local L0_1, L1_1, L2_1, L3_1, L4_1 main_id = 40004 L0_1 = {} L1_1 = 4000401 L2_1 = 4000402 L3_1 = 4000403 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 sub_ids = L0_1 L0_1 = {} rewind_data = L0_1 L0_1 = rewind_data L1_1 = {} L0_1["4000401"] = L1_1 L0_1 = {} quest_data = L0_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Keaya" L3_1.script = "Actor/Quest/Q301/Gaia301" L3_1.id = 1004 L3_1.pos = "Q40004_Kaeya" L3_1.scene_id = 1009 L3_1.room_id = 1 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["4000402"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc146101" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 146101 L3_1.pos = "Q40004_Spy" L3_1.sceneID = 3 L3_1.roomID = 0 L3_1.subIndex = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["4000403"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc10207" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 10207 L3_1.pos = "Q40004Thoarder1" L3_1.sceneID = 3 L3_1.roomID = 0 L3_1.subIndex = 0 L4_1 = {} L4_1.alias = "Npc10208" L4_1.script = "Actor/Npc/TempNPC" L4_1.id = 10208 L4_1.pos = "Q40004Thoarder2" L4_1.sceneID = 3 L4_1.roomID = 0 L4_1.subIndex = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["4000406"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc10207" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 10207 L3_1.pos = "Q40004Thoarder1" L3_1.sceneID = 3 L3_1.roomID = 0 L3_1.subIndex = 0 L4_1 = {} L4_1.alias = "Npc10208" L4_1.script = "Actor/Npc/TempNPC" L4_1.id = 10208 L4_1.pos = "Q40004Thoarder2" L4_1.sceneID = 3 L4_1.roomID = 0 L4_1.subIndex = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["4000408"] = L1_1