local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1 main_id = 40025 L0_1 = {} L1_1 = 4002501 L2_1 = 4002502 L3_1 = 4002503 L4_1 = 4002504 L5_1 = 4002505 L6_1 = 4002506 L7_1 = 4002510 L8_1 = 4002509 L9_1 = 4002507 L10_1 = 4002508 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 L0_1[9] = L9_1 L0_1[10] = L10_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = "133004054" L5_1 = "" L3_1[1] = L4_1 L3_1[2] = L5_1 L4_1 = {} L5_1 = "133002071" L6_1 = "" L4_1[1] = L5_1 L4_1[2] = L6_1 L5_1 = {} L6_1 = "133002063" L7_1 = "" L5_1[1] = L6_1 L5_1[2] = L7_1 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = L2_1 L2_1 = {} L3_1 = {} L4_1 = "3" L5_1 = "133002928,2" L3_1[1] = L4_1 L3_1[2] = L5_1 L4_1 = {} L5_1 = "3" L6_1 = "133002927,1" L4_1[1] = L5_1 L4_1[2] = L6_1 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.QUEST_EXEC_REFRESH_GROUP_SUITE = L2_1 L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L0_1["4002501"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1587 L3_1.alias = "Npc1587" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "DUMMY_POS_40025_Timaeus01" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["4002502"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1587 L3_1.alias = "Npc1587" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "DUMMY_POS_40025_Timaeus01" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["4002503"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1668 L3_1.alias = "Npc1668" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q40025_Joel01" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["4002504"] = L1_1 L1_1 = {} L0_1["4002505"] = L1_1 L1_1 = {} L0_1["4002506"] = L1_1 L1_1 = {} L0_1["4002507"] = L1_1 L1_1 = {} L0_1["4002508"] = L1_1 L1_1 = {} L0_1["4002509"] = L1_1 L1_1 = {} L0_1["4002510"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1587 L3_1.alias = "Npc1587" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "DUMMY_POS_40025_Timaeus01" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1019 L4_1.alias = "Npc1019" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "DUMMY_POS 40025_Sucrose01" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12254 L5_1.alias = "Npc12254" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "DUMMY_POS_40025_Albedo01" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["4002501"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1019 L3_1.alias = "Npc1019" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "DUMMY_POS 40025_Sucrose01" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12254 L4_1.alias = "Npc12254" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "DUMMY_POS_40025_Albedo01" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["4002502"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1019 L3_1.alias = "Npc1019" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "DUMMY_POS 40025_Sucrose01" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1668 L4_1.alias = "Npc1668" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q40025_Joel01" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1002 L5_1.alias = "Ambor" L5_1.script = "Actor/Quest/Q301/Ambor301" L5_1.pos = "DUMMY_POS_40025_Ambor" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 1577 L6_1.alias = "Npc1577" L6_1.script = "Actor/Npc/NpcFSMBehaviour" L6_1.pos = "DUMMY_POS_40025_Pallad" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 1409 L7_1.alias = "Npc1409" L7_1.script = "Actor/Npc/NpcFSMBehaviour" L7_1.pos = "DUMMY_POS_40025_Cyrus01" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.npcs = L2_1 L0_1["4002503"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1002 L3_1.alias = "Ambor" L3_1.script = "Actor/Quest/Q301/Ambor301" L3_1.pos = "Q40025_Ambor01" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1577 L4_1.alias = "Npc1577" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q4002504_N1577" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1409 L5_1.alias = "Npc1409" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q4002504_N1409" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 1029 L6_1.alias = "Npc1029" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q40025_Eula01" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 12253 L7_1.alias = "Npc12253" L7_1.script = "Actor/Npc/NpcFSMBehaviour" L7_1.pos = "Q4002504_Gerald" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.npcs = L2_1 L0_1["4002504"] = L1_1 L1_1 = {} L0_1["4002505"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1005 L3_1.alias = "Paimon" L3_1.script = "Actor/Quest/Q352/Paimon" L3_1.pos = "Q4002506_paimon" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["4002506"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1018 L3_1.alias = "Npc1018" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4002507_albedo" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1005 L4_1.alias = "Paimon" L4_1.script = "Actor/Quest/Q352/Paimon" L4_1.pos = "Q4002507_paimon" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["4002507"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1018 L3_1.alias = "Npc1018" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4002508_albedo" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.id = 70710234 L3_1.alias = "Footprint_09" L3_1.pos = "Q40025_Footpriint" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L0_1["4002508"] = L1_1 L1_1 = {} L0_1["4002509"] = L1_1 L1_1 = {} L0_1["4002510"] = L1_1 quest_data = L0_1