npc1016" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "T4003604_N1016" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 10285 L4_1.alias = "Npc10285" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4003604_N10285_310100081" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1015 L5_1.alias = "Npc1015" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q4003604_N1015_310100082" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 1045 L6_1.alias = "Npc1045" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "T4003604_N1045" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["4003604"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10233 L3_1.alias = "Npc10233" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4003606_N10233_310400419" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 10234 L4_1.alias = "Npc10234" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4003606_N10234_310400420" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["4003605"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1016 L3_1.alias = "Npc1016" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "T4003606_N1016" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["4003606"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1016 L3_1.alias = "Npc1016" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "T4003607_N1016" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 10204 L4_1.alias = "Xiao" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4003607_N10204_310400421" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 30090 L5_1.alias = "Npc30090" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "T4003607_N30090" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["4003607"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1016 L3_1.alias = "Npc1016" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "T4003608_N1016" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 2306 L4_1.alias = "Npc2306" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q4003608_N230601_310200467" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["4003608"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1016 L3_1.alias = "Npc1016" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4003610_N1016_310200469" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["4003609"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 70710560 L3_1.alias = "Gadget70710560data1" L3_1.pos = "Q4003609_guide_310200468" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L0_1["4003610"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 70710560 L3_1.alias = "Gadget70710560data2" L3_1.pos = "Q4003611_guide_310200470" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L0_1["4003611"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 70710560 L3_1.alias = "Gadget70710560data3" L3_1.pos = "Q4003612_guide_310200471" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L0_1["4003612"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1016 L3_1.alias = "Npc1016" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "T4003614_N1016" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 10045 L4_1.alias = "Npc10045" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4003614_N10045_310200472" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1041 L5_1.alias = "Npc1041" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q4003614_N1041_310200473" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 30097 L6_1.alias = "Npc30097" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q4003614_N30097" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 30098 L7_1.alias = "Npc30098" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q4003614_N30098" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 30100 L8_1.alias = "Npc30100" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "Q4003614_N30100" L8_1.scene_id = 3 L8_1.room_id = 0 L8_1.data_index = 6 L9_1 = {} L9_1.id = 1023 L9_1.alias = "Npc1023" L9_1.script = "Actor/Npc/TempNPC" L9_1.pos = "Q4003614_N1041_310200473" L9_1.scene_id = 3 L9_1.room_id = 0 L9_1.data_index = 7 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.id = 70300092 L3_1.alias = "Gadget70300092" L3_1.pos = "Q40036huowu" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L0_1["4003613"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1016 L3_1.alias = "Npc1016" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "T4003614_N1016" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 10045 L4_1.alias = "Npc10045" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4003614_N10045_310200472" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1041 L5_1.alias = "Npc1041" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q4003614_N1041_310200473" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 30097 L6_1.alias = "Npc30097" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q4003614_N30097" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 30098 L7_1.alias = "Npc30098" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q4003614_N30098" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 30100 L8_1.alias = "Npc30100" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "Q4003614_N30100" L8_1.scene_id = 3 L8_1.room_id = 0 L8_1.data_index = 6 L9_1 = {} L9_1.id = 1023 L9_1.alias = "Npc1023" L9_1.script = "Actor/Npc/TempNPC" L9_1.pos = "Q4003614_N1041_310200473" L9_1.scene_id = 3 L9_1.room_id = 0 L9_1.data_index = 7 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L1_1.npcs = L2_1 L0_1["4003614"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1016 L3_1.alias = "Npc1016" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "T4003615_N1016" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 10204 L4_1.alias = "Xiao" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4003607_N10204_310400421" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 30090 L5_1.alias = "Npc30090" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "T4003607_N30090" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 2208 L6_1.alias = "Npc2208" L6_1.script = "Actor/Npc/NpcFSMBehaviour" L6_1.pos = "Q4131101Verr" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["4003615"] = L1_1 L1_1 = {} L0_1["4003616"] = L1_1 L1_1 = {} L0_1["4003617"] = L1_1 L1_1 = {} L0_1["4003618"] = L1_1 L1_1 = {} L0_1["4003619"] = L1_1 L1_1 = {} L0_1["4003620"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 70710595 L3_1.alias = "Gadget70710595" L3_1.pos = "T4003607_N30090" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L0_1["4003621"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 70710595 L3_1.alias = "Gadget70710595" L3_1.pos = "T4003607_N30090" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L0_1["4003622"] = L1_1 quest_data = L0_1