local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1 main_id = 22015 L0_1 = {} L1_1 = 2201501 L2_1 = 2201502 L3_1 = 2201503 L4_1 = 2201504 L5_1 = 2201505 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = "133220144" L5_1 = "0" L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1[1] = L3_1 L1_1.QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = L2_1 L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L0_1["2201501"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3041 L3_1.alias = "Npc3041" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q22015_shanhu" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["2201502"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3041 L3_1.alias = "Npc3041" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q22015_shanhu" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 3042 L4_1.alias = "Npc3042" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q22015_longer" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["2201504"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3041 L3_1.alias = "Npc3041" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q22015_shanhu" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["2201505"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3041 L3_1.alias = "Npc3041" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q22015_shanhu" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 3042 L4_1.alias = "Npc3042" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q22015_longer" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["2201501"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3042 L3_1.alias = "Npc3042" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q22015_longer" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["2201502"] = L1_1 L1_1 = {} L0_1["2201503"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3046 L3_1.alias = "Npc3046" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q22015_longer" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 3047 L4_1.alias = "Npc3047" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q22015_longer" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["2201504"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3042 L3_1.alias = "Npc3042" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q22015_longer" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 3046 L4_1.alias = "Npc3046" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q22015_longer" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 3047 L5_1.alias = "Npc3047" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q22015_longer" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["2201505"] = L1_1 quest_data = L0_1